im trying to kill a static spawn and when im done looting it move back to its loc i assign it to 469.01,162.30,-186.19 but just not quite working for me any help would be nice here what I got.
Sub Main
/declare MobToHunt global
/declare MainArray array2
/declare MyXLOC global
/declare MyYLOC global
/declare KSRadius global
/declare NotSee global
/declare TooFar global
/declare MyTarget global
/declare TargetDead global
/declare HasTarget global
/declare ObstCount global
/declare LootSlot global
/declare CheckLoot global
/declare LootTotal global
/declare MobArraySize global
/declare RangeMax global
/declare RangeMin global
/declare FastRange global
/press esc
/press esc
/press esc
/press esc
/press alt
/press shift
/press ctrl
/varset RangeMax 10
/varset RangeMin 8
/varset FastRange 14
/varset LootSlot 0
/varset CheckLoot 0
/varset MainArray(1,0) "what ever u want to loot"
/varset MainArray(1,1) "what ever u want to loot"
| Add as many of these as you want but make sure you
| increase LootTotal
| Add as many of these as you want but make sure you
| increase MobArraySize
/varset LootTotal 2
/varset KSRadius 10
/varset HasTarget 0
/varset ObstCount 0
/varset MobArraySize 1
/varset AnchorX $char(x)
/varset AnchorY $char(y)
:Start
/call GetTarget
/if @HasTarget=="1" /call MoveToMob
/if @HasTarget=="1" /call CombatSub
/if @HasTarget=="1" /call MoveToMob
/if @HasTarget=="1" /call LootMob
/call ResetSub
/goto :Start
/return
sub GetTarget
:Aquire
/target nopcnear @KSRadius npc "@MainArray(2,$rand(@MobArraySize))"
/varset MyTarget $target(id)
/varset TargetDead 0
/if n $target(id)==0 /goto :Aquire
/if $target()=="False" /goto :Aquire
/varset HasTarget 1
/varset MobToHunt $target(name)
/return
Sub MoveToMob
/face fast
/if n $target(distance)>=@FastRange /call Fastmove
/if n $target(distance)>@RangeMax {
/press up
}
/if n $target(distance)<@RangeMin {
/press down
}
/return
Sub Fastmove
/varset MyXLOC $char(x)
/varset MyYLOC $char(y)
/varset ObstCount 0
:fastmoveloop
/if $target()=="FALSE" {
/sendkey up up
/if $combat=="TRUE" {
/attack off
/return
}
}
/face fast
/if n $target(distance)>@FastRange {
/sendkey down up
}
/if n $target(distance)<=@FastRange {
/sendkey up up
/return
}
/varadd ObstCount 1
/if n @ObstCount>=3 {
/call CheckObst
}
/goto :fastmoveloop
/return
sub CombatSub
/if $target()=="FALSE" {
/varset HasTarget 0
/return
}
/attack on
:combatloop
/face fast
/call MoveToMob
/face fast
/if n $target(id)==0 /varset TargetDead 1
/if n @TargetDead!=1 /goto :combatloop
/sendkey up up
/delay 1s
/target corpse
/lootn never
/delay 2s
/return
sub LootMob
/loot
/delay 2s
:lootloop
/if n @LootSlot>=9 /goto :doneloot
/click left corpse @LootSlot
/delay 1s
/if "$cursor()"!="TRUE" /goto :doneloot
:lootChecker
/if "$cursor(name)"~~"@MainArray(1,@CheckLoot)" {
/delay 1s
/click left auto
/delay 1s
/varadd LootSlot 1
/goto :lootloop
}
/varadd CheckLoot 1
/if "$cursor()"=="TRUE" {
/if n @CheckLoot<@LootTotal /goto :lootchecker
}
/if "$cursor()"=="TRUE" {
/delay 1s
/click left destroy
/delay 1s
}
/varadd LootSlot 1
/varset CheckLoot 0
/goto :lootloop
:doneloot
/lootn always
/varset LootSlot 0
/return
sub ResetSub
/sendkey up up
/press esc
/press esc
/press esc
/press esc
/press alt
/press shift
/press ctrl
/varset CheckLoot 0
/varset HasTarget 0
/varset ObstCount 0
/delay 1s
/return
Sub MoveToLoc
/if "$defined(Param0)"=="FALSE" /return
/if "$defined(Param1)"=="FALSE" /return
:LocMoveLoop
/if "$char(state)"=="SIT" /stand
/face nolook loc @Param0,@Param1
/if n $distance(@AnchorX,@AnchorY)>5 /sendkey down up
/if n $distance(@AnchorX,@AnchorY)<=5 {
/sendkey up up
/if "$char(state)"=="SIT" /stand
/return
}
/goto :LocMoveLoop
/return
sub CheckObst
/if n @MyXLOC==$char(x) /if n @MyYLOC==$char(y) /call HitObst
/varset MyXLOC $char(x)
/varset MyYLOC $char(y)
/varset ObstCount 0
/return
sub HitObst
/sendkey up up
/sendkey down down
/if n $rand(99)>50 {
/delay 3s
/sendkey up down
/sendkey down Right
/delay @Param0
/sendkey up Right
/sendkey down up
/delay 3s
/sendkey up up
} else {
/delay 3s
/sendkey up down
/sendkey down left
/delay @Param0
/sendkey up left
/sendkey down up
/delay 3s
/sendkey up up
}
/sendkey up down
/sendkey up Right
/sendkey up Left
/sendkey down up
/return
IF u got a fix to this or can show me the path so I can fix it plzz PM me
thx again.



