Map problems

Need help running MacroQuest2? Ask your questions about how to get things to work on your computer.

Moderator: MacroQuest Developers

taylojl
decaying skeleton
decaying skeleton
Posts: 6
Joined: Thu Apr 29, 2004 8:50 pm

Map problems

Post by taylojl » Fri Sep 17, 2004 5:35 pm

Somewhere I adjusted a file that no longer allows me to right clikc on my map to brin gup the menus. I need to adjust the backfround color or my map and when i right click on the map nothing happens. I even loaded default UI and still can not bring up the menu. Anyone got advice on how to fix this?

bob_the_builder
a hill giant
a hill giant
Posts: 275
Joined: Tue Jul 22, 2003 1:22 pm

Post by bob_the_builder » Fri Sep 17, 2004 5:51 pm

Search manual for MAPFILTER

Find which setting you want to enable / disable
/mapfilter help|option [color R# G# B#] (Requires MQ2Map plugin to be loaded)

Map filtering options : All Enables/disables map functions
CastRadius # Sets radius of casting circle to # (omit or set to 0 to disable)
Corpse Displays corpses
Custom Sets custom filter (omit to disable). Used same search options as /target and the Spawn search TLOs
Ground Displays ground items
Group Displays group members in a specific color
Help Displays the available options for /mapfilter
Menu Allows display of right-click context menu
Mount Displays mounts
NormalLabels Toggles non-MQ2 label display
NPC Displays NPCs
NPCConColor Displays NPCs in consider colors
PC Displays PCs
PCConColor Displays PCs in consider colors
Pet Displays pets
Target Displays your target
TargetLine Displays a line to your target
TargetMelee # Draws a melee-range circle around your target
TargetRadius # Sets radius of a circle around your target to # (omit or set to 0)
Timer Displays Timer objects on the map
Trap Displays trap objects on the map
Trigger Displays hidden triggers/traps
Untargetable Displays untargettable spawns on the map
Vector Displays heading vectors
*coughs*
Menu Allows display of right-click context menu


Bob_used_search

taylojl
decaying skeleton
decaying skeleton
Posts: 6
Joined: Thu Apr 29, 2004 8:50 pm

Post by taylojl » Fri Sep 17, 2004 6:10 pm

LOL didn;t even think of that. I know i have seen that somewhere before LOL. LMAO!!! i was searching throuhg UIs XMLs and everyuthing LOL. Thanks!