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PetBuff not working?

Posted: Wed Oct 27, 2004 10:42 pm
by cjn
I have been using my mage to test this, however I can't get this to work at last. I type /echo ${Me.PetBuff["Burnout V"]} but it always return NULL. Of coz I did casted Burnout V on it. Tried /echo ${Me.PetBuff["Burnout V"].ID} too, but no luck. /echo ${Me.PetBuff[1]} also returns NULL. Did I do anything wrong? Or is this function removed?

Posted: Wed Oct 27, 2004 10:57 pm
by ieatacid
Just tested and it works fine for me.

Posted: Thu Oct 28, 2004 4:13 am
by cjn
Can't. I don't know why. Always return NULL. I can make use of many others data with no problem, but only this. I can use Me.Pet.ID too, just no Me.PetBuff[]. Is there anywhere needed to modify before getting it to work? Or is it enabled by default?

Btw, I am using 25/10 zip already.

Posted: Thu Oct 28, 2004 9:57 am
by fearless
This code worked for me in the past, but I have not had a chance to test it with 10/25 or the one previous. I'll try it out tonight and let you know.

Code: Select all

/if (${Me.Pet.ID} && !${Me.PetBuff["Augmentation of Death"]} && ${Me.Pet.Distance}<100) {
          /target ${Me.Pet}
          /call Cast "Augmentation of Death" gem8 
        }

Posted: Thu Oct 28, 2004 3:17 pm
by Castallan
Do you have an older custom UI? I used to have same problem until I got a UI that actually displayed the pet buffs.

Posted: Thu Oct 28, 2004 7:15 pm
by Night Hawk
he said when he types /echo...

Posted: Fri Oct 29, 2004 7:14 am
by cjn
I give up using Me.PetBuff[] already. I setup a flag for buff and use event to catch the buff faded msg. The only draw back is when I use suspend minion and recall my pet, it will treat my pet as a new pet and buff it again. Well, it doesn't hurt me anyway.

Posted: Fri Oct 29, 2004 9:14 am
by fearless
The above code works for me from the zip before 10/25, I will check and see with the new zip this weekend.

Posted: Fri Oct 29, 2004 6:36 pm
by Night Hawk
It works fine. I just posted a snippet in the Snippets section that uses the hell out of Me.PetBuff

Posted: Sat Oct 30, 2004 11:37 pm
by cjn
Castallan was right.... it requires Pet Window with buff slot...