Macro depository for macros written before the user variable changes that broke all of them.
Moderator: MacroQuest Developers
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MegaHertz
- a lesser mummy

- Posts: 35
- Joined: Mon Dec 16, 2002 5:13 pm
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by MegaHertz » Mon Aug 11, 2003 11:48 am
BUT to answer you question. Code:
/selectitem "Iron Ration" merchant
will work. If it does not, you have an offset or source problem... or both. (or the merchant doesnt sell Iron Rations...)
well it works in PoK but not at the bow supply vendor in SH. Guess I will talk to Plaz about it. THanks for the answer though :)
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MegaHertz
- a lesser mummy

- Posts: 35
- Joined: Mon Dec 16, 2002 5:13 pm
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by MegaHertz » Mon Aug 11, 2003 11:54 am
Code: Select all
/varset CombinerID 99
/if "$pack(0,combine)"=="Fletching" /varset CombinerID 0
/if n $CombinerID==99 {
/echo The Fletching kit *MUST* be in the first inventory slot
/return
/endmacro
}
does this part of the macro actually work for you all that have used it? my source may be bad I will re sync tonight when I get home, but i am curious if it actualy works for someone that has used this macro.
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DontShoot
- a lesser mummy

- Posts: 58
- Joined: Thu Jun 20, 2002 11:20 am
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by DontShoot » Mon Aug 11, 2003 12:03 pm
if by working you mean does it say "the fletching kit must be in the first blah blah blah" then yes.
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MegaHertz
- a lesser mummy

- Posts: 35
- Joined: Mon Dec 16, 2002 5:13 pm
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by MegaHertz » Mon Aug 11, 2003 3:07 pm
if by working you mean does it say "the fletching kit must be in the first blah blah blah" then yes.
then there is definately something wrong with my build. Thanks for the reply.
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MegaHertz
- a lesser mummy

- Posts: 35
- Joined: Mon Dec 16, 2002 5:13 pm
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by MegaHertz » Mon Aug 11, 2003 9:43 pm
ok the reason it would not work for me is get this because i compiled released versions of eq lib and mqext. I re compiled debug versions and it works fine. (although I could not compile a debug version of macroquest.exe as I got a error si had to do release on that one of the 3). so why release does not work like debug should be looked into.
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Mallet
- decaying skeleton

- Posts: 6
- Joined: Mon Nov 25, 2002 10:15 am
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by Mallet » Wed Aug 13, 2003 4:56 am
It doesn't work here for me.... Maybe somethign is worng with my MQ compile..... but how can I check that?
When I run the amcro, it just buy the item highlited....
Ple help )
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sarnack
- decaying skeleton

- Posts: 7
- Joined: Mon Jul 14, 2003 9:54 pm
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by sarnack » Sun Aug 17, 2003 4:22 pm
Hello all having a little trouble with this macro. I will buy and combine the items. WHich is great but then it fails to sell the item back and restart the macro. So has anyone else run into this isue? If you have and were able to correct it. Would you be so kind as to pass on what you did. Thanks
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RogerWilco
- a ghoul

- Posts: 86
- Joined: Thu Aug 28, 2003 4:05 am
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by RogerWilco » Thu Aug 28, 2003 4:08 am
Why am I getting this error: The Fletching kit *MUST* be in the first inventory slot ... I have the kit in the first slot and I still get this error... I have tried different slots and still same results.
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Zeus
- a hill giant

- Posts: 180
- Joined: Wed Feb 19, 2003 10:03 am
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Contact:
Post
by Zeus » Thu Aug 28, 2003 10:20 am
Try checking for "Collapsible Fletching Kit" or "Fletching Kit"
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RogerWilco
- a ghoul

- Posts: 86
- Joined: Thu Aug 28, 2003 4:05 am
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by RogerWilco » Thu Aug 28, 2003 10:29 am
my nowmal fletching kit is in the first slot
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Zxeses
- a ghoul

- Posts: 103
- Joined: Tue Jan 07, 2003 4:17 pm
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by Zxeses » Thu Aug 28, 2003 11:24 am
All fletching kits return "Fletching" as their type, it doenst matter what the name is.
If an item wont sell make sure you havent moved any windows around.
I have noticed that some builds of MQ dont work. I would ask you, did you compile it yourself? did you use VS.net as recommended?
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RogerWilco
- a ghoul

- Posts: 86
- Joined: Thu Aug 28, 2003 4:05 am
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by RogerWilco » Thu Aug 28, 2003 3:34 pm
I did compile it myself using VS 6.0
This is the only macro that does not work. I have not had any other issues with any other macro
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Zxeses
- a ghoul

- Posts: 103
- Joined: Tue Jan 07, 2003 4:17 pm
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by Zxeses » Thu Aug 28, 2003 5:37 pm
I noticed that after I changed in the sell routine my normal sell method to
/if "$item($CombinerID,0,name)"~~"Arrow" /sellitem $item($CombinerID,0,stack)
That is stopped working!
when I changed it back to /click left merchant buy
it worked again.
This I think could be the same problem you are having. while it would be nice if the /sellitem command actually worked, the /click left worked for me best when I used the script.
-Dave
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RogerWilco
- a ghoul

- Posts: 86
- Joined: Thu Aug 28, 2003 4:05 am
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by RogerWilco » Thu Aug 28, 2003 11:43 pm
I am still getting that error about the first slot must contain a fletching Kit...... anyone have any ideas??
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Valerian
- a grimling bloodguard

- Posts: 709
- Joined: Sun Jul 28, 2002 3:29 am
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by Valerian » Thu Aug 28, 2003 11:46 pm
yeah. MQ is broke. it doesn't work. give up until a good working copy is CVSed.