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/itemtarget
Posted: Sun Aug 01, 2004 4:00 am
by OBCENEIKON
I thought a plugin was causing this crash, but it appears its a command. When using /itemtarget and opening the map, my client crashes. I am showing ground spawns, npc's, pc's, all three radiuses, timers, and hidden spawns on my map in case any of that is needed or useful.
Posted: Sun Aug 01, 2004 5:01 am
by wassup
See Reporting CTD Problems in the readme.chm, then come back :)
Posted: Sun Aug 01, 2004 5:11 am
by GD
This is a known bug, it has to do with the displaying of the target melee radius when targeting a ground spawn.
I'm guessing it's a division by zero error, since a ground spawn doesn't have a melee radius.