MacroQuest commands

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Stargazer
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MacroQuest commands

Post by Stargazer » Mon Apr 14, 2003 6:09 pm

I finally got MQ compiled and was testing it last night, but I found that some of the MQ commands are no longer being recognized. While /who does correctly call the Superwho function, other commands like /items, /door, etc. seem to have a problem. The command interpreter says that these are not valid commands. Is anyone else seeing this problem? Has SOE possibly changed the way the command interpreter works?
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vzmule
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Post by vzmule » Mon Apr 14, 2003 6:32 pm

When SOE removed the remains of the old UI out of eqgame.exe and click got broken, it caused most of the loss in functionality. Some things which require click to work--won't work until we can find a way to make /click work reliably.

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Stargazer
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Post by Stargazer » Mon Apr 14, 2003 8:06 pm

Actually the commands I am referring to all were working fine until the last patch. I was just wondering if SOE made a change in the way commands are parsed.
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Clawed
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Post by Clawed » Mon Apr 14, 2003 9:02 pm

I'm not sure why it's happening, but I noticed the same thing myself when adding a new command into the code. To fix it, go to the DetermineWhoFirst funtion and add all the commands that aren't being recognized to the array at the beginning, with the CMD_MQ flag. Look at the function and you'll understand what I'm talking about.
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Stargazer
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Post by Stargazer » Mon Apr 14, 2003 9:39 pm

Thanks Clawed. I will try that :)
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