Moderator: MacroQuest Developers


Check the latest version. You should see that the lazy ranger call thats within the combat subs is commented out..Bombadil wrote:Something to think about. If in combat, dont rebuff.

Code: Select all
/declare i int local Code: Select all
/declare i int outer



Code: Select all
/if (${Target.Distance}>30 && ${Me.RangedReady} && !${noarch}) /ranged
/if (${noarch} && ${useMU} && ${stickonnoarch} && ${Stick.Status.Equal[OFF]}) {
/if (${Me.Swimming}) {
/squelch /stick 60% behind uw
} else {
/squelch /stick 60% behind
}
}Code: Select all
sub event_GotHit
/if (${autojolt} && ${Me.SpellReady[${joltspell}]}) {
/popup Agro Detected, Casting Jolt!
/call cast "${joltspell}" gem5 5s
}
/if (${noarch} && ${useMU} && ${stickonnoarch} && ${Stick.MoveBehind}) {
/if (${Me.Swimming}) {
/squelch /stick 60% uw
} else {
/squelch /stick 60%
}
}
/return

