Search found 9 matches

by nolife
Tue Aug 31, 2004 9:53 am
Forum: MQ2::Help
Topic: Help with spellcast & german spells
Replies: 10
Views: 3230

i made it with keypress now

hope they bring a solution .. would be cool .. because there are a few important spells with öäü :D
by nolife
Tue Aug 31, 2004 6:24 am
Forum: MQ2::Help
Topic: Help with spellcast & german spells
Replies: 10
Views: 3230

Help with spellcast & german spells

Hello, ich have a Problem. I am playing on Kael (german server). And my skripts dont cast spells .. (i am using the spellcast.inc from this forum) here the way i do it: Sub SumPet /echo Summoning a pet to kill with!! /call cast ${Spell[0441]} /return or Sub SumPet /echo Summoning a pet to kill with!...
by nolife
Thu Apr 15, 2004 2:13 pm
Forum: Macro Help (MQ1)
Topic: hmm this macro crash my everquest client .. .. why?
Replies: 2
Views: 869

hmm this macro crash my everquest client .. .. why?

i tryed finding out .. but i cant find it .. Sub Delay(DelayTime) /delay @DelayTime /return Sub Main :MainLoop /call concolor /goto :MainLoop Sub concolor /call DefineEvents /call GotoNPC /keypress c /call delay 100 /return Sub DefineEvents #event BLUE "looks like you would have the upper hand&...
by nolife
Thu Apr 15, 2004 1:46 am
Forum: Macro Help (MQ1)
Topic: How to parse text in the chat window
Replies: 10
Views: 1961

thanx :)

i think that all will help ... i try this this evening and post my testmacro in here


very thanx for help :)
by nolife
Wed Apr 14, 2004 3:54 pm
Forum: Macro Help (MQ1)
Topic: How to parse text in the chat window
Replies: 10
Views: 1961

is there a way to check the color of the text in the chatwindow? ..

i am still searching a way to consider the mobs .. perhaps thats a way to do it ? :?:

and if there is a way .. can you giveme an short example? :oops:
by nolife
Wed Apr 14, 2004 2:04 pm
Forum: Macro Help (MQ1)
Topic: how to consider a mob?
Replies: 7
Views: 1732

i think i couldnt do anything wrong at this point .. but i try it with the new way ...


anyone know when the "colour" system would be implemented?
by nolife
Wed Apr 14, 2004 7:28 am
Forum: Macro Help (MQ1)
Topic: how to consider a mob?
Replies: 7
Views: 1732

nah you are right normaly it should work with my code .. but i tested it with a level 5/6 testchar. i told him that x = 4 and y = 7 but he didnt pull anything .. then i told him to tell me the level of the mob .. and he told me 1 on all green and blue mobs .. thats why i think using the color would ...
by nolife
Wed Apr 14, 2004 3:02 am
Forum: Macro Help (MQ1)
Topic: how to consider a mob?
Replies: 7
Views: 1732

Great!!

can you give me an example how i looks like then?

i am very "new" and i try using the manual on the hp :oops:
by nolife
Tue Apr 13, 2004 2:58 pm
Forum: Macro Help (MQ1)
Topic: how to consider a mob?
Replies: 7
Views: 1732

how to consider a mob?

ok .. my macro is very simple atm mainchar = magician Bot = enchanter enchanter = puller/aggrocontrol my biggest problem atm is how to consider the mob? .. i tried with level of the mob .. but that doesnt work /if (n $target(level)>X && n $target(level)<Y { /if $char(mana,cur)>MINMANA { /key...