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hunger/thirst

Posted: Fri May 14, 2004 4:51 pm
by Rusty~
are ${Me.Hunger} and ${Me.Thirst} going to be fixed in the future, or is the info no longer available to the client now?

Posted: Fri May 14, 2004 4:58 pm
by Lax
the info is there, and they will be added back soon ;)

Posted: Fri May 14, 2004 6:49 pm
by Oid
or if you are real smart, you can sift through and fix it yourself temporarily ;)

Posted: Sat May 15, 2004 1:14 am
by Rusty~
DLed new zip and ${Me.Hunger} and ${Me.Thirst} are still returning NULL.
or if you are real smart, you can sift through and fix it yourself temporarily
yeah yeah i plan on learnin more about C++ some time soon when i stop slackin :P

for now tho i'm just playin with MQ code. atm i just have a timer that clicks my food once an hour, and when the macro starts. but i'm all for bein more efficient and cuttin down on spam too, so knowing if i was hungry would be help a bit.

Posted: Sat May 15, 2004 1:20 am
by Lax
it was supposed to be fixed in tonights zip but i forgot to remove a part that prevents it ;)

Posted: Mon Jun 07, 2004 4:14 pm
by Sadistic
bump.

just curious to note if the code went into the live version.

(/swoon for Hunger/Thirst gauges in his useless pet window) :P

Posted: Mon Jun 07, 2004 4:26 pm
by dont_know_at_all
Isn't it easier to test than post?

It's in unless it's not.

Posted: Mon Jun 07, 2004 4:40 pm
by Sadistic
dont_know_at_all wrote:Isn't it easier to test than post?

It's in unless it's not.

Not while im at work.

Posted: Mon Jun 07, 2004 8:53 pm
by Oid
Whee! Been fixed for quite some time.