*NEW* Stick.mac -- Alot of class specific feature's

Post your completed (working) macros here. Only for macros using MQ2Data syntax!

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Fabolous1
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*NEW* Stick.mac -- Alot of class specific feature's

Post by Fabolous1 » Thu Aug 05, 2004 10:49 pm

a a
Last edited by Fabolous1 on Fri Aug 06, 2004 10:15 am, edited 8 times in total.

Drumstix42
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Post by Drumstix42 » Thu Aug 05, 2004 10:56 pm

Beastlord do not get slam... :shock:

This macro is definately not complete, and won't even work.
:Loop
/if n $target(distance)<10 /goto :Combat
/if "$target()"=="TRUE" /goto :Loop
/if n $target(distance)>10 /goto :MoveCloser
/goto :Loop
^ not even in the current params.

theafkxper
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Re: *NEW* Stick.mac -- Alot of class specific feature's

Post by theafkxper » Thu Aug 05, 2004 10:59 pm

screw BL's not getting slam, check that out...
Fabolous1 wrote: /if n $target(distance)<10 /goto :Combat
/if "$target()"=="TRUE" /goto :Loop
/if n $target(distance)>10 /goto :MoveCloser
/goto :Loop
Edit: lol looks like you beat me =P

Fabolous1
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Post by Fabolous1 » Thu Aug 05, 2004 11:00 pm

jeeze sorry lol ill fix it relax

Drumstix42
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Post by Drumstix42 » Thu Aug 05, 2004 11:06 pm

You may want to test macros before they're posted.

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Cr4zyb4rd
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Post by Cr4zyb4rd » Fri Aug 06, 2004 12:38 am

Indeed, and then test the post itself for a point before you hit submit.

Oh boy! Oh boy! A macro that supposedly implements a new command that's already handled far better in other plugins and macros, yet seems more focused on doing "class specific abilities". To bad not even any of these are right.
Feature's:
-Stick to mob obviously
Macro in front of GMs obviously

Code: Select all

/echo Starting stick.mac 
/delay 2 
Random delays in macros are fun and efficient.

Code: Select all

/if (${Param0.Equal[taunt]}) /echo Taunting when within range. 
/if (${Param1.Equal[slam]}) /echo Slaming when within range. 
Suppose I want to slam, but not taunt? I guess I would do...

/macro stick "OMG DON'T TAUNT!" slam

to make it work with your syntax. At least look at some other people's WORKING macros to see how these things are handled, since it's rather apparent that you don't understand it yourself.

Your "main loop" then goes on to a crazy chain of goto loops intermingled with a couple return statements that the code can never reach. Ironically the only thing not redundant (unless turning attack on over and over again somehow helps you..) done in these loops is a while statement.



I don't mind helping people when they ask for it, but seriously..please refrain from posting a *NEW* macro that doesn't do anything save serve as an example of how to wait 5 seconds before accepting a group invite (or more likely, inviting a mob to your group, but that can be fun too.)

Drumstix42
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Post by Drumstix42 » Fri Aug 06, 2004 12:49 am

Umm I didn't read most of your rant, but I dunno where you were getting with the slam/taunt thing. The code is right... you just can't do both.

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Cr4zyb4rd
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Post by Cr4zyb4rd » Fri Aug 06, 2004 3:51 am

He's checking Param0 and Param1 explicitly. If you were to run this with /macro stick slam, slam would be Param0. /macro stick slam taunt, would also fail to work as one would expect, and the same for other various combinations. This is "right" to you? o.O

Chill
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Re: *NEW* Stick.mac -- Alot of class specific feature's

Post by Chill » Fri Aug 06, 2004 9:50 am

Fabolous1 wrote:f this
LOL HI FABOLOUS! WELCOME BACK!

Whrip
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Post by Whrip » Sat Aug 07, 2004 3:03 pm

Wow :(

I kinda wanted to read it

Fabolous1
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Post by Fabolous1 » Sat Aug 07, 2004 3:08 pm

Moved to Macro Help

Who_me?
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Post by Who_me? » Sat Aug 07, 2004 5:14 pm

Some beastlords get slam, ogre, barbs and trolls? too maybe i forget. not everyone made a kitty :P

Drumstix42
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Post by Drumstix42 » Sun Aug 08, 2004 12:16 am

Lol I would like to see my Iksar slam :P