Problem with /alert

Help section from before the user variable changes that broke all macros

Moderator: MacroQuest Developers

Waxxedazz
a lesser mummy
a lesser mummy
Posts: 47
Joined: Sat May 31, 2003 7:09 pm

Problem with /alert

Post by Waxxedazz » Sun Jul 06, 2003 9:49 pm

I do a /alert add 1 lodizal and it says it saves. I who /alert list 1 and it shows 0-100 for spawns... even after I have just killed him. I can be fighting him and still no spawn alert. Am I doin the alert wrong?

kagonis
a hill giant
a hill giant
Posts: 228
Joined: Sat May 24, 2003 8:48 pm

Post by kagonis » Sun Jul 06, 2003 10:38 pm

Hmm dunno if it's because it isn't in quotes:

Code: Select all

/alert add 1 "Lodizal"
Added alert for 'lodizal'

Code: Select all

/alert list 1
Current alerts:
lodizal (0-100)
1 alerts listed.

Code: Select all

/echo $alert(1)
[MacroQuest] FALSE

I made and tested a spawn camper (well, I rewrote the code of an existing macro a bit) just the other day, everything worked as intended.

Try adding a spawn you know is up (something thst is unique for the zone) and check if $alert(#) returns true. It should do so.[/url]