A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy
Moderator: MacroQuest Developers
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dont_know_at_all
- Developer

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- Location: Florida, USA
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Post
by dont_know_at_all » Mon Nov 03, 2003 8:09 pm
Uh, the zip time is 16:34 and it isn't fixed.
The dev cvs is fixed.
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Lax
- We're not worthy!

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by Lax » Mon Nov 03, 2003 8:12 pm
Gah I put the link in the wrong place, the zip is fixed.
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Pheph
- a hill giant

- Posts: 196
- Joined: Thu Oct 09, 2003 8:15 pm
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by Pheph » Mon Nov 03, 2003 8:19 pm
New zip works.
Thanks a bunch for the quick fix guys =)
/does the happy-dance!
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distler
- orc pawn

- Posts: 29
- Joined: Mon Nov 03, 2003 10:04 am
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by distler » Mon Nov 03, 2003 8:34 pm
Yup, latest zip works!
Thanks DKAA and Lax for your nice work!
/clap
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distler
- orc pawn

- Posts: 29
- Joined: Mon Nov 03, 2003 10:04 am
Post
by distler » Mon Nov 03, 2003 9:25 pm
I found a new bug....
/zem
makes the whole game freeze up, I hav to hardreset to get it kicking again :)
Tried this in a few diferent zones with the same result. anyone else?
Using latest zip ofcause :)
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Ohmz
- Developer

- Posts: 97
- Joined: Tue Feb 04, 2003 12:54 pm
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by Ohmz » Tue Nov 04, 2003 12:04 am
lol

...
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Mckorr
- Developer

- Posts: 2326
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- Location: Texas
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by Mckorr » Tue Nov 04, 2003 9:02 am
Plaz fixed the /zem issue. Should be in there now.
MQ2: Think of it as Evolution in action.
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shuttle
- a lesser mummy

- Posts: 62
- Joined: Mon Nov 11, 2002 6:08 am
Post
by shuttle » Sat Nov 08, 2003 10:52 am
[MacroQuest]-- CCommandHook::Detour() Entry
[MacroQuest]-- DetermineWhoFirst() Entry
[MacroQuest]-- DetermineWhoFirst() Exit
[MacroQuest]Target - Ewing selected
[MacroQuest]-- WriteChatBuffer() Entry
[MacroQuest]-- WriteChatColor() Entry
[MacroQuest]-- Chat() Entry
[MacroQuest]-- MQToSTML() Entry
[MacroQuest]MQToSTML(Selected 'Ewing'...)
[MacroQuest]-- MQToSTML() Exit
[MacroQuest]-- CChatWindow__AddOutputText() Entry
[MacroQuest]-- CChatWindow__AddOutputText() Exit
[MacroQuest]-- Chat() Exit
[MacroQuest]-- WriteChatColor() Exit
[MacroQuest]-- WriteChatBuffer() Exit
(7e4.7f4): Access violation - code c0000005 (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
eax=0012dd14 ebx=00000000 ecx=00000000 edx=0078f838 esi=00123eb0 edi=00000000
eip=004d885c esp=0012b800 ebp=0012dd0c iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010206
*** WARNING: Unable to verify checksum for C:\Program Files\EverQuest\eqgame.exe
*** ERROR: Module load completed but symbols could not be loaded for C:\Program Files\EverQuest\eqgame.exe
eqgame+0xd885c:
004d885c 8b01 mov eax,[ecx] ds:0023:00000000=????????
0:000> r
eax=0012dd14 ebx=00000000 ecx=00000000 edx=0078f838 esi=00123eb0 edi=00000000
eip=004d885c esp=0012b800 ebp=0012dd0c iopl=0 nv up ei pl nz na po nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010206
eqgame+0xd885c:
004d885c 8b01 mov eax,[ecx] ds:0023:00000000=????????
0:000> kv
ChildEBP RetAddr Args to Child
WARNING: Stack unwind information not available. Following frames may be wrong.
0012dd0c 0056bcc7 2d3f92d8 2d3f8f18 00000008 eqgame+0xd885c
0000001c 00000000 00000000 00000000 00000000 eqgame+0x16bcc7
this is using the nov 8 download.
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vzmule
- Contributing Member

- Posts: 378
- Joined: Thu Mar 13, 2003 11:56 pm
Post
by vzmule » Sat Nov 08, 2003 7:15 pm
Code: Select all
(1a4.3a0): Access violation - code c0000005 (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
eax=0013dd14 ebx=00000000 ecx=00000000 edx=0078f838 esi=00132644 edi=00000000
eip=004d885c esp=0013b800 ebp=0013dd0c iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010202
*** WARNING: Unable to verify checksum for C:\Program Files\Sony\EverQuest Trilogy\eqgame.exe
*** ERROR: Module load completed but symbols could not be loaded for C:\Program Files\Sony\EverQuest Trilogy\eqgame.exe
eqgame+0xd885c:
004d885c 8b01 mov eax,[ecx] ds:0023:00000000=????????
0:000> r
eax=0013dd14 ebx=00000000 ecx=00000000 edx=0078f838 esi=00132644 edi=00000000
eip=004d885c esp=0013b800 ebp=0013dd0c iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010202
eqgame+0xd885c:
004d885c ?? ???
0:000> kv
ChildEBP RetAddr Args to Child
WARNING: Stack unwind information not available. Following frames may be wrong.
0013b7fc 00000000 00000000 00000000 00000000 eqgame+0xd885c
Using nov 8 zip
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Lax
- We're not worthy!

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by Lax » Sat Nov 08, 2003 8:54 pm
Hmm both of these crash in CChatWindow__WndNotification with an invalid (null) ecx. ecx at that point is pChatWnd->InputWnd. Somehow your window isn't fully initialized

.. will have to look deeper into this one
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Lax
- We're not worthy!

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by Lax » Sun Nov 09, 2003 12:46 am
I put a failsafe into our MakeChatWindow for this. Please try latest zip and see if the problem is solved. Please begin a new thread if the problem continues (this one says nov 02 :) )
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shuttle
- a lesser mummy

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Post
by shuttle » Sun Nov 09, 2003 9:07 pm
not fixed yet.
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Lax
- We're not worthy!

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by Lax » Sun Nov 09, 2003 10:54 pm
For really real, use another thread; this problem is not the original problem to the thread. Locked now :)