Help with spellcast & german spells

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nolife
decaying skeleton
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Joined: Tue Apr 13, 2004 2:49 pm

Help with spellcast & german spells

Post by nolife » Tue Aug 31, 2004 6:24 am

Hello,

ich have a Problem. I am playing on Kael (german server). And my skripts dont cast spells .. (i am using the spellcast.inc from this forum)

here the way i do it:

Code: Select all


Sub SumPet
    /echo Summoning a pet to kill with!! 
    /call cast ${Spell[0441]}
 /return 

or

Code: Select all


Sub SumPet
  /echo Summoning a pet to kill with!! 
  /call cast "Tote beschwören"
/return 

i think there is a problem with the german spell names .. and if i try this way without the spellcast.inc he tells me that i dont have such a spell in my book

Code: Select all


/cast  ${Spell[0441]}


can anyone help?

i only need a simple macro to assist my tank with pet and some dots .. but i dont want to use keypress, because its very "shity" hehe

featherwood
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Post by featherwood » Tue Aug 31, 2004 6:35 am

Extended ascii codes aren't supported yet, nearly the same problem on the french server. Hope to see this fixed in next release ;)

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blueninja
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Location: Göteborg, Sweden

Post by blueninja » Tue Aug 31, 2004 9:47 am

Cast using spell gem numbers instead of names.

nolife
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Post by nolife » Tue Aug 31, 2004 9:53 am

i made it with keypress now

hope they bring a solution .. would be cool .. because there are a few important spells with öäü :D

eqjoe
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Post by eqjoe » Tue Aug 31, 2004 11:42 am

Guys... this is an open source project. You want german or french language support, code it in yourself.

I don't think it reasonable to expect "a fix" when nothing is broken. You need an added feature, not "a fix".

-j

A_Druid_00
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Post by A_Druid_00 » Tue Aug 31, 2004 12:17 pm

Time to appoint a language conversion czar! :lol:
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

featherwood
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Post by featherwood » Sat Sep 04, 2004 3:46 am

Would have done it if I was able to... Open source doesn't mean every user is able to fix what they use :)

And yes it's a new feature which is requested, as some other users request macros or plugins, these are not "fixes".

hiipii
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Post by hiipii » Sun Sep 05, 2004 3:29 pm

I thought i read somewhere that you have to save the file in UTF-8 encoding nstead of ANSI. Might want to try saving the macro and spellcast.inc in that encoding and see what happens.

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