I tried to replace
/notify window control|0 notification [data]
/notify is used to interact with UI windows directly instead of using the mouse. /notify cannot be used to interact with objects.
Currently notification can be: leftmouse, leftmouseup, leftmousehold, rightmouse, enter, close, newvalue, mouseover,
or history. The use of data will usually not be necessary unless you are notifying a slider control.
Entering "0" for control would send the message to the window itself (used for "close" at least, possibly others). See /windows.
/notify hotbuttonwnd HB_Button1 leftmouse Activates the first hotkey
/notify somewindow SomeSlider newvalue 100 Moves the referenced slider in the window to 100
/notify trackingwnd 0 close Closes the tracking window
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/click left corpse @LootSlotCode: Select all
/notify lootwnd LW_LootSlot@LootSlot leftmouseup
I also tried to replace
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/click left destroy
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/notify Inventory IW_Destroy leftmouseupCode: Select all
/notify Inventory IW_Destroy leftmouse


