Inquiry

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Matrrix
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Inquiry

Post by Matrrix » Sat Dec 13, 2003 12:34 pm

Hey all. I've been reading up on this program and have a question or 2.

I usually use game commander to do my skill ups for spell casting but unfortunately I run into a problem with summoning items

If I use this program is it safe to use for fishing? Or is that a bannable offense?

Thanks

Matrix

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Post by Mckorr » Sat Dec 13, 2003 12:39 pm

Use of any third party program is a bannable offense.

Matrrix
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hmm

Post by Matrrix » Sat Dec 13, 2003 1:35 pm

K. thought considering I read that game commander, voice recognition software, supported by eq it would be aloud.

Going to have to check into that.

Thanks

Matrrix
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read this

Post by Matrrix » Sat Dec 13, 2003 1:46 pm

Okay I think I'm clear. I can use the voice software but not macro software. oh well. Guess i'll have to fish the hard way.

Got info here.

Here is the solution: EverQuest: Does EverQuest Support Voice recognition software?
Although voice recognition is in EverQuest we do not fully support it. Your voice recognition software must be S.A.P.I 4.0 compliant in order for it to work. You will need to contact the developer of the software to see if it indeed is. You can also go to www.microsoft.com and download their newest speech API as this has been reported to help some customers get their VR software to work with EverQuest.

Matrix

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Post by notadruid » Sat Dec 13, 2003 2:37 pm

6. We may terminate this Agreement (including your Software license and your Account) and/or suspend your Account immediately and without notice if you breach this Agreement or repeatedly infringe any third party intellectual property rights, or if we are unable to verify or authenticate any information you provide to us, or upon gameplay, chat or any player activity whatsoever which we, in our sole discretion, determine is inappropriate and/or in violation of the spirit of the Game as set forth in the Game player rules of conduct, which are posted at a hotlink at www.everquestlive.com. If we terminate this Agreement or suspend your Account under these circumstances, you will lose access to your Account for the duration of the suspension and/or the balance of any prepaid period without any refund. We may also terminate this Agreement if we decide, in our sole discretion, to discontinue offering the Game, in which case we may provide you with a prorated refund of any prepaid amounts.

9. You may not use any third party software to modify the Software to change Game play. You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators. You may not take any action which imposes an unreasonable or disproportionately large load on our infrastructure. You may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Game characters, items, coin or copyrighted material.
~EULA

Matrrix
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reply

Post by Matrrix » Sat Dec 13, 2003 3:16 pm

Thats almost a contridiction

On one hand they allow VR programs but on the other hand they dont allow third party software.

Will have to ask them to find out i guess.

shrug.

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Post by MacroFiend » Sat Dec 13, 2003 4:47 pm

You have to read between the lines ... They provide support FOR the VR software in EQ, therefor it isn't a violation. The Game Commander is hardware/software device but does not directly interfere w/ EQ ... it could be considered a violation of the EULA ... but I believe they sanctioned its use.

MQ/MQ2 is a direct breach as we are injecting foreign code in to the EQ game to add our enhancements and fixes.

By their own documentation, the socials interface where we can enter more than 1 line of code is technically a "macro" but it isn't a violation either.

So, basically, if SOE and EQ provide support for something, then it isn't a violation of the EULA. If they don't and you add it to the game somehow, then it is.

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Post by EqMule » Sat Dec 13, 2003 5:35 pm

So, basically, we create a MQ3 which does only interact with your VR program and tells it what to do and stuff... and we should be ok... ;)
Last edited by EqMule on Tue Dec 16, 2003 12:16 pm, edited 1 time in total.
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If you like MQ2 and would like to contribute, please do. My goal is 25 donations per month.
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Post by Goofmester1 » Sat Dec 13, 2003 10:35 pm

Except for when they change the rules even more and directly say the game pads are ok to use... oh yeah only if you sit at the PC it is ok to use since the PC is still monitored..

so as long as you only us MQ when you are there monitoring it you should be ok.. Right?

SOE has stated that using Game pads is allowed as long as you don't leave it running and step away from the PC..

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also allowed..

Post by TI994a » Mon Dec 15, 2003 12:04 am

SOE has also stated that using a 3rd party software package which simply reads log files, and doesn't directly effect anything within the game, is also alright. This includes programs which can read log files to get a realtime DPS calculation, programs which read log files and ring a bell when a specific tell is given, etc.

- TI

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Post by Lax » Mon Dec 15, 2003 3:27 am

The EULA doesn't say you cant use third party software. It says you can't use third party software to modify EQ to change game play.

Read it again:
9. You may not use any third party software to modify the Software to change Game play. You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators. You may not take any action which imposes an unreasonable or disproportionately large load on our infrastructure. You may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Game characters, items, coin or copyrighted material.
So obviously, log parsers dont fall into the category of modifying EQ. Voice software does not modify EQ. This isn't rocket science here. MQ modifies EQ. Two of the three types of software I just mentioned are safe to use according to the EULA. One is not.

So, the answer to "as long as you only use MQ when you are monitoring it you should be ok.. Right?" is no. You are not OK. You clearly are violating the EULA by using MQ to modify the software. And MQ modifies the software no matter what you do to it, this is how it works and lets us make our own commands, provide custom in-game windows, fix the CPU usage problem, etc. This isn't really open for debate, it's a very clear matter.

"On one hand they allow VR programs but on the other hand they dont allow third party software. " ... "Use of any third party program is a bannable offense." These are showing ignorance (sorry Mckorr), and possibly lack of reading comprehension if you actually read the EULA which most people havent, they just assume it says no third party software or we'll send the gestapo -no harm or insult meant by use of this word, so F-U-C-K you if you take offense-... because someone told them thats what it says.

So if you're still in school take "9. You may not use any third party software to modify the Software to change Game play." to your English teacher and say "What makes third party software prohibited by this statement?". You could also take it to your Math teacher, assuming they know their s-h-i-t with sets, and say "What three sets are defined by this statement, and which combinations of sets make up the software prohibited?".
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Post by Mckorr » Mon Dec 15, 2003 8:44 am

Lax wrote:sorry Mckorr
It wasn't ignorance, I just didn't feel like going into a long winded explanation :)

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Post by Indent » Tue Dec 16, 2003 11:19 am

Diverging from the thread's direction a little, but I'd like to point out that raising fishing as a first MQ project is a good choice. The chances of having something go wrong and getting yourself busted is minimal, there are lots of examples to start with, and you don't have to worry about too many things affecting the macro.

I like it because you can learn a lot from a 20-line program: the experiments that you normally are too impatient to do are easy here. You can learn how to access your inventory, push a skill button, auto-equip, check for nearby players - work on paranoia code (this, apparently the PoK-guy and the imbeciles running forge macros across the land right now haven't figured out yet...). You can easily learn arrays, variables, preprocessor directives, loops, if/thens, functions, and some of the funky syntax that goes with these things. The skills you learn from this silly macro let you begin to understand a Grimjack hunter, or a Plazmic code block.

Fishing is the dumbest thing in the game, but it made me learn a lot about macroquest. Remember it isn't the eqloft.com character that's valuable, it's the macro you made :)

/ramble off

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Post by Curious » Thu Dec 18, 2003 3:40 am

Sorry, I'm in an ignorant mood ... hoping somebody can enlighten me somewhere within the flames that are sure to follow.

I buy software, bring it home, install it, and run the program.

I could use a crack program to modify the software so it doesn't display the annoying SoE logos every time it starts up ... which is a violation of the EULA.

I could also run a program that modifies my pc's memory, affecting the way another program runs on my system. How does this violate the EULA?

The software I bought has been unchanged. The files installed on my system are the same files SoE wants on my system. They even check to make sure every time I start EQ up and they replace any software that has been corrupted.

Am I just playing stupid word games here? Or is software the files found on a disk, whereas programs are what run in memory? MQ2 doesn't effect my software, and effects my programs less than video drivers do.

I keep wondering why SoE would allow macroing only while not afk ... yet wouldn't allow the use of a macro program.
I think, therefore I am (or so I've been told)

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Post by Programmer » Thu Dec 18, 2003 9:53 am

It's been a while since I've actually read the EULA, but if you read through it, it should answer your questions (better than I can from memory).
I buy software, bring it home, install it, and run the program.
I haven't read up on this specific to EQ, but in almost all cases, nobody ever buys software. You buy the installation media, you buy the hard documentation, but you do not buy the software. You license the software. This is more than just splitting hairs; the license you purchase is restrictive. It defines what you can do with the software, and what you cannot do. Without such a license, for example, you could legally pirate the software.
I could also run a program that modifies my pc's memory, affecting the way another program runs on my system. How does this violate the EULA?
Search through the EULA for text similar to "Use of third party applications which modify game play". They don't say "though shalt not fuck with the files", they say "though shalt not modify game play". I'm no lawyer, but I think it'd be interesting to poder this... its possible that under their EULA, ShowEQ is not even a violation of the rules because it in no way modifes game play. It exposes information and that is all. MacroQuest, on the other hand, modifies game play in several ways. It fixes their bugs (Oh Nos!!!1!1!), it adds commands, etc. Another interesting point to ponder in the verbage... if you develop MacroQuest, or similar tools, you are not violating the EULA when you use them. No, I'm not on crack ;). If you are the developer, to you, MacroQuest is not 3rd party software. Party 1 is Sony, party 2 is the game player.