Nyder wrote:also it doesn't target what I tell it to when I load the macro, ie: /macro nbh a bixie|a bixie drone|a bixie queen
Read my post above yours. Names with spaces in them are not working reliably well in my experience.
Try:
Code: Select all
/macro nbh "a bixie"|"a bixie drone"|"a bixie queen"
I bet that will start targeting the mobs you want.
Also, in listing your spells in the macro (again as I said above), be SUPER sure you have the EXACT spelling, punctuation and everything. Check this against your spellbook or what you see when you hover your cursor over the spell on your bar, NOT the spelling from a website. And of course you must have that spell in your book, it will auto-mem for you. Note some BST nukes take forever to refresh, so on some of them you want to assign a spell gem slot you do NOT use for anything else (I reserve slot 3 personally).
I'm pretty sure the loot list can work with just the first several letters of the loot name and doesn't need it spelled out in full. Substrings like "honey" may or may not loot "a honeycomb," I dunno.
Also, little-known secret is that the "Zzzzzztone Hivvvvvv" is the 2nd tower to the right of the hole in the wall when you're on the lowbie side (not the orc side). Spawns appear there every 90 seconds, sometimes double. I farmed them AFK with my chanter and her pet at L8. All you need do is sit at the bottom of the ramp to that tower and they'll aggro to you asap, saving you the trouble of climbing up there to get them.
I'd adjust your macro to NOT send your pet in first, instead pull with slow or a low-level dot/nuke, if any. Even 20 points damage can kill them, and a corpse at the top of that tower is damned hard to loot.
Lastly, if things are too confusing, delete the /squelch from the #define DEBUG_2, it tells you a LOT more about what it's thinking about and attempting to do. Sometimes you can see it trying to buff your pet over and over and not doing it - this is because there's a problem with the spell name.
Only when all your buffs and all your pet's buffs are as you specified, does it actually start hunting. When it's working, you'll see it put messages (LDON type) right over your screen in big letters saying "Target found blah blah" or "No targets" - something like that.
This macro really does play nice. It does not pull mobs not at 100% health (that might cause a KS situation), it does not pull them from too close to players (KS avoidance again), it aborts the attack if the mob is NOT approaching you (obviously you got KS'd), and it doesn't pull mobs that are too close to other mobs (self training avoidance). Fooking fantastic work imho.