confused

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tomb_eater
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confused

Post by tomb_eater » Sun Feb 27, 2005 2:57 am

I guess my question lies in what this actualy does that MQ2 DOSNT ? just wondering

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Post by slimjim » Sun Feb 27, 2005 3:07 am

IS will incorporate everything in MQ2 as well as WinEQ and all the other apps Lax has created, as well as upgrade such as multiple macros running at same time and more. There's a post about it in one of these threads i wont bother searching for.

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Post by Lax » Sun Feb 27, 2005 3:11 am

ISXEQ itself *is* MQ2. It is converted, however, to the Inner Space architecture. There's plenty that Inner Space does that MQ2 doesn't do. There's plenty that LavishScript does that MQ2's macro system cant do. So the difference doesn't really lie in ISXEQ itself, but rather the foundation it is built upon.

The announcement titled "What is ISXEQ? What will happen to MQ2?" describes a few of these things.

There are some things in ISXEQ that cant be done in MQ2, for example the data type members. This is more for scripting (aka macro), but consider targeting with MQ2. First you find the spawn you want to target. Then after you've already found it, you use the /target command, which has to find it again. With ISXEQ, you can use the object directly, such as entering the command "Me:Target", or "Spawn[Merchant Tekram]:Target"

The rest you would have to ask questions about LavishScript or Inner Space, or take a peek at the wikis describing them.

For a random MQ2 user that does nothing but use what is already there, and only for a single session, and doesn't use macros, the answer would currently be "nothing".
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Post by wolfbaby » Sun Feb 27, 2005 6:36 am

well, a good software.

I think it can auto login game,slecet char and run you char from anywhere to the place you wanna lvl up or fram PP. if LD ,server restart or you are dead it can relogin and pick up you corpse. go on farm........

huh,you are a NPC now.

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billthecat
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Post by billthecat » Mon Mar 21, 2005 9:20 pm

Cool! Does that mean that I can have an Insane AC and hit for over 500 points a shot without any equipment too? :D

We'll do a plugin with the command:

/ima <fill in the mob type here>

Seriously though. This does sound like a better system and I'd like to see it come to pass sooner than later.

So far I have not seen anyplace where I can get an idea of what specific things need to be done. Is there a tasklist in Wiki I should be looking for? I just picked up Visual C++.net a couple weeks ago so I can't claim to be a C++ god or anything, but I'm willing to throw some evenings into this project. I just need a place to start.

Any pointers?
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Post by Lax » Mon Mar 21, 2005 9:28 pm

It's pretty much usable... there's a few commands that still arent converted, and a couple of the less popular plugins we distribute, but thats about it. Load IS, load ISXEQ, load ISXEQChatWnd, ISXEQMap, ISXEQItemDisplay, ISXEQLabels, and you're set.
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* Multiboxing with ISBoxer: Quick Start Video
* EQPlayNice, WinEQ 2.0

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Post by Jimpatrick » Thu May 19, 2005 11:46 am

I am trying to open the *.sln file in microsoft visual C++ ver 6.0 it says not a valid solution fiile. I need to get version 7 right?

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Post by Jimpatrick » Thu May 19, 2005 12:23 pm

OMG don't flame....

I read only "available for Visual Studio .NET, no Visual Studio 6 -- and compile. "

I'll go away now :(

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htw
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Post by htw » Thu May 19, 2005 12:31 pm

LOL I was gonna post that earlier, and then thought to myself "ah well, someone will flame him for it". HAHA. :-P

htw

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Re: confused

Post by xyilla » Wed Apr 16, 2025 2:40 pm


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Re: confused

Post by xyilla » Wed Apr 16, 2025 2:41 pm


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Re: confused

Post by xyilla » Wed Apr 16, 2025 2:42 pm


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Re: confused

Post by xyilla » Wed Apr 16, 2025 3:19 pm


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Re: confused

Post by xyilla » Wed Apr 16, 2025 3:20 pm


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Re: confused

Post by xyilla » Wed Apr 16, 2025 3:21 pm