Requesting a joust script...

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msdss
decaying skeleton
decaying skeleton
Posts: 6
Joined: Fri Apr 30, 2004 8:13 pm

Requesting a joust script...

Post by msdss » Wed May 12, 2004 9:09 pm

Probably wouldn't take much to code it, but unfortunately I have no idea how to do it myself. There was a working one floating around, but with the new version it no longer functions, and I lost it somewhere in upgrading to a new version.

The only thing it would need to do is turn on attack when it comes within a certain distance of the target, and disengage attack as soon as it goes back out of range... Possibly an option to bash, or kick whenever available and in range... Thanks in advance if someone can write one up... If I knew how to do it I would have already....

Drumstix42
a grimling bloodguard
a grimling bloodguard
Posts: 808
Joined: Mon May 03, 2004 4:25 pm

Post by Drumstix42 » Wed May 12, 2004 9:12 pm

But 4 days ago, and 7 topics down!

http://macroquest2.com/phpBB2/viewtopic.php?t=7070

Oid
a snow griffon
a snow griffon
Posts: 416
Joined: Thu Oct 17, 2002 3:26 am
Contact:

Post by Oid » Wed May 12, 2004 9:45 pm

sub main
/face fast
/fuck off
/return
Smokey the Lax says only you can prevent reproduction.