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/face item and z axis

Posted: Fri Jun 21, 2002 12:40 am
by Goge
any way that /face item will not only change ur directing in x and y but also chage the angle of the camera to have the item in view.

maybe this should be under feature request, there should be a command, /camerangle (z,item,npc,spooty) that will move the angle of the camera to the given spoot.

anyhoot, it would make looking at the damn stuff on the ground alot easier!

thankies :)

*edit* cause i wanted too ;) *edit*

Easier...

Posted: Fri Jun 21, 2002 5:44 am
by Plazmic
hit F9 once... over the head view... if you are near it, it will be on the screen...

Posted: Fri Jun 21, 2002 8:55 am
by Goge
that works:) gonna try it now.

macro done

Posted: Fri Jun 21, 2002 11:03 am
by Goge
i finished the macro with the view you said, works great now.

here is the url to the post. http://macroquest2.com/phpBB2/viewtopic.php?p=384#384