Something odd I figured I'd mention.
In Tranquility there's an NPC Quellious. I noticed that none of the map commands have an affect on her.
I tried doing /maphide npc, and she's still there.
I tracked it to MQ2Utilities.SpawnMatchesSearch, which is where I assume it's failing to properly filter, but I'm uncertain. The code here is a bit complex and my C++ is a bit to amateur to find it quickly.
