Bards, And circle

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imbald
decaying skeleton
decaying skeleton
Posts: 5
Joined: Wed Aug 11, 2004 10:20 am

Bards, And circle

Post by imbald » Wed Aug 11, 2004 10:23 am

i was looking at alot of the bard twists and such last night, since
i just found out about this nifty thing, well i see all this complected
stuff and i was wonder if this would work to make a circle, not a
perfect circle but none the less =)

/if (${Me.Speed}&<;0} /keypress Num_Lock
/if (${Target.Distance}&<;45) /keypress right hold
/if (${Target.Distance}&>;55) /keypress left hold


Probly really stupied question sorry =(
BTW i love the Programming, reminds me of Vb without the forms
and isn't complicated like c++ =) Very nice!

Drumstix42
a grimling bloodguard
a grimling bloodguard
Posts: 808
Joined: Mon May 03, 2004 4:25 pm

Post by Drumstix42 » Wed Aug 11, 2004 4:39 pm

looks like someonetried to fix > and < but didn't get the & and ;

replace &>; with just > and &<; with just <

imbald
decaying skeleton
decaying skeleton
Posts: 5
Joined: Wed Aug 11, 2004 10:20 am

Post by imbald » Wed Aug 11, 2004 5:10 pm

A figured that out liek 5 mins agro, just started programing
this stuff like 4 hours ago