[IRC Release] 2 bugs found... [fixed]
Posted: Sun Sep 29, 2002 8:39 am
Playing with the telnet interface, found the following two bugs:
If a macro is paused, the telnet interface WILL NOT accept input. So... if you /mqp via telnet, you're fucked. [EDIT: Erm, thats not entirely true. It will accept input, but it won't process it until the macro is unpaused again on the console...]
If you /filter macros all, none of the output gets directed to the telnet interface. It should. This should be a prime reason of using the telnet interface; to get the messages from echo etc output somewhere. Thats what I really liked about AMadMonk's console window. (Thanks AMadMonk!) Also, we should have some sort of a filter or option to prevent everything else from going to the console window. If I'm debugging, I don't give two shits about guards and merchants and everyone casting spells. In fact, all its doing is cluttering my screen and annoying me. :) Anyway, theres my 2cp worth.
Keep up the good work, Plaz. We all love you for it.
If a macro is paused, the telnet interface WILL NOT accept input. So... if you /mqp via telnet, you're fucked. [EDIT: Erm, thats not entirely true. It will accept input, but it won't process it until the macro is unpaused again on the console...]
If you /filter macros all, none of the output gets directed to the telnet interface. It should. This should be a prime reason of using the telnet interface; to get the messages from echo etc output somewhere. Thats what I really liked about AMadMonk's console window. (Thanks AMadMonk!) Also, we should have some sort of a filter or option to prevent everything else from going to the console window. If I'm debugging, I don't give two shits about guards and merchants and everyone casting spells. In fact, all its doing is cluttering my screen and annoying me. :) Anyway, theres my 2cp worth.
Keep up the good work, Plaz. We all love you for it.