Freq / di28889 Updated 2013

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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n00bhaxor
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Freq / di28889 Updated 2013

Post by n00bhaxor » Wed Oct 09, 2013 3:06 pm

Here is the Frequency / di28889 UI updated for Call of the Forsaken. All Artwork and design credit goes to them.

6-6-2014 Update
----------------
*Fixed UI Load errors and updated animations XML

10-8-2013 Update
------------------
*Alternate Advancement Window redone
*Inventory Window changed to same layout as default interface
*Maps changed to easier to read maps (Used Val's Deluxe Maps - Credit goes to him)
*Animations.xml updated
*Target Window updated to show 100+ levels
*Containers updated to save position and auto format

Left to do
----------
*Started Bigbankwindow The extra sharing slots are off and I will fix that
*Submit any changes or ideas in the posts below ;)

Here is Interface look and will only be updating the MQ2 Version of this UI
Image

MQ Version with my modifications
http://www.christitus.com/Freq_di28889.rar

Original Non-MQ Version from EQ interface.com
http://www.eqinterface.com/downloads/fi ... hp?id=4325

I'm using my own site to host these files, so please Donate if you can.
https://www.paypal.com/cgi-bin/webscr?c ... WNUBPQ24SN
or Homergfunk@hotmail.com as donation email
Last edited by n00bhaxor on Sat Jun 07, 2014 6:18 pm, edited 2 times in total.

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warlock45
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Re: Freq / di28889 Updated 2013

Post by warlock45 » Wed Oct 09, 2013 4:02 pm

bah , snuck in while I was setting up for other thread =P

If your gonna host the shebang feel free to pull the files I put up in the other thread. I use a different bigbank, but its updated for the extra 2 share slots. The other windows I posted are adjusted for displaying level 100+ better, plug aggro meters into group/extended windows.

n00bhaxor
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Re: Freq / di28889 Updated 2013

Post by n00bhaxor » Wed Oct 09, 2013 4:28 pm

The additional files didn't correctly link on other thread. I'm looking at those windows you posted now, I haven't touched those much so I'll put them in the UI if they all end up working well.

n00bhaxor
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Re: Freq / di28889 Updated 2013

Post by n00bhaxor » Wed Oct 09, 2013 4:54 pm

Ok using warlocks Group/Extended Target Window

Target window was too mis-aligned, I changed Font and redid alignment.

Grabbed Bigbank window from di28889's non-MQ version

I'm changing the Player Window to be a bit more streamlined and less bulky. Seeing you AGI/STA and crap has no purpose.

WizeOne
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Re: Freq / di28889 Updated 2013

Post by WizeOne » Fri Oct 11, 2013 1:19 am

can you link up fixed inventory-aa-bank windows. think thats all that changed in the new expansion. i like how the ui is otherwise dont want player window changes..

inventory- merc stuff
aa- merc aa's
bank - 4 shared

thanks

jamie75
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Re: Freq / di28889 Updated 2013

Post by jamie75 » Sun Oct 13, 2013 12:42 pm

how do I adjust the inventory bag order from horizontal to vertical?

I like it to be
1 6
2 7
3 8
4 9
5 10

I forgot how lol

JudgeD
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Re: Freq / di28889 Updated 2013

Post by JudgeD » Sun Oct 13, 2013 4:46 pm

jamie75 wrote:how do I adjust the inventory bag order from horizontal to vertical?

I like it to be
1 6
2 7
3 8
4 9
5 10

I forgot how lol
You'd have to modify the inventory window xml to reorder the slots.

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warlock45
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Re: Freq / di28889 Updated 2013

Post by warlock45 » Sun Oct 13, 2013 6:11 pm

aye like judge said , you will have to edit the XML file to do so.

Unless someone else has a decent WYSIWYG style editor its pretty much making adjustments then loading them ingame to see how badly you screwed up. Lotsa fun =)

Code: Select all

  <InvSlot item="ContainerSlot1">
    <ScreenID>ContainerSlot1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>1</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>35</CY>
    </Size>
    <Background>A_SquareBtnPressed</Background>
    <EQType>-1</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference/>
  </InvSlot>
your going to want to keep the X position the same for 5 slots, adjust the Y slot for spacing. Then of course move the X position over for the next 5, rinse and repeat for 40 slots. Then figure out where you want the buttons (if any) like done, combine, minimize. And of course the overall size alterations.

its actually fun tinkering with it (for me anyways) but thats about my level of ability, I am by no means an expert. EQInterface has some very helpful suggestions and programs if your wanting to get serious about editing the EQ UI. Personally I have played with a few of the XML editors, with out spending some cash the one I find I like is Notepadd++

hawomanu
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Re: Freq / di28889 Updated 2013

Post by hawomanu » Fri Oct 18, 2013 6:16 am

Great UI it is, but I was looking to this awesom HUD too~

Could you upload or pm me this mq2hud.ini plz? thanks a ton sir,would love it!

di28889
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Re: Freq / di28889 Updated 2013

Post by di28889 » Fri Oct 18, 2013 2:16 pm

hawomanu wrote:Great UI it is, but I was looking to this awesome HUD too~

Could you upload or pm me this mq2hud.ini plz? thanks a ton sir,would love it!
I have not Played in years so not sure if it still works but here you go, it seem to work still as I was only on to do the UI update in the Guild Hall

http://di28889.com/MQ2HUD.ini

there is a ton of junk in it from when I did Dain missions. you could delete it, its zone specific thou for the Dain part
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

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warlock45
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Re: Freq / di28889 Updated 2013

Post by warlock45 » Fri Oct 18, 2013 3:47 pm

not sure if your worried about it ... or I might be misreading the file, but you might want to edit off the toon specific section of the ini there.

appreciate you sharing though, helps in figuring stuff out =)

di28889
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Re: Freq / di28889 Updated 2013

Post by di28889 » Thu Oct 24, 2013 12:00 pm

warlock45 wrote:not sure if your worried about it ... or I might be misreading the file, but you might want to edit off the toon specific section of the ini there.

appreciate you sharing though, helps in figuring stuff out =)
Thanks will mod it but ya have not played in years Might never go back, Will never say I will Never go back just Might, haha
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH

http://www.di28889.com/posting.swf

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warlock45
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Re: Freq / di28889 Updated 2013

Post by warlock45 » Wed Nov 06, 2013 3:10 pm

updated EQUI_Animations.XML file for patch

iconicman
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Re: Freq / di28889 Updated 2013

Post by iconicman » Thu Nov 07, 2013 6:05 am

Just come across this and already loving it. I have one request if anyone is likeminded to do it for me:

Can I have a Xtarget box that is built like this:

Xtar1 Xtar3 Xtar5

Xtar2 Xtar4 Xtar6

etc

Real-estate on a laptop running in windowed mode is at a premium for me so having it horizontal and tight together is what I'd love.

Will donate to Paypal £10 if someone can do this!

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warlock45
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Re: Freq / di28889 Updated 2013

Post by warlock45 » Fri Nov 22, 2013 11:14 pm

Sorry Icon missed your post.

If your still interested in that style of an extended window you can try
http://www.eqinterface.com/downloads/fi ... hp?id=6459

its a few bits together but one of them is the extended target window you describe I believe.

if you want it modified with MQ2 code like whats in this UI, give a holler I can add it in.