snippets - hott and songwindow ui bits
Posted: Sat Aug 14, 2004 1:18 pm
Since Drumstix excellent misc ui example did go vip and im not among the priveliged im just gonna post some snippets instead of some adds and modifications i made.
This is a hott example that i added in with the clean name aswell as the actual spawn name for reference. Use it or not, just an example.
Heres some of the bonuses you might get on your gear if you want to see them, i stacked strikethrough, shielding, spellshield, accuracy, stun resist.
and finally a songwindow, found that lacking in the drumstix example.
This is a hott example that i added in with the clean name aswell as the actual spawn name for reference. Use it or not, just an example.
Code: Select all
TargetoftargetInfo=1,620,110,255,234,8,Target of target Information:
Hott=1,620,125,255,255,255,${If[${Target.ID},${Me.TargetOfTarget.CleanName},]}
Hott2=1,620,140,255,255,255,${If[${Target.ID},${Me.TargetOfTarget},]}Code: Select all
MyStrike=1,988,094,255,255,255,ST
MyStrikePct=1,1005,094,255,255,255,${Me.StrikeThroughBonus}%
MySpellshield=1,1028,094,255,255,255,SS
MySpellshdPct=1,1045,094,255,255,255,${Me.SpellShieldBonus}%
MyStunresist=1,1070,094,255,255,255,SR
MyStunresPct=1,1085,094,255,255,255,${Me.StunResistBonus}%
Myaccuracy=1,1110,094,255,255,255,ACC
MyAccuracyPct=1,1135,094,255,255,255,${Me.AccuracyBonus}%
Myshielding=1,1155,094,255,255,255,SLD
MyshieldPct=1,1177,094,255,255,255,${Me.ShieldingBonus}% Code: Select all
SongInfo=1,800,5,255,234,8,Song Information:
Mysong1=1,800,020,255,255,255, ${If[${Me.Song[1].Name.NotEqual["NULL"]},1 ${Me.Song[1]},]}
SongTimer1=1,800,020,000,255,000, ${If[${Me.Song[1].Name.NotEqual["NULL"]},1 ${Me.Song[1]},]} ${If[${Me.Song[1].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Song[1].Duration.TimeHMS}],]}
MySong2=1,800,035,255,255,255, ${If[${Me.Song[2].Name.NotEqual["NULL"]},2 ${Me.Song[2]},]}
SongTimer2=1,800,035,000,255,000, ${If[${Me.Song[2].Name.NotEqual["NULL"]},2 ${Me.Song[2]},]} ${If[${Me.Song[2].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Song[2].Duration.TimeHMS}],]}
Mysong3=1,800,050,255,255,255, ${If[${Me.Song[3].Name.NotEqual["NULL"]},3 ${Me.Song[3]},]}
SongTimer3=1,800,050,000,255,000, ${If[${Me.Song[3].Name.NotEqual["NULL"]},3 ${Me.Song[3]},]} ${If[${Me.Song[3].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Song[3].Duration.TimeHMS}],]}
Mysong4=1,800,065,255,255,255, ${If[${Me.Song[4].Name.NotEqual["NULL"]},4 ${Me.Song[4]},]}
songTimer4=1,800,065,000,255,000, ${If[${Me.Song[4].Name.NotEqual["NULL"]},4 ${Me.Song[4]},]} ${If[${Me.Song[4].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Song[4].Duration.TimeHMS}],]}
Mysong5=1,800,080,255,255,255, ${If[${Me.Song[5].Name.NotEqual["NULL"]},5 ${Me.Song[5]},]}
songTimer5=1,800,080,000,255,000, ${If[${Me.Song[5].Name.NotEqual["NULL"]},5 ${Me.Song[5]},]} ${If[${Me.Song[5].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Song[5].Duration.TimeHMS}],]}
Mysong6=1,800,095,255,255,255, ${If[${Me.Song[6].Name.NotEqual["NULL"]},6 ${Me.Song[6]},]}
songTimer6=1,800,095,000,255,000, ${If[${Me.Song[6].Name.NotEqual["NULL"]},6 ${Me.Song[6]},]} ${If[${Me.Song[6].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Song[6].Duration.TimeHMS}],]}