Code: Select all
Sub Main
/sit
:Loop
/if (${Cursor.ID}) /autoinventory
/if (${Me.AbilityReady[Forage]}) /sit
/if (${Me.AbilityReady[Forage]}) /doability forage /doability 8
/goto :Loop
/returnModerator: MacroQuest Developers

Code: Select all
Sub Main
/sit
:Loop
/if (${Cursor.ID}) /autoinventory
/if (${Me.AbilityReady[Forage]}) /sit
/if (${Me.AbilityReady[Forage]}) /doability forage /doability 8
/goto :Loop
/returnIksar Monks do.Sparr wrote:who gets forage and FD?
Code: Select all
Sub Main
:loop
/if (${Me.AbilityReady["Feign Death"]}) /doability "Feign Death"
/if (${Me.AbilityReady["Mend"]}) /doability "Mend"
/if (${Me.AbilityReady["Forage"]}) {
/stand
/doability "Forage"
}
/delay 2s
/autoinv
/goto :loop
/return
Code: Select all
Sub Main
/sit
:Loop
/if (${Cursor.ID}) /autoinventory
/if (${Me.AbilityReady[Forage]}) /sit
/if (${Me.AbilityReady[Forage]}) {
/doability forage
/doability 8
}
/goto :Loop
/returnCode: Select all
Sub Main
:loop
/if (${Me.AbilityReady["Forage"]}) {
/stand
/doability "Forage"
}
/delay 2s
/autoinv
/call FD
/goto :loop
/return
Sub FD
/if (${Me.AbilityReady["Feign Death"]}) /doability "Feign Death"
/returnCode: Select all
Sub FD
/if (${Me.AbilityReady["Feign Death"]}) /doability "Feign Death"
/returnCode: Select all
Sub Main
:loop
/if (${Me.AbilityReady["Forage"]}) {
/stand
/doability "Forage"
}
/delay 2s
/autoinv
/if (!${Me.Feigning}) /call FD
/goto :loop
/return
Sub FD
/if (${Me.AbilityReady["Feign Death"]}) /doability "Feign Death"
/return

Code: Select all
#event FDFail "#1# has fallen to the ground."
Sub Event_FDFail(string Line,string Failer)
/if (${Failer.Equal[${Me.Name}]}) /stand
/return