advchant.mac - Advanced Chant REV7

A forum for you to dump all the macros you create, allowing users to use, modify, and comment on your work.

Moderator: MacroQuest Developers

El
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Post by El » Tue Jan 20, 2004 8:24 pm

Mob/Zones for chantkiting:

1-10: Shadeweavers.
11-23: Paludal Caverns.

23-30: Marus Seru. I kited rockhoppers to begin with, then moved to stonegrabbers and zelniaks. My preferred method was to grab 25-30 rockhoppers, drag over to the area nearby the Mons Letalis zone, and AOE kite them. My best pull was 70% of a level, but it was sad watching all of the corpses rot while I still had 2-3 mobs left :-(

30-35: DSP and mushrooms. Still aoe kiting.

35-43: EW and ulthorks/walruses. Chant kiting.

43-48: EW and Giants/Rygorr. Swarm kiting mostly, since mobs warped far too much for chant kiting to be effective. I tried JPF and the potameids during this time (aoe kiting), but I died due to lag far too much.

48-50: Dulak. Currently chant-kiting yard trash. Grab 6-12 mobs and burn them down at the open area just to the left of the zone in. Plenty of room to run this macro :-)

Virtuoso65
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Post by Virtuoso65 » Wed Jan 21, 2004 8:27 pm

I decided to play with this macro in plane of fire and it worked rather well untill...

Code: Select all

[mq2] exp: bla bla bla bla - 46.03 minutes.
[mq2] kiting aggro'd mob: a jopal hunter.
ending macro: calculate encountered unparsable text "
chant.mac@295 (event_timername)): /varset totalsecs
$calc($right(2,@totalsecs)+$calc($left($calc($strlen(@totalsec)-3),@totalsecs)*60))

chant.mac@272(main(dots,selos,health,cradius)): /call circ
cleared the following: timers vars arrays
the current macro has ended.
Error: Calculate encountered unparsable text "
Error: Bad variable in /var function. 
At which point I promptly died to the 15+ mobs that were in the train that I was conducting.

Space-Boy
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Post by Space-Boy » Thu Jan 22, 2004 8:31 pm

If you're still working on this Rae, id love to help test swarm / ae possibilites =) as far as errors, im still using 5c lol, i like to keep it simple =)
You have gotten better at Carpal Tunnel! (247)

El
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Post by El » Fri Jan 23, 2004 11:56 am

You can AE kite with 5c. Songs to use are CoD, DDD, and Cessation. Radius is 33. It's much, much, much easier to use a sow potion prior to level 49 selo's.

I've tested it on rockhoppers and potameids. Anything with a large combat range is not suitable for AE kiting.... i.e. ulthorks, giants, etc.

Brakk
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Post by Brakk » Sat Jan 24, 2004 8:25 pm

- New to MQ and bards, so please forgive the villiage idiot...

At what level is this macro viable? I tried to use it in Shadeweaver's Thicket at level 6. I tried ranges between 10 and 1000. It initally targeted a couple of NPCs, which I /added to the ex list (/add trainee and /add Kylie, I think) Now when I run it and enter /pause (to unpause it, as it says), I just stand there and twitch.

Any ideas?

Thank you

drax
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Post by drax » Sat Jan 24, 2004 8:45 pm

Brakk wrote: Now when I run it and enter /pause (to unpause it, as it says), I just stand there and twitch.

Any ideas?
There are 3 things you can do...

1. Read all the posts for this macro...
Raebis wrote: first line of the first post...
This macro requires that NUMLOCK (autorun) be turned for it to work correctly.
2. Take the easy way and let me tell you to press autorun

3. Edit the code, and after the area where pause is turned off, add..

Code: Select all

  /if $char(speed)<=.2 /press num_lock 

Brakk
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Post by Brakk » Sat Jan 24, 2004 9:49 pm

Thanks for the quick response.

I haven't tested it yet, but I suspect that's the problem.

Excuse me, I hear my village calling...

Onezero
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Post by Onezero » Sun Jan 25, 2004 3:04 am

This is an oustanding macro, and works perfect most of the time, but at least ONCE every time I run it, something goes wrong. Whether it be that my bard gets too close to the mob and takes a hit from it, which stuns him, allowing the other 30 mobs behind him to kill him, or my bard will get too close to another mob and it will add, but while running to him it will land a hit, again stunning him and allowing the other mobs to smack him down in less than a second.

I am running this macro on a level 28 bard, and was using it to AoE kite Stonegrabbers in Marus Seru. If anyone has any tips or tricks to make this work without problems, please let me know. The XP gain is still worth the trouble of running back and looting the corpse without a rez, but it would be much better to not have to waste the time on a corpse recovery.
.[b].[/b]:[b]:[/b] Onezero
"[i]Health is merely the slowest rate at which you can die.[/i]"

El
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Post by El » Tue Jan 27, 2004 6:07 pm

AE kiting with this macro is possible. I used it with stonegrabbers in Marus Seru as well, and my best advice is to not rely on level 6 selo's support: instead, buy a sow potion and make sure your radius is 40 or so. You can go down to 35, but you'll be cutting matters fairly close.

PhoenixZorn
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Post by PhoenixZorn » Wed Jan 28, 2004 3:30 am

El... the issue I am having is also in Marus... at level 23, I am running a 36 radius with CoD, and DDD. I still get hit when my train becomes unmanageably big, and end up either dying, or zoning my train.

Just now, I had about 45 mobs on me... for the first 10 minutes of the kite, everything was going well... only 10-15 mobs, and they were all going down slowly but steadily... as soon as I got over 20 mobs in the train, BOOM... all the mobs that were getting down to 5-20% health started regenning because my inside track was too deep to hit the outside mobs.

Oddly enough, I just rerolled my bard... last week he was a Half Elf, and very successful with chant.mac using 35 or less radius and AE dots only. This week, he is a woodelf, and can't seem to do the same thing as to half elf... I would hate to start over again... as I deleted my 31 bard to reroll... for my now level 23 bard of the same name.

I do use Sow potions... and in the event that I should run out of them, I use deleted and a 26 radius, which again... worked beautifully on the half elf... but on the woodelf, I am beaten to a pulp, or I miss completely... it's almost as if the woodelf can't turn as fast as the half elf.

Someone please shed some light on this pressing subject... if I do indeed need to stick with the half elf, then so be it... but I may just make a human or cat if that is the case.

El
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Post by El » Wed Jan 28, 2004 12:02 pm

Again, 35 radius cuts it close. I would use 40 and live with the fact that some of my pull wasn't getting damaged as quickly as others. Since I had a brass instrument, and was playing DDD and CoD, the majority of damage was coming from DDD... which has a 35 ae range.

I can't imagine that half-elf vs wood elf would make any difference, but I've seen stranger things from SOE. For reference, my bard is half-elf.

Onezero
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Post by Onezero » Wed Jan 28, 2004 12:38 pm

Perhaps Wood-elf / Half-elf IS the problem, because my Bard is a Wood-elf as well and cant kite for crap in Marus like I've seen others do. I might reroll him later today if I get the time.
.[b].[/b]:[b]:[/b] Onezero
"[i]Health is merely the slowest rate at which you can die.[/i]"

El
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Post by El » Wed Jan 28, 2004 6:22 pm

Sure, it's obviously easier to restart your character on the off chance that race makes a difference than it is to try a different radius :-)

Onezero
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Post by Onezero » Wed Jan 28, 2004 7:04 pm

Thanks for the idea, but I'm not a complete retard.
I've tried different radii, none work for more than 20 minutes, then Bard goes splat.
.[b].[/b]:[b]:[/b] Onezero
"[i]Health is merely the slowest rate at which you can die.[/i]"

PhoenixZorn
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Post by PhoenixZorn » Thu Jan 29, 2004 12:03 am

El... in response to your last post... I was a half elf for 32 levels and never died on an attended kite from level 2 to 31... I finally died at 31 in TD because I pulled all the spirocs and ran myself into a corner from which I could not escape. Wood elves, in case you hadn't noticed... are not the same models as Half Elves... they are smaller, and thus, there is some issue with any radius you put in to the chant.mac.

As I said before... Raebis likely didn't write this thing thinking everyone would make a half elf, and we'll never have problems... since there are 4 races available to bards. The point is... it worked before with the half elf for 29 levels... and now at level 23 with a wood elf and maxed instrument skills for the level, I die after 15-20 minutes of kiting... no matter how many manual adjustments I make.