Moderator: MacroQuest Developers
Code: Select all
<TooltipReference>${If[${Me.Gem[1].Mana},${Math.Calc[${Me.CurrentMana} / (${Me.Gem[1].Mana}+.0000001)]},]}</TooltipReference>Code: Select all
<Label item="MQ_ManaNumber">
<Font>3</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.CurrentMana}</TooltipReference>
Code: Select all
<Label item="MQ_ManaMax">
<Font>3</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.MaxMana}</TooltipReference>
Code: Select all
<Label item="MQ_ManaNumber">
<Font>3</Font>
<EQType>124</EQType>
Code: Select all
<Label item="MQ_ManaMax">
<Font>3</Font>
<EQType>125</EQType>
Code: Select all
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID} , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%30 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%360 , /^\ , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%180 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%360 , ==)- , -(== ]}]},]}</TooltipReference>
Code: Select all
<TooltipReference> ${Int[${Math.Calc[(${Me.MaxHPs}-${Me.CurrentHPs}) / ${If[${Me.HPRegen},${Me.HPRegen},1]}*6]}]} </TooltipReference>
<TooltipReference> ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana}) / ${If[${Me.ManaRegen},${Me.ManaRegen},1]}*6]}]} </TooltipReference>

Sorry i wanna add this in b/c personally i would love it but i keep forgettingA humble request and yes, I admit that I haven't read all 14 pages of this thread, so I'm very sorry if this has already been answered, but...
How come there isn't any "con-color" graphic in the target-window, when you have something targeted?
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-Target_BG">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>0</X>
<Y>29</Y>
</Location>
<Size>
<CX>162</CX>
<CY>42</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TLabel">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_v1.tga</Texture>
<Location>
<X>237</X>
<Y>45</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="T_Label">
<ScreenID>T_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>21</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Animation>TLabel</Animation>
</StaticAnimation>
<StaticAnimation item="A_Target_BG">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>162</CX>
<CY>162</CY>
</Size>
<Animation>Infiniti-Target_BG</Animation>
</StaticAnimation>
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>5</Y>
</Location>
<Size>
<CX>103</CX>
<CY>28</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>2</TextOffsetX>
<TextOffsetY>2</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
<Text>SomeNastyMob</Text>
</Gauge>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>17</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>17</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Gauge item="Infiniti_CastingGauge">
<ScreenID>Infiniti_CastingGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>30</Y>
</Location>
<Size>
<CX>103</CX>
<CY>5</CY>
</Size>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<TextureInfo item = "TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<Label item="MQ_TargetLevel">
<ScreenID>MQ_TargetLevel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>35</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetClass">
<ScreenID>MQ_TargetClass</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.Class}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>35</Y>
</Location>
<Size>
<CX>85</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetX">
<ScreenID>MQ_TargetX</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>X:${Target.X.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetY">
<ScreenID>MQ_TargetY</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>Y:${Target.Y.Int}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_Target_Dist">
<ScreenID>TargetDist</ScreenID>
<EQType>2003</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>50</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.HeadingTo}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>35</Y>
</Location>
<Size>
<CX>25</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "TargetOfTarget_HP2">
<ScreenID>TargetOfTarget_HP</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>18</X>
<Y>64</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>27</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="TargetOfTarget_HPLabel2">
<ScreenID>TargetOfTarget_HPLabel</ScreenID>
<EQType>120</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>71</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="TargetOfTarget_HPPercLabel2">
<ScreenID>TargetOfTarget_HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>71</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>162</CX>
<CY>162</CY>
</Size>
<Text>Target</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_Target_BG</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>Infiniti_CastingGauge</Pieces>
<Pieces>T_Label</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<Pieces>MQ_TargetLevel</Pieces>
<Pieces>MQ_TargetClass</Pieces>
<Pieces>MQ_Target_Dist</Pieces>
<Pieces>MQ_TargetX</Pieces>
<Pieces>MQ_TargetY</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
<Pieces>TargetOfTarget_HP2</Pieces>
<Pieces>TargetOfTarget_HPLabel2</Pieces>
<Pieces>TargetOfTarget_HPPercLabel2</Pieces>
</Screen>
</XML>Code: Select all
block got mangled, all your MQ code is gone and theres an extra [code] tag at the end.
Code: Select all
<Label item="GW_Select1">
<ScreenID>SelectLabel1</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Group[1].Name.Equal[${Target}]},>>,]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>24</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>