${Me.PctMana} Not working on compile 09-17-04

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mamba666
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${Me.PctMana} Not working on compile 09-17-04

Post by mamba666 » Sun Sep 19, 2004 1:07 pm

I was trying a spelltraining macro and this command was not working.
/echo ${Me.PctMana}

The value returned is NULL

This however does work

/echo ${Me.PctHPs}

Was soemhting changed. Should I wait for a new release and compile?

A_Druid_00
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Post by A_Druid_00 » Sun Sep 19, 2004 1:09 pm

Read your Changes.txt... particularly:
- EQ_Character__Max_Mana removed ...it's a virtual function now (This means that the MaxMana and PctMana datatypes are disabled for now)
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

mamba666
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Fixed

Post by mamba666 » Sun Sep 19, 2004 1:17 pm

I just saw. Thanks. Its fixed.

Snogmonkey
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Post by Snogmonkey » Mon Sep 20, 2004 2:36 pm

Quote:
- EQ_Character__Max_Mana removed ...it's a virtual function now (This means that the MaxMana and PctMana datatypes are disabled for now)


Does that mean that the functions are disabled and do not have a replacement or fix or new way of doing them, or is there a way to alter the macros to make them work the way they used to with new methods?

A_Druid_00
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Post by A_Druid_00 » Mon Sep 20, 2004 2:56 pm

[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

RedManCommeth
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Post by RedManCommeth » Mon Sep 20, 2004 4:43 pm

And now fixed in the latest zip.

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