Moderator: MacroQuest Developers
/rdpause
Having others hits turned on is a small price to pay for a semi-intelligent shammy heal code :) You can always put the hits in another window and minimize it. I had hits turned on for everything ever since they gave us the opportunity to make multiple chat windows in EQ and never really had lag/spam issues raiding or not. If your PC can't handle a little bit of extra text going to it, you've probably got bigger issues than just worrying about DruidBot performing well. My method would take a lot of testing to code right, but I think it would be awesome to see working.fallon wrote:The only problem I have with that would be requiring others hits to be on to catch the trigger text. Most people I know (including myself) leave others hits off due to lag/spam issues. This is mostly a raid type issue, and you could toggle the hits mode on or off for raids and what not, but that's a bit of an ugly situation.
Maybe check an array of NPC's in range of the shammy to see if any of them have the shammy targeted or the like? I could see that getting pretty slow though. Checking to see if the MA1's target had the shammy targeted might work, but then an add mauling the shammy would be percieved as canning...
Anybody else have any ideas, or see any holes in my logic?