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A real smart guy
Posted: Tue Jun 15, 2004 5:57 pm
by doanchano
Just saw some one with a level 4 cleric he was powerlevelling on my server.
The smart thing about it is that the name of the cleric is such that there can be no doubt as to the use of macroquest.
Lmao won't belong afor that account gets the boot.
Posted: Wed Jun 16, 2004 1:20 am
by Narces
Is his name "Omgiusemq"? Cause if not I doubt they will ban it. Might be "Clericbot" or "omghealbot" but they may just assume the guy is boxing the char in.. not uncommon.
Posted: Wed Jun 16, 2004 1:37 am
by magictiger
I wonder if anyone's ever made a wizard named Lax...
Posted: Wed Jun 16, 2004 1:56 am
by RaidNazi
Courtesy of a friend who's a guide, this info on warnings was recently posted on the EQ guide forums. The highlighted area is of particular interest.
Code: Select all
Guides may ONLY issue warnings for the following offense:
Disrupting a quest or event and failing to heed to requests to stop
Guides may not issue warnings for the following offenses:
Threatening to come to another's house to injure them
Contact a CSR IMMEDIATELY - a CSR must be called in to handle any real life situations
[color=red][b]EULA violations (i.e., selling accounts, selling in-game money or items, using third party programs, "macroing")
SOE does not issue warnings for EULA violations [/b][/color]
Vulgar language in private channels (unless they are harassing one person or group specifically)
instruct player to /report and submit a ticket
Vulgar language in public channels
/report and notify CSR via the ticket system. Guide is allowed to send a /tell to the offender and ask them to stop
Spamming a public channel
/report and notify CSR via the ticket system. Guide is allowed to send a /tell to the offender and ask them to stop
Exploiting a game anomaly
notify CSR via the ticket system
Real life racial slurs
/report and notify CSR via the ticket system. Guide is allowed to send a /tell to the offender and ask them to stop
Sexually explicit harassment or abuse
/report and notify CSR via the ticket system. Guide is allowed to send a /tell to the offender and ask them to stop
Cursing at a Guide or continuing to send /tells after being politely asked to refrain
/report and notify CSR via the ticket system
Impersonating a Guide or SOE employee or stating that their Guide or CSR friend will retaliate on their behalf
/report and notify CSR via the ticket system
Intentionally training mobs
instruct customer to submit ticket
Kill stealing
instruct customer to submit ticket
Monopolizing a zone
instruct customer to submit ticket
Scams
instruct customer to submit ticket
Ninja looting
instruct customer to submit ticket
Duping
instruct customer to submit ticket
Category 1 or 2 first names
notify CSR via the ticket system
Category 1 or 2 surnames
notify CSR via the ticket system
Spamming the naming filter
let a name through then notify CSR of name and PID via the ticket system
Character related racial slurs (i.e., "inkie", etc.)
not a violation of player rules
Casinos, gambling
not a violation of player rules
Posted: Wed Jun 16, 2004 9:12 am
by draco
So does
EULA violations (i.e., selling accounts, selling in-game money or items, using third party programs, "macroing")
SOE does not issue warnings for EULA violations
Mean that you just get banned no questions asked?
Posted: Wed Jun 16, 2004 10:28 am
by Kambic
Just means that the Guides have no real power, they'd have to get a GM to actually do something (as if this is a revelation). Which it is doubtful a GM would actually come for something like that. I'd imagine the only threat is if you get /report'ed by a player, not a Guide who ran across your bot's wierd name.
Posted: Wed Jun 16, 2004 11:45 am
by Programmer
Keep in mind that guides have several ways of communicating with GMs. All these rules really mean is the guide doesn't interact with the player for these issues, instead they pass the buck to a GM (who, employed by SOE, has a more firm legal standing to take action).
Having no power and having no authority don't necessarily mean the same thing. Communication is power, and someone without authority but who does have someone with authority listening on the other end has power.
Posted: Wed Jun 16, 2004 11:52 am
by Onezero
Threatening to come to another's house to injure them
Hahahahahahahahahahahahaha.
Posted: Wed Jun 16, 2004 1:36 pm
by Voltstorm
RaidNazi wrote:EULA violations (i.e., selling accounts, selling in-game money or items, using third party programs, "macroing")
SOE does not issue warnings for EULA violations
<looks around for ChickenLittle>
I know of 3 different people that have been given at least 4 warnings each for macro use (in recent history) and have not been banned. Just because they *can* does not mean the will. Heck I tested the process with an account from a friend that quit and deleted all his characters. I made a char then leveled him to 50 (less than a day) - then ran him around doing most everything in the EULA that was a violation. Took me over a week of log'n on and getting kicked off before I got the account banned (oh btw - sorry to anyone that took offense at my rantings and cussing and such - if you where witness).
Long story short - they have the *rules* to ban, they just don't unless you are very serious about getting banned, or are doing something that has a massive effect on other players or the game balance as a whole~!
Posted: Wed Jun 30, 2004 4:36 pm
by secrettoo
I have one warning from about a year ago for the use of the original macroquest. It took me a while to finally figure out how I got caught. They were allegedly 'seeing something on the client', and i knew they were bullshitting. They were sort of right, but made it sound a lot more like packet sniffing than this ---- >
I petitioned someone as soon as i loaded one of my chars, with the fucking text 'macroquest is now active' in the first 20 lines of the log.
doesnt happen anymore, thank fuck. i never petition anymore )
Yours,
SecretToo (for a fucking good reason).
Posted: Wed Jun 30, 2004 5:50 pm
by aChallenged1
Man, that really sucks. Makes me that much more happy about the MQ2ChatWnd so that kind of thing can't happen accidentally.
Posted: Wed Jun 30, 2004 7:45 pm
by MacroFiend
Even before the recent Guide program changes, Guides weren't supposed to issue warnings or soulmarks for EULA violations. Why? Because they have no way to prove it is a EULA violation. Simply put, they don't have the tools or access to find out. They have no way to check server logs, no way to freeze your client and no way to see much beyond what you see in game.
Now, they COULD have issued soulmarks saying "so and so admitted to share account" but that kind of note has no real weight unless the person pissed off a GM and decided to use that as grounds for a suspension and the Guide shouldn't have told the player they were issuing the soulmark.
Basically Guides have 1 real role on the servers now ... Handle and run server events i.e. quests, weddings etc. Every server should be seeing a lot more events (last time I asked a guide what a server was supposed to be staffed at, it was around 12 guides and 2 senior guides) ... that means there should be 14 or more quests running on a server per week. Now they can still give warnings if you are disrupting a quest but that's pretty much the only reason.
Posted: Sat Jul 10, 2004 11:39 am
by Mallet
Firstly, Guide can't be loged w/o a GM.. When there is a guide, there is a GM!
And yes, Guides do have lots of ways to get in touch w/ GM very easely..
Then, I used to be a Guide, and I saw another Guide reporting a player who was trying to convert Plats into Euro (was On Sebilis..) And the GM told us in the /PR (Guide/GM channel) that the guy will be banned immediately!
Dunno if he was or not...
Posted: Sat Jul 10, 2004 12:38 pm
by MacroFiend
Mallet, I think what you MEANT to say was ... "An Apprentice Guide can't be logged on without a Full Guide/Senior Guide or in rare cases a GM"
Guides regularly log on w/o a GM on the server. If they didn't, what would the point of having guides be? If a GM is always on a server w/ a Guide, why not just have the GM handle everything?
Were you a Guide long? Did you make it to full guide? Perhaps you were a guide long enough ago that that rule changed.
Posted: Sat Jul 10, 2004 1:22 pm
by Pheph
Actually, even apprentices can be alone on server now, as long as they are anon and only do events and stuff like that.