Moderator: MacroQuest Developers




Code: Select all
[shadowknight]
// This is designed with a MQ2'itized UI in mind!
//Time
TimeText=3,5,40,255,234,8,Current Time:
Time=3,150,40,255,234,8,${Time.Time12}
//Date
Datetext=3,5,55,255,234,8,Todays Date Is:
Date=3,150,55,255,234,8,${Time.Date}
//Play Time This Session
Played=3,5,70,255,234,8,Playtime:
Played2=3,150,70,0,255,255,${Math.Calc[${MacroQuest.Running}/60000/60]} hours
//Line Break
LineBreak=3,5,85,70,255,8,----------------------------------------------
//Running Macro
Macro=3,5,100,255,255,0,Current Macro: ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//Line Break
LineBreak2=3,5,115,70,255,8,----------------------------------------------
//Last Tell
LastTellText=3,5,130,255,234,8,Last Tell From:
LastTellName=3,150,130,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Line Break
LineBreak3=3,5,145,70,255,8,----------------------------------------------
//GM
GMInd1=3,5,160,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,160,255,234,8,${If[${Spawn[gm].ID},,GM Check:]}
GMInd3=3,150,160,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,150,160,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}
//Line Break
LineBreak4=3,5,190,70,255,8,----------------------------------------------
//Runspeed
Speed=3,5,205,255,234,8,Runspeed:
Speed2=3,150,205,255,234,8,${Int[${Me.Speed}]}
//DamageShield Left
DamageShieldText=3,5,220,255,234,8,Dmg Abs. Left:
DamageShield=3,150,220,220,234,8,${Me.Dar}
//AttackSpeed
AttackSpeedText=3,5,235,255,234,8,Attack Speed:
AttackSpeed=3,150,235,255,234,8,${Math.Calc[${Me.AttackSpeed}-100]}% haste
//Line Break
LineBreak5=3,5,250,70,255,8,---------------AA Abilities--------------------
//Improved Harm Touch
ImprovedHarmTouchText=3,5,265,255,234,8,Improved Harm Touch:
ImprovedHarmTouchReadyText=3,150,265,0,255,0,${If[${Me.AltAbilityReady[Improved Harm Touch]},Ready,]}
ImprovedHarmTouchNotReady=3,150,265,255,0,0,${If[!${Me.AltAbilityReady[Improved Harm Touch]},${Me.AltAbilityTimer[Improved Harm Touch].TimeHMS},]}
ImprovedHarmTouchNA=3,150,265,0,0,255,${If[${Me.AltAbility["Improved Harm Touch"]},,Not Available]}
//LeechTouch
LeechTouchtext=3,5,280,255,234,8,Leech Touch:
LeechTouchReadytext=3,150,280,0,255,0,${If[${Me.AltAbilityReady[Leech Touch]},Ready,]}
LeechTouchTouchNotReady=3,150,280,255,0,0,${If[!${Me.AltAbilityReady[Leech Touch]},${Me.AltAbilityTimer[Leech Touch].TimeHMS},]}
LeechTouchNA=3,150,280,0,0,255,${If[${Me.AltAbility["Leech Touch"]},,Not Available]}
//Death Peace
DeathPeaceText= 3,5,295,255,234,8,Death Peace:
DeathPeaceReadyText=3,150,295,0,255,0,${If[${Me.AltAbilityReady[Death Peace]},Ready,]}
DeathPeaceNotReady=3,150,295,255,0,0,${If[!${Me.AltAbilityReady[Death Peace]},${Me.AltAbilityTimer[Death Peace].TimeHMS},]}
DeathPeaceNA=3,150,295,0,0,255,${If[${Me.AltAbility["Death Peace"]},,Not Available]}
//Origin
Origintext=3,5,310,255,234,8,Origin:
OriginReadyText=3,150,310,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
OriginNotReady=3,150,310,255,0,0,${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]}
OriginNA=3,150,310,0,0,255,${If[${Me.AltAbility["Origin"]},,Not Available]}
//Line Break
LineBreak6=3,5,325,70,255,8,-------------Veteran AA Abilities------------
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,340,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,340,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,340,255,0,0,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,355,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,355,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,355,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Chaotic Jester
ChaoticJesterText=3,5,370,255,234,8,Chaotic Jester:
ChaoticJesterReadyText=3,150,370,0,255,0,${If[${Me.AltAbilityReady[Chaotic Jester]},Ready,]}
ChaoticJesterNotReady=3,150,370,255,0,0,${If[!${Me.AltAbilityReady[Chaotic Jester]},${Me.AltAbilityTimer[Chaotic Jester].TimeHMS},]}
//Expedient Recovery
ExpedientRecoveryText=3,5,385,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,385,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,385,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Steadfast Servant
SteadfastServantText=3,5,400,255,234,8,Steadfast Servant:
SteadfastServantReadyText=3,150,400,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
SteadfastServantNotReady=3,150,400,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Staunch Recovery
StaunchRecoveryText=3,5,415,255,234,8,Staunch Recovery:
StaunchRecoveryReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
StaunchRecoveryNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Intensity of the Resolute
IntensityoftheResolutetext=3,5,430,255,234,8,Intensity of the Resolute:
IntensityoftheResoluteReadyText=3,150,430,0,255,0,${If[${Me.AltAbilityReady[Intensity of the Resolute]},Ready,]}
IntensityoftheResoluteNotReady=3,150,430,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the Resolute]},${Me.AltAbilityTimer[Intensity of the Resolute].TimeHMS},]}
Code: Select all
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,340,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,340,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,340,255,0,0,${If[!${Me.AltAbilityReady[]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]} Code: Select all
[cleric]
//Date
Datetext=3,5,55,255,234,8,Todays Date Is:
Date=3,150,55,255,234,8,${Time.Date}
//Play Time This Session
Played=3,5,70,255,234,8,Playtime:
Played2=3,150,70,0,255,255,${Math.Calc[${MacroQuest.Running}/60000/60]} hours
//Line Break
LineBreak=3,5,85,70,255,8,----------------------------------------------
//Running Macro
Macro=3,5,100,255,255,0,Current Macro: ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//Line Break
LineBreak2=3,5,115,70,255,8,----------------------------------------------
//Last Tell
LastTellText=3,5,130,255,234,8,Last Tell From:
LastTellName=3,150,130,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Line Break
LineBreak3=3,5,145,70,255,8,----------------------------------------------
//GM
GMInd1=3,5,160,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,160,255,234,8,${If[${Spawn[gm].ID},,GM Check:]}
GMInd3=3,150,160,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,150,160,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}
//Line Break
LineBreak4=3,5,190,70,255,8,----------------------------------------------
//Runspeed
Speed=3,5,205,255,234,8,Runspeed:
Speed2=3,150,205,255,234,8,${Int[${Me.Speed}]}
//DamageShield Left
DamageShieldText=3,5,220,255,234,8,Dmg Abs. Left:
DamageShield=3,150,220,220,234,8,${Me.Dar}
//AttackSpeed
AttackSpeedText=3,5,235,255,234,8,Attack Speed:
AttackSpeed=3,150,235,255,234,8,${Math.Calc[${Me.AttackSpeed}-100]}% haste
//XP
XPText=3,5,245,255,234,8,XP
XP=3,120,245,255,234,8,${Me.PctExp}
//AAXP
AAXPText=3,5,255,255,234,8,AAXP
AAXP=3,120,255,255,234,8,${Me.PctAAExp}
//Group Leader XP
GLXPText=3,5,265,255,234,8,GLXP
GLXP=3,120,265,255,234,8,${Me.GroupLeaderExp}
//Raid Leader XP
RLXPText=3,5,275,255,234,8,RLXP
RLXP=3,120,275,255,234,8,${Me.RaidLeaderExp}
//Line Break
LineBreak5=3,5,285,70,255,8,---------------AA Abilities--------------------
//MGB
MGBtext=3,5,300,255,234,8,Mass Group Buff
MGBreadytext=3,120,300,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
MGBnotready=3,120,300,255,0,0,${If[${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}
//Divine Resurrection
DivineResurrectiontext=3,5,310,255,234,8,Divine Resurrection
DivineResurrectionready=3,120,310,0,255,0,${If[${Me.AltAbilityReady[Divine Resurrection]},Ready,]}
DivineResurrectionnotready=3,120,310,255,0,0,${If[${Me.AltAbilityReady[Divine Resurrection]},${Me.AltAbilityTimer[Divine Resurrection].TimeHMS}]}
//Celestial Regeneration
CelestialRegenerationtext=3,5,320,255,234,8,Celestial Regeneration
CelestialRegenerationready=3,120,320,0,255,0,${If[${Me.AltAbilityReady[Celestial Regeneration]},Ready,]}
CelestialRegenerationnotready=3,120,320,255,0,0,${If[${Me.AltAbilityReady[Celestial Regeneration]},${Me.AltAbilityTimer[Celestial Regeneration].TimeHMS}]}
//Bestow Divine Aura
BestowDivineAuratext=3,5,330,255,234,8,Bestow Divine Aura
BestowDivineAurareadytext=3,120,330,0,255,0,${If[${Me.AltAbilityReady[Bestow Divine Aura]},Ready,]}
BestowDivineAuranotready=3,120,330,255,0,0,${If[${Me.AltAbilityReady[Bestow Divine Aura]},${Me.AltAbilityTimer[Bestow Divine Aura].TimeHMS}]}
//Turn Undead
TurnUndeadtext=3,5,340,255,234,8,Turn Undead
TurnUndeadready=3,120,340,0,255,0,${If[${Me.AltAbilityReady[Turn Undead]},Ready,]}
TurnUndeadnotready=3,120,340,255,0,0,${If[${Me.AltAbilityReady[Turn Undead]},${Me.AltAbilityTimer[Turn Undead].TimeHMS}]}
//Origin
Origintext=3,5,350,255,234,8,Origin
Originreadytext=3,120,350,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,350,255,0,0,${If[${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS}]}
//Purify Soul
PurifySoultext=3,5,360,255,234,8,Purify Soul
PurifySoulreadytext=3,120,360,0,255,0,${If[${Me.AltAbilityReady[Purify Soul]},Ready,]}
PurifySoulnotready=3,120,360,255,0,0,${If[${Me.AltAbilityReady[Purify Soul]},${Me.AltAbilityTimer[Purify Soul].TimeHMS}]}
//Radiant Cure
RadiantCuretext=3,5,370,255,234,8,Radiant Cure
RadiantCureready=3,120,370,0,255,0,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}
RadiantCurenotready=3,120,370,255,0,0,${If[${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}
//Divine Arbitration
DivineArbitrationtext=3,5,380,255,234,8,Divine Arbitration
DivineArbitrationready=3,120,380,0,255,0,${If[${Me.AltAbilityReady[Divine Arbitration]},Ready,]}
DivineArbitrationnotready=3,120,380,255,0,0,${If[${Me.AltAbilityReady[Divine Arbitration]},${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}]}
//Celestial Renewal
CelestialRenewaltext=3,5,390,255,234,8,Celestial Renewal
CelestialRenewalready=3,120,390,0,255,0,${If[${Me.AltAbilityReady[Celestial Renewal]},Ready,]}
CelestialRenewalnotready=3,120,390,255,0,0,${If[${Me.AltAbilityReady[Celestial Renewal]},${Me.AltAbilityTimer[Celestial Renewal].TimeHMS}]}
//Divine Avatar
DivineAvatartext=3,5,400,255,234,8,Divine Avatar
DivineAvatarready=3,120,400,0,255,0,${If[${Me.AltAbilityReady[Divine Avatar]},Ready,]}
DivineAvatarnotready=3,120,400,255,0,0,${If[${Me.AltAbilityReady[Divine Avatar]},${Me.AltAbilityTimer[Divine Avatar].TimeHMS}]}
//Exquisite Benediction
ExquisiteBenedictiontext=3,5,410,255,234,8,Exquisite Benediction
ExquisiteBenedictionready=3,120,410,0,255,0,${If[${Me.AltAbilityReady[Exquisite Benediction]},Ready,]}
ExquisiteBenedictionnotready=3,120,410,255,0,0,${If[${Me.AltAbilityReady[Exquisite Benediction]},${Me.AltAbilityTimer[Exquisite Benediction].TimeHMS}]}
//Resplendent Cure
ResplendentCuretext=3,5,420,255,234,8,Resplendent Cure
ResplendentCureready=3,120,420,0,255,0,${If[${Me.AltAbilityReady[Resplendent Cure]},Ready,]}
ResplendentCurenotready=3,120,420,255,0,0,${If[${Me.AltAbilityReady[Resplendent Cure]},${Me.AltAbilityTimer[Resplendent Cure].TimeHMS}]}
//Celestial Hammer
CelestialHammertext=3,5,430,255,234,8,Celestial Hammer
CelestialHammerready=3,120,430,0,255,0,${If[${Me.AltAbilityReady[Celestial Hammer]},Ready,]}
CelestialHammernotready=3,120,430,255,0,0,${If[${Me.AltAbilityReady[Celestial Hammer]},${Me.AltAbilityTimer[Celestial Hammer].TimeHMS}]}
//Divine Retribution
DivineRetributiontext=3,5,440,255,234,8,Divine Retribution
DivineRetributionready=3,120,440,0,255,0,${If[${Me.AltAbilityReady[Divine Retribution]},Ready,]}
DivineRetributionnotready=3,120,440,255,0,0,${If[${Me.AltAbilityReady[Divine Retribution]},${Me.AltAbilityTimer[Divine Retribution].TimeHMS}]}
//Celestial Rejuvenation
CelestialRejuvenationtext=3,5,450,255,234,8,Celestial Rejuvenation
CelestialRejuvenationready=3,120,450,0,255,0,${If[${Me.AltAbilityReady[Celestial Rejuvenation]},Ready,]}
CelestialRejuvenationnotready=3,120,450,255,0,0,${If[${Me.AltAbilityReady[Celestial Rejuvenation]},${Me.AltAbilityTimer[Celestial Rejuvenation].TimeHMS}]}
//Fervent Benediction
FerventBenedictiontext=3,5,460,255,234,8,Fervent Benediction
FerventBenedictionready=3,120,460,0,255,0,${If[${Me.AltAbilityReady[Fervent Benediction]},Ready,]}
FerventBenedictionnotready=3,120,460,255,0,0,${If[${Me.AltAbilityReady[Fervent Benediction]},${Me.AltAbilityTimer[Fervent Benediction].TimeHMS}]}
//Sanctuary
Sanctuarytext=3,5,470,255,234,8,Sanctuary
Sanctuaryready=3,120,470,0,255,0,${If[${Me.AltAbilityReady[Sanctuary]},Ready,]}
Sanctuarynotready=3,120,470,255,0,0,${If[${Me.AltAbilityReady[Sanctuary]},${Me.AltAbilityTimer[Sanctuary].TimeHMS}]}
//TargetInfo
TargetInfoAreaText=3,5,485,255,234,8,*****Target Info*****
TargetName=3,5,495,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]}
TargetLevel=3,5,505,255,234,8,${Target.Level} ${Target.Class}
TargetGuildstatus=3,5,515,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
Runspeed=3,5,525,255,234,8,RunSpeed is ${Target.Speed} MPH
TargetLocation=3,5,535,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z}
CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}

Code: Select all
[cleric]
// This is designed with a MQ2'itized UI in mind!
//Time
TimeText=3,5,40,255,234,8,Current Time:
Time=3,150,40,255,234,8,${Time.Time12}
//Date
Datetext=3,5,55,255,234,8,Todays Date Is:
Date=3,150,55,255,234,8,${Time.Date}
//Play Time This Session
Played=3,5,70,255,234,8,Playtime:
Played2=3,150,70,0,255,255,${Math.Calc[${MacroQuest.Running}/60000/60]} hours
//Line Break
LineBreak=3,5,85,70,255,8,----------------------------------------------
//Running Macro
Macro=3,5,100,255,255,0,Current Macro: ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//Line Break
LineBreak2=3,5,115,70,255,8,----------------------------------------------
//Last Tell
LastTellText=3,5,130,255,234,8,Last Tell From:
LastTellName=3,150,130,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//Line Break
LineBreak3=3,5,145,70,255,8,----------------------------------------------
//GM
GMInd1=3,5,160,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,160,255,234,8,${If[${Spawn[gm].ID},,GM Check:]}
GMInd3=3,150,160,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,150,160,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}
//Line Break
LineBreak4=3,5,175,70,255,8,----------------------------------------------
//Runspeed
Speed=3,5,190,255,234,8,Runspeed:
Speed2=3,150,190,255,234,8,${Int[${Me.Speed}]}
//DamageShield Left
DamageShieldText=3,5,205,255,234,8,Dmg Abs. Left:
DamageShield=3,150,205,220,234,8,${Me.Dar}
//Line Break
LineBreak5=3,5,220,70,255,8,---------------AA Abilities--------------------
//Divine Arbitration
DivArbText=3,5,235,255,234,8,Divine Arbitration:
DivArbReadyText=3,150,235,0,255,0,${If[${Me.AltAbilityReady[Divine Arbitration]},Ready,]}
DivArbNotReady=3,150,235,255,0,0,${If[!${Me.AltAbilityReady[Divine Arbitration]},${Me.AltAbilityTimer[Divine Arbitration].TimeHMS},]}
DivArbNA=3,150,235,255,0,0,${If[${Me.AltAbility[Divine Arbitration]},,N/A]}
//Celestial
CelestialText=3,5,250,255,234,8,${If[${Me.AltAbility[Celestial Rejuvenation]},Celestial Rejuvenation:,${If[${Me.AltAbility[Celestial Renewal]},Celestial Renewal:,${If[${Me.AltAbility[Celestial Regeneration]},Celestial Regeneration:,Celestial:]}]}]}
CelestialReadyText=3,150,250,255,0,0,${If[${Me.AltAbilityReady[Celestial Rejuvenation]},Ready:,${If[${Me.AltAbilityReady[Celestial Renewal]},Ready,${If[${Me.AltAbilityReady[Celestial Regeneration]},Ready,]}]}]}
CelestialNotReady=3,150,250,255,0,0,${If[!${Me.AltAbilityReady[Celestial Rejuvenation]},${Me.AltAbilityTimer[Celestial Rejuvenation].TimeHMS},${If[!${Me.AltAbilityReady[Celestial Renewal]},${Me.AltAbilityTimer[Celestial Renewal].TimeHMS},${If[!${Me.AltAbilityReady[Celestial Regeneration]},${Me.AltAbilityTimer[Celestial Regeneration].TimeHMS},]}]}]}
CelestialNA=3,150,250,255,0,0,${If[${Me.AltAbility[Celestial Rejuvenation]},,${If[${Me.AltAbility[Celestial Renewal]},,${If[${Me.AltAbility[Celestial Regeneration]},,N/A]}]}]}
//Cure
CureText=3,5,265,255,234,8,${If[${Me.AltAbility[Resplendant Cure]},Resplendant Cure:,${If[${Me.AltAbility[Radiant Cure]},Radiant Cure:,Cure:]}]}
CureReadyText=3,150,265,255,0,0,${If[${Me.AltAbilityReady[Resplendant Cure]},Ready,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}]}
CureNotReady=3,150,265,255,0,0,${If[!${Me.AltAbilityReady[Resplendant Cure]},${Me.AltAbilityTimer[Resplendant Cure].TimeHMS},${If[!${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS},]}]}
CureNA=3,150,265,255,0,0,${If[${Me.AltAbility[Resplendant Cure]},,${If[${Me.AltAbility[Radiant Cure]},,N/A]}]}
//Purify Soul
PurifySoulText=3,5,280,255,234,8,Purify Soul:
PurifySoulReadyText=3,150,280,0,255,0,${If[${Me.AltAbilityReady[Purify Soul]},Ready,]}
PurifySoulNotReady=3,150,280,255,0,0,${If[!${Me.AltAbilityReady[Purify Soul]},${Me.AltAbilityTimer[Purify Soul].TimeHMS},]}
PurifySoulNA=3,150,280,255,0,0,${If[${Me.AltAbility[Purify Soul]},,N/A]}
//Mass Group Buff
MassGroupBuffText=3,5,295,255,234,8,Mass Group Buff:
MassGroupBuffReadyText=3,150,295,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
MassGroupBuffReady=3,150,295,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
MassGroupBuffNA=3,150,295,255,0,0,${If[${Me.AltAbility[Mass Group Buff]},,N/A]}
//Divine Resurrection
DivineRezText=3,5,310,255,234,8,Divine Resurrection:
DivineRezReadytext=3,150,310,0,255,0,${If[${Me.AltAbilityReady[Divine Resurrection]},Ready,]}
DivineRezNotReady=3,150,310,255,0,0,${If[!${Me.AltAbilityReady[Divine Resurrection]},${Me.AltAbilityTimer[Divine Resurrection].TimeHMS},]}
DivineRezNA=3,150,310,255,0,0,${If[${Me.AltAbility[Divine Resurrection]},,N/A]}
//Bestow Divine Aura
BDAText=3,5,325,255,234,8,Bestow Divine Aura:
BDAReadyText=3,150,325,0,255,0,${If[${Me.AltAbilityReady[Bestow Divine Aura]},Ready,]}
BDANotReady=3,150,325,255,0,0,${If[!${Me.AltAbilityReady[Bestow Divine Aura]},${Me.AltAbilityTimer[Bestow Divine Aura].TimeHMS},]}
BDANA=3,150,325,255,0,0,${If[${Me.AltAbility[Bestow Divine Aura]},,N/A]}
//Turn Undead
TurnUndeadText=3,5,340,255,234,8,Turn Undead:
TurnUndeadReadyText=3,150,340,0,255,0,${If[${Me.AltAbilityReady[Turn Undead]},Ready,]}
TurnUndeadNotReady=3,150,340,255,0,0,${If[!${Me.AltAbilityReady[Turn Undead]},${Me.AltAbilityTimer[Turn Undead].TimeHMS},]}
TurnUndeadNA=3,150,340,255,0,0,${If[${Me.AltAbility[Turn Undead]},,N/A]}
//Sanctuary
SanctuaryText=3,5,355,255,234,8,Sanctuary:
SanctuaryReadyText=3,150,355,0,255,0,${If[${Me.AltAbilityReady[Sanctuary]},Ready,]}
SanctuaryNotReady=3,150,355,255,0,0,${If[!${Me.AltAbilityReady[Sanctuary]},${Me.AltAbilityTimer[Sanctuary].TimeHMS},]}
SanctuaryNA=3,150,355,255,0,0,${If[${Me.AltAbility[Sanctuary]},,N/A]}
//Innate IvU
InnateIvUText=3,5,370,255,234,8,Innate IvU:
InnateIvUReadyText=3,150,370,0,255,0,${If[${Me.AltAbilityReady[Innate Invis to Undead]},Ready,]}
InnateIvUNotReady=3,150,370,255,0,0,${If[!${Me.AltAbilityReady[Innate Invis to Undead]},${Me.AltAbilityTimer[Innate Invis to Undead].TimeHMS},]}
InnateIvUNA=3,150,370,255,0,0,${If[${Me.AltAbility[Innate Invis to Undead]},,N/A]}
//Divine Retribution
DivineRetributionText=3,5,385,255,234,8,Divine Retribution:
DivineRetributionReadyText=3,150,385,255,234,8,${If[${Me.AltAbilityReady[Divine Retribution]},Ready,]}
DivineRetributionNotReady=3,150,385,255,234,8,${If[!${Me.AltAbilityReady[Divine Retribution]},${Me.AltAbilityTimer[Divine Retribution].TimeHMS},]}
DivineRetributionNA=3,150,385,255,0,0,${If[${Me.AltAbility[Divine Retribution]},,N/A]}
//Benediction
BenedictionText=3,5,400,255,234,8,${If[${Me.AltAbility[Fervent Benediction]},Fervent Benediction:,${If[${Me.AltAbility[Exquisite Benediction]},Exquisite Benediction:,Benediction:]}]}
BenedictionReadyText=3,150,400,255,234,8,${If[${Me.AltAbilityReady[Fervent Benediction]},Ready,${If[${Me.AltAbilityReady[Exquisite Benediction]},Ready,]}]}
BenedictionNotReady=3,150,400,255,234,8,${If[!${Me.AltAbilityReady[Fervent Benediction]},${Me.AltAbilityTimer[Fervent Benediction].TimeHMS},${If[${Me.AltAbilityReady[Exquisite Benediction]},${Me.AltAbilityTimer[Exquisite Benediction].TimeHMS},]}]}
BenedictionNA=3,150,400,255,0,0,${If[${Me.AltAbility[Fervent Benediction]},,${If[${Me.AltAbility[Exquisite Benediction]},,N/A]}]}
//Divine Avatar
DivineAvatarText=3,5,415,255,234,8,Divine Avatar:
DivineAvatarReadyText=3,150,415,0,255,0,${If[${Me.AltAbilityReady[Divine Avatar]},Ready,]}
DivineAvatarNotReady=3,150,415,255,0,0,${If[!${Me.AltAbilityReady[Divine Avatar]},${Me.AltAbilityTimer[Divine Avatar].TimeHMS},]}
DivineAvatarNA=3,150,415,255,0,0,${If[${Me.AltAbility[Divine Avatar]},,N/A]}
//Hammer
HammerText=3,5,430,255,234,8,Celestial Hammer:
HammerReadyText=3,150,430,255,234,8,${If[${Me.AltAbility[Celestial Hammer]},Ready,]}
HammerNotReady=3,150,430,255,234,8,${If[!${Me.AltAbilityReady[Celestial Hammer]},${Me.AltAbilityTimer[Celestial Hammer].TimeHMS},]}
HammerNA=3,150,430,255,0,0,${If[${Me.AltAbility[Celestial Hammer]},,N/A]}
//Line Break
LineBreak6=3,5,445,70,255,8,-------------Veteran AA Abilities------------
//Lesson of the Devoted
LessonOfTheDevotedText=3,5,460,255,234,8,Lesson of the Devoted:
LessonoftheDevotedReadyText=3,150,460,0,255,0,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
LessonoftheDevotedNotReady=3,150,460,255,0,0,${If[!${Me.AltAbilityReady[]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
//Infusion of the Faithful
InfusionoftheFaithfulText=3,5,475,255,234,8,Infusion of the Faithful:
InfusionoftheFaithfulReadyText=3,150,475,0,255,0,${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]}
InfusionoftheFaithfulNotReady=3,150,475,255,0,0,${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
//Chaotic Jester
ChaoticJesterText=3,5,490,255,234,8,Chaotic Jester:
ChaoticJesterReadyText=3,150,490,0,255,0,${If[${Me.AltAbilityReady[Chaotic Jester]},Ready,]}
ChaoticJesterNotReady=3,150,490,255,0,0,${If[!${Me.AltAbilityReady[Chaotic Jester]},${Me.AltAbilityTimer[Chaotic Jester].TimeHMS},]}
//Expedient Recovery
ExpedientRecoveryText=3,5,505,255,234,8,Expedient Recovery:
ExpedientRecoveryReadyText=3,150,505,0,255,0,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpedientRecoveryNotReady=3,150,505,255,0,0,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
//Steadfast Servant
SteadfastServantText=3,5,520,255,234,8,Steadfast Servant:
SteadfastServantReadyText=3,150,520,0,255,0,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
SteadfastServantNotReady=3,150,520,255,0,0,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
//Staunch Recovery
StaunchRecoveryText=3,5,535,255,234,8,Staunch Recovery:
StaunchRecoveryReadyText=3,150,535,0,255,0,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
StaunchRecoveryNotReady=3,150,535,255,0,0,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//Intensity of the Resolute
IntensityoftheResolutetext=3,5,550,255,234,8,Intensity of the Resolute:
IntensityoftheResoluteReadyText=3,150,550,0,255,0,${If[${Me.AltAbilityReady[Intensity of the Resolute]},Ready,]}
IntensityoftheResoluteNotReady=3,150,550,255,0,0,${If[!${Me.AltAbilityReady[Intensity of the Resolute]},${Me.AltAbilityTimer[Intensity of the Resolute].TimeHMS},]}

Akio wrote:Druid
Code: Select all
[druid] //Time Time=3,5,85,255,234,8,The Time Is Time2=3,120,85,255,234,8,${Time.Time12} //Date Datetext=3,5,95,255,234,8,Todays Date Is Date=3,120,95,255,234,8,${Time.Date} //Play Time This Session Played=3,5,105,255,234,8,Yove been Playing for Played2=3,120,105,0,255,255,${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m /${Math.Calc[${MacroQuest.Running}/60000/60]}h //Running Macro Macro=3,5,115,255,255,0,Macro Running ? ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]} //Last Tell LastTellText=3,5,125,255,234,8,Last Tell From LastTellName=3,120,125,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]} //GM GMInd1=3,5,135,255,234,8,${If[${Spawn[gm].ID},GM,]} GMInd2=3,5,135,255,234,8,${If[${Spawn[gm].ID},,GM]} GMInd3=3,120,135,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]} GMInd4=3,120,135,25,255,0,${If[${Spawn[gm].ID},,None In Zone]} //Character Name CharacterName=3,20,175,255,234,8,${Me} ${If[${Me.Surname.NotEqual["NULL"]},${Me.Surname},]} //Runspeed Speed=3,5,185,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]} //Your Location It is displayed as if you did /loc Y=North/South X=East/West LocationText=3,5,195,255,234,8,Your Loc. is Locationyxz=3,120,195,255,234,8,Y/ ${Me.Y} X/ ${Me.X} Z/ ${Me.Z} ZoneShortName=3,5,205,255,234,8,ZoneShortName ZoneText=3,120,205,25,255,0,${Zone.ShortName} //Bindpointinfo BindPointText=3,5,215,255,234,8,Bound In BindPoint=3,120,215,255,234,8,${Me.Bound} //DamageShield Left DamageShieldText=3,5,225,255,234,8,Dmg Abs. Left DamageShield=3,120,225,255,234,8,${Me.Dar} //AttackSpeed AttackSpeedText=3,5,235,255,234,8,AttackSpeed AttackSpeed=3,120,235,255,234,8,${Me.AttackSpeed} //XP XPText=3,5,245,255,234,8,XP XP=3,120,245,255,234,8,${Me.PctExp} //AAXP AAXPText=3,5,255,255,234,8,AAXP AAXP=3,120,255,255,234,8,${Me.PctAAExp} //Group Leader XP GLXPText=3,5,265,255,234,8,GLXP GLXP=3,120,265,255,234,8,${Me.GroupLeaderExp} //Raid Leader XP RLXPText=3,5,275,255,234,8,RLXP RLXP=3,120,275,255,234,8,${Me.RaidLeaderExp} //Boon of the Forest BoonoftheForesttext=3,5,285,255,234,8,Boon of the Forest BoonoftheForestready=3,120,285,0,255,0,${If[${String[${Me.AltAbilityReady[Boon of the Forest]}].Equal["TRUE"]},Ready,]} BoonoftheForestnotready=3,120,285,255,0,0,${If[${String[${Me.AltAbilityReady[Boon of the Forest]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Boon of the Forest].TimeHMS}]} //MGB MGBtext=3,5,295,255,234,8,Mass Group Buff MGBreadytext=3,120,295,0,255,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]},Ready,]} MGBnotready=3,120,295,255,0,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]} //DireCharm DireCharmtext=3,5,305,255,234,8,Dire Charm DireCharmready=3,120,305,0,255,0,${If[${String[${Me.AltAbilityReady[Dire Charm]}].Equal["TRUE"]},Ready,]} DireCharmnotready=3,120,305,255,0,0,${If[${String[${Me.AltAbilityReady[Dire Charm]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Dire Charm].TimeHMS}]} //Natures Boon NaturesBoontext=3,5,315,255,234,8,Natures Boon Natures Boonready=3,120,315,0,255,0,${If[${String[${Me.AltAbilityReady[Nature's Boon]}].Equal["TRUE"]},Ready,]} Natures Boonnotready=3,120,315,255,0,0,${If[${String[${Me.AltAbilityReady[Nature's Boon]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Nature's Boon].TimeHMS}]} //Exodus Exodustext=3,5,325,255,234,8,Exodus Exodusreadytext=3,120,325,0,255,0,${If[${String[${Me.AltAbilityReady[Exodus]}].Equal["TRUE"]},Ready,]} Exodusnotready=3,120,325,255,0,0,${If[${String[${Me.AltAbilityReady[Exodus]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Exodus].TimeHMS}]} //Innate Camouflage InnateCamouflagetext=3,5,335,255,234,8,Innate Camouflage InnateCamouflageready=3,120,335,0,255,0,${If[${String[${Me.AltAbilityReady[Innate Camouflage]}].Equal["TRUE"]},Ready,]} InnateCamouflagenotready=3,120,335,255,0,0,${If[${String[${Me.AltAbilityReady[Innate Camouflage]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Innate Camouflage].TimeHMS}]} //Origin Origintext=3,5,345,255,234,8,Origin Originreadytext=3,120,345,0,255,0,${If[${String[${Me.AltAbilityReady[Origin]}].Equal["TRUE"]},Ready,]} Originnotready=3,120,345,255,0,0,${If[${String[${Me.AltAbilityReady[Origin]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Origin].TimeHMS}]} //Radiant Cure RadiantCuretext=3,5,355,255,234,8,Radient Cure RadiantCurereadytext=3,120,355,0,255,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]},Ready,]} RadiantCurenotready=3,120,355,255,0,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]} //Resplendent Cure ResplendentCuretext=3,5,365,255,234,8,Resplendent Cure ResplendentCure=3,120,365,0,255,0,${If[${String[${Me.AltAbilityReady[Resplendent Cure]}].Equal["TRUE"]},Ready,]} ResplendentCurenotready=3,120,365,255,0,0,${If[${String[${Me.AltAbilityReady[Resplendent Cure]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Resplendent Cure].TimeHMS}]} //Wrath of the Wild WrathoftheWildtext=3,5,375,255,234,8,Wrath of the Wild WrathoftheWild=3,120,375,0,255,0,${If[${String[${Me.AltAbilityReady[Wrath of the Wild]}].Equal["TRUE"]},Ready,]} WrathoftheWildnotready=3,120,375,255,0,0,${If[${String[${Me.AltAbilityReady[Wrath of the Wild]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Color Shock].TimeHMS}]} //Spirit of the Wood SpiritoftheWoodtext=3,5,385,255,234,8,Spirit of the Wood SpiritoftheWoodready=3,120,385,0,255,0,${If[${String[${Me.AltAbilityReady[Spirit of the Wood]}].Equal["TRUE"]},Ready,]} SoothingWordsnotready=3,120,385,255,0,0,${If[${String[${Me.AltAbilityReady[Spirit of the Wood]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Spirit of the Wood].TimeHMS}]} //Secondary Recall SecondaryRecalltext=3,5,395,255,234,8,Secondary Recall SecondaryRecallready=3,120,395,0,255,0,${If[${String[${Me.AltAbilityReady[Secondary Recall]}].Equal["TRUE"]},Ready,]} SecondaryRecallnotready=3,120,395,255,0,0,${If[${String[${Me.AltAbilityReady[Secondary Recall]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Secondary Recall].TimeHMS}]} //Call of the Wild CalloftheWildtext=3,5,405,255,234,8,Call of the Wild CalloftheWildready=3,120,405,0,255,0,${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]},Ready,]} CalloftheWildnotready=3,120,405,255,0,0,${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Call of the Wild].TimeHMS}]} //Spirit of the Grove SpiritoftheGrovetext=3,5,415,255,234,8,Spirit of the Grove SpiritoftheGroveready=3,120,415,0,255,0,${If[${String[${Me.AltAbilityReady[Spirit of the Grove]}].Equal["TRUE"]},Ready,]} SpiritoftheGrovenotready=3,120,415,255,0,0,${If[${String[${Me.AltAbilityReady[Spirit of the Grove]}].Equal["TRUE"]}, ,Available in ${Me.AltAbilityTimer[Spirit of the Grove].TimeHMS}]} //TargetInfo TargetInfoAreaText=3,20,425,255,234,8,*****Target Info***** TargetName=3,20,435,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]} TargetLevel=3,20,445,255,234,8,${Target.Level} ${Target.Class} TargetGuildstatus=3,20,455,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]} TargetSpeed=3,20,465,255,234,8,RunSpeed is ${Target.Speed} MPH TargetLocation=3,20,475,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z} CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}

Code: Select all
[druid]
//Time
Time=3,5,85,255,234,8,The Time Is
Time2=3,120,85,255,234,8,${Time.Time12}
//Date
Datetext=3,5,95,255,234,8,Todays Date Is
Date=3,120,95,255,234,8,${Time.Date}
//Play Time This Session
Played=3,5,105,255,234,8,Yove been Playing for
Played2=3,120,105,0,255,255,${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m /${Math.Calc[${MacroQuest.Running}/60000/60]}h
//Running Macro
Macro=3,5,115,255,255,0,Macro Running ? ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//Last Tell
LastTellText=3,5,125,255,234,8,Last Tell From
LastTellName=3,120,125,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//GM
GMInd1=3,5,135,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,135,255,234,8,${If[${Spawn[gm].ID},,GM]}
GMInd3=3,120,135,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,120,135,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}
//Character Name
CharacterName=3,20,175,255,234,8,${Me} ${If[${Me.Surname.NotEqual["NULL"]},${Me.Surname},]}
//Runspeed
Speed=3,5,185,255,234,8,Your RunSpeed Is ${Me.Speed}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,195,255,234,8,Your Loc. is
Locationyxz=3,120,195,255,234,8,Y/ ${Me.Y} X/ ${Me.X} Z/ ${Me.Z}
ZoneShortName=3,5,205,255,234,8,ZoneShortName
ZoneText=3,120,205,25,255,0,${Zone.ShortName}
//DamageShield Left
DamageShieldText=3,5,225,255,234,8,Dmg Abs. Left
DamageShield=3,120,225,255,234,8,${Me.Dar}
//AttackSpeed
AttackSpeedText=3,5,235,255,234,8,AttackSpeed
AttackSpeed=3,120,235,255,234,8,${Me.AttackSpeed}
//XP
XPText=3,5,245,255,234,8,XP
XP=3,120,245,255,234,8,${Me.PctExp}
//AAXP
AAXPText=3,5,255,255,234,8,AAXP
AAXP=3,120,255,255,234,8,${Me.PctAAExp}
//Group Leader XP
GLXPText=3,5,265,255,234,8,GLXP
GLXP=3,120,265,255,234,8,${Me.GroupLeaderExp}
//Raid Leader XP
RLXPText=3,5,275,255,234,8,RLXP
RLXP=3,120,275,255,234,8,${Me.RaidLeaderExp}
//Boon of the Forest
BoonoftheForesttext=3,5,285,255,234,8,Boon of the Forest
BoonoftheForestready=3,120,285,0,255,0,${If[${Me.AltAbilityReady[Boon of the Forest]},Ready,]}
BoonoftheForestnotready=3,120,285,255,0,0,${If[${Me.AltAbilityReady[Boon of the Forest]},,Available in ${Me.AltAbilityTimer[Boon of the Forest].TimeHMS}]}
//MGB
MGBtext=3,5,295,255,234,8,Mass Group Buff
MGBreadytext=3,120,295,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
MGBnotready=3,120,295,255,0,0,${If[${Me.AltAbilityReady[Mass Group Buff]},,Available in ${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}
//DireCharm
DireCharmtext=3,5,305,255,234,8,Dire Charm
DireCharmready=3,120,305,0,255,0,${If[${Me.AltAbilityReady[Dire Charm]},Ready,]}
DireCharmnotready=3,120,305,255,0,0,${If[${Me.AltAbilityReady[Dire Charm]},,Available in ${Me.AltAbilityTimer[Dire Charm].TimeHMS}]}
//Natures Boon
NaturesBoontext=3,5,315,255,234,8,Natures Boon
Natures Boonready=3,120,315,0,255,0,${If[${Me.AltAbilityReady[Nature's Boon]},Ready,]}
Natures Boonnotready=3,120,315,255,0,0,${If[${Me.AltAbilityReady[Nature's Boon]},,Available in ${Me.AltAbilityTimer[Nature's Boon].TimeHMS}]}
//Exodus
Exodustext=3,5,325,255,234,8,Exodus
Exodusreadytext=3,120,325,0,255,0,${If[${Me.AltAbilityReady[Exodus]},Ready,]}
Exodusnotready=3,120,325,255,0,0,${If[${Me.AltAbilityReady[Exodus]},,Available in ${Me.AltAbilityTimer[Exodus].TimeHMS}]}
//Innate Camouflage
InnateCamouflagetext=3,5,335,255,234,8,Innate Camouflage
InnateCamouflageready=3,120,335,0,255,0,${If[${Me.AltAbilityReady[Innate Camouflage]},Ready,]}
InnateCamouflagenotready=3,120,335,255,0,0,${If[${Me.AltAbilityReady[Innate Camouflage]},,Available in ${Me.AltAbilityTimer[Innate Camouflage].TimeHMS}]}
//Origin
Origintext=3,5,345,255,234,8,Origin
Originreadytext=3,120,345,0,255,0,${If[${Me.AltAbilityReady[Origin]},Ready,]}
Originnotready=3,120,345,255,0,0,${If[${Me.AltAbilityReady[Origin]},,Available in ${Me.AltAbilityTimer[Origin].TimeHMS}]}
//Radiant Cure
RadiantCuretext=3,5,355,255,234,8,Radient Cure
RadiantCurereadytext=3,120,355,0,255,0,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}
RadiantCurenotready=3,120,355,255,0,0,${If[${Me.AltAbilityReady[Radiant Cure]},,Available in ${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}
//Resplendent Cure
ResplendentCuretext=3,5,365,255,234,8,Resplendent Cure
ResplendentCure=3,120,365,0,255,0,${If[${Me.AltAbilityReady[Resplendent Cure]},Ready,]}
ResplendentCurenotready=3,120,365,255,0,0,${If[${Me.AltAbilityReady[Resplendent Cure]},,Available in ${Me.AltAbilityTimer[Resplendent Cure].TimeHMS}]}
//Wrath of the Wild
WrathoftheWildtext=3,5,375,255,234,8,Wrath of the Wild
WrathoftheWild=3,120,375,0,255,0,${If[${Me.AltAbilityReady[Wrath of the Wild]},Ready,]}
WrathoftheWildnotready=3,120,375,255,0,0,${If[${Me.AltAbilityReady[Wrath of the Wild]},,Available in ${Me.AltAbilityTimer[Color Shock].TimeHMS}]}
//Spirit of the Wood
SpiritoftheWoodtext=3,5,385,255,234,8,Spirit of the Wood
SpiritoftheWoodready=3,120,385,0,255,0,${If[${Me.AltAbilityReady[Spirit of the Wood]},Ready,]}
SoothingWordsnotready=3,120,385,255,0,0,${If[${Me.AltAbilityReady[Spirit of the Wood]},,Available in ${Me.AltAbilityTimer[Spirit of the Wood].TimeHMS}]}
//Secondary Recall
SecondaryRecalltext=3,5,395,255,234,8,Secondary Recall
SecondaryRecallready=3,120,395,0,255,0,${If[${Me.AltAbilityReady[Secondary Recall]},Ready,]}
SecondaryRecallnotready=3,120,395,255,0,0,${If[${Me.AltAbilityReady[Secondary Recall]},,Available in ${Me.AltAbilityTimer[Secondary Recall].TimeHMS}]}
//Call of the Wild
CalloftheWildtext=3,5,405,255,234,8,Call of the Wild
CalloftheWildready=3,120,405,0,255,0,${If[${Me.AltAbilityReady[Call of the Wild]},Ready,]}
CalloftheWildnotready=3,120,405,255,0,0,${If[${Me.AltAbilityReady[Call of the Wild]},,Available in ${Me.AltAbilityTimer[Call of the Wild].TimeHMS}]}
//Spirit of the Grove
SpiritoftheGrovetext=3,5,415,255,234,8,Spirit of the Grove
SpiritoftheGroveready=3,120,415,0,255,0,${If[${Me.AltAbilityReady[Spirit of the Grove]},Ready,]}
SpiritoftheGrovenotready=3,120,415,255,0,0,${If[${Me.AltAbilityReady[Spirit of the Grove]},,Available in ${Me.AltAbilityTimer[Spirit of the Grove].TimeHMS}]}
//TargetInfo
TargetInfoAreaText=3,20,425,255,234,8,*****Target Info*****
TargetName=3,20,435,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]}
TargetLevel=3,20,445,255,234,8,${Target.Level} ${Target.Class}
TargetGuildstatus=3,20,455,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
TargetSpeed=3,20,465,255,234,8,RunSpeed is ${Target.Speed} MPH
TargetLocation=3,20,475,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z}
CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}