Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
-
zirnek
- orc pawn

- Posts: 17
- Joined: Wed Aug 21, 2002 5:13 pm
Post
by zirnek » Wed Dec 03, 2003 12:58 pm
Vert MQ
Updated target window, charachter window, buff and group window.. just basic additions--mobs x/y/z class level, running speed(for kiting), groups class, level. I like it. mod and add to topic![/url]
-
Welkin
- orc pawn

- Posts: 18
- Joined: Thu Nov 27, 2003 7:49 pm
Post
by Welkin » Wed Dec 03, 2003 10:48 pm
pic please
-
Dniper
- a lesser mummy

- Posts: 71
- Joined: Tue Nov 25, 2003 2:54 pm
Post
by Dniper » Thu Dec 04, 2003 4:56 pm
Distance to target doesn't seem to work, least not for me.
I've always liked the look of Vert but I'll stick to FreQ's uimod I think; at least until this one has all the same features.

-
MSBoy1
- a lesser mummy

- Posts: 57
- Joined: Mon May 19, 2003 3:42 pm
- Location: Mississippi
Post
by MSBoy1 » Fri Dec 05, 2003 1:27 pm
Appresh :)
Vert is the only UI I can live with so far.
I am very glad you made these additions. I haven't had the time to look into doing it myself. :)
-
zirnek
- orc pawn

- Posts: 17
- Joined: Wed Aug 21, 2002 5:13 pm
Post
by zirnek » Sun Dec 07, 2003 12:50 am
same gotta stick with vert, distance to target works for me, if not for you just edit the file and find where its at.. -- which mod of freq's is missing? ZEM? was pointless for me, so i left it out.
-
Lane
- a hill giant

- Posts: 201
- Joined: Fri Dec 06, 2002 11:57 am
Post
by Lane » Sun Dec 07, 2003 11:22 am
That's for posting this. I had just done changes to the player window and the luntar target window. You did exactly what I was going to do next in the buff window (I was hoping there was room below since I hang half the window off the screen.
One thing though, what changes were made to the group window? I didn't see anything different either on screen or in the code.
-Lane
-
zirnek
- orc pawn

- Posts: 17
- Joined: Wed Aug 21, 2002 5:13 pm
Post
by zirnek » Sun Dec 07, 2003 9:45 pm
group shows level, class
-
Lane
- a hill giant

- Posts: 201
- Joined: Fri Dec 06, 2002 11:57 am
Post
by Lane » Mon Dec 08, 2003 11:20 am
This is the window code from the EQUI_GroupWindow.xml file in the zip you gave a link to. I don't see anything remotely MQ like in there. Can you explain how you are adding the class and lvl?
-Lane
Code: Select all
<Screen item="GroupWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>78</Y>
</Location>
<Size>
<CX>154</CX>
<CY>142</CY>
</Size>
<Text>Advanced Grouping</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Advanced Grouping Window</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>GW_V_barblack</Pieces>
<Pieces>GW_H_barblack</Pieces>
<Pieces>GW_V_bar</Pieces>
<Pieces>GW_H_bar</Pieces>
<Pieces>GW_InviteButton</Pieces>
<Pieces>GW_DisbandButton</Pieces>
<Pieces>GW_FollowButton</Pieces>
<Pieces>GW_DeclineButton</Pieces>
<Pieces>GW_Gauge1black</Pieces>
<Pieces>GW_Gauge2black</Pieces>
<Pieces>GW_Gauge3black</Pieces>
<Pieces>GW_Gauge4black</Pieces>
<Pieces>GW_Gauge5black</Pieces>
<Pieces>GW_Gauge1</Pieces>
<Pieces>GW_Gauge2</Pieces>
<Pieces>GW_Gauge3</Pieces>
<Pieces>GW_Gauge4</Pieces>
<Pieces>GW_Gauge5</Pieces>
<Pieces>GW_PetGauge1</Pieces>
<Pieces>GW_PetGauge2</Pieces>
<Pieces>GW_PetGauge3</Pieces>
<Pieces>GW_PetGauge4</Pieces>
<Pieces>GW_PetGauge5</Pieces>
<Pieces>GW_HPLabel1</Pieces>
<Pieces>GW_HPPercLabel1</Pieces>
<Pieces>GW_HPLabel2</Pieces>
<Pieces>GW_HPPercLabel2</Pieces>
<Pieces>GW_HPLabel3</Pieces>
<Pieces>GW_HPPercLabel3</Pieces>
<Pieces>GW_HPLabel4</Pieces>
<Pieces>GW_HPPercLabel4</Pieces>
<Pieces>GW_HPLabel5</Pieces>
<Pieces>GW_HPPercLabel5</Pieces>
<Pieces>GW_LFGButton</Pieces>
-
Guest
Post
by Guest » Mon Dec 08, 2003 1:11 pm
fixed version of group window here.. put it in same folder sorry
easy mistake updated file is same as above or
Vert MQ
-
zirnekx
Post
by zirnekx » Mon Dec 08, 2003 1:12 pm
fixed version of group window here.. put it in same folder sorry
easy mistake updated file is same as above or
Vert MQ
-
Lane
- a hill giant

- Posts: 201
- Joined: Fri Dec 06, 2002 11:57 am
Post
by Lane » Mon Dec 08, 2003 1:30 pm
There is the code I was looking for. Thanks Zirnekx. I look forward to seeing it tonight.
I think this was probably one of the reasons Dniper didn't think it had enough stuff. (No idea on the distance thing).
-Lane
-
some-eq-player
- a lesser mummy

- Posts: 70
- Joined: Tue Dec 09, 2003 12:37 pm
Post
by some-eq-player » Wed Dec 10, 2003 10:54 pm
your group window doesnt work .. it makes the whole UI go screwy .. i had to go to eqinterface and get the group window from another UI FYI. might wanna look into it .. i dont have time.
-
Lane
- a hill giant

- Posts: 201
- Joined: Fri Dec 06, 2002 11:57 am
Post
by Lane » Thu Dec 11, 2003 11:22 am
Works fine for me when used with the VERT UI mod.
-Lane
-
some-eq-player
- a lesser mummy

- Posts: 70
- Joined: Tue Dec 09, 2003 12:37 pm
Post
by some-eq-player » Thu Dec 25, 2003 9:58 am
[edit] nm my hard drive went corrupt in that section thats all [/edit]
-
3x
- orc pawn

- Posts: 20
- Joined: Sun Jan 25, 2004 12:54 am
Post
by 3x » Thu Apr 22, 2004 6:17 pm
Can someone update these please? =) Specifically buf window and player window.