Moderator: MacroQuest Developers
~EULA6. We may terminate this Agreement (including your Software license and your Account) and/or suspend your Account immediately and without notice if you breach this Agreement or repeatedly infringe any third party intellectual property rights, or if we are unable to verify or authenticate any information you provide to us, or upon gameplay, chat or any player activity whatsoever which we, in our sole discretion, determine is inappropriate and/or in violation of the spirit of the Game as set forth in the Game player rules of conduct, which are posted at a hotlink at www.everquestlive.com. If we terminate this Agreement or suspend your Account under these circumstances, you will lose access to your Account for the duration of the suspension and/or the balance of any prepaid period without any refund. We may also terminate this Agreement if we decide, in our sole discretion, to discontinue offering the Game, in which case we may provide you with a prorated refund of any prepaid amounts.
9. You may not use any third party software to modify the Software to change Game play. You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators. You may not take any action which imposes an unreasonable or disproportionately large load on our infrastructure. You may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Game characters, items, coin or copyrighted material.

donations for this month's patches.
So obviously, log parsers dont fall into the category of modifying EQ. Voice software does not modify EQ. This isn't rocket science here. MQ modifies EQ. Two of the three types of software I just mentioned are safe to use according to the EULA. One is not.9. You may not use any third party software to modify the Software to change Game play. You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators. You may not take any action which imposes an unreasonable or disproportionately large load on our infrastructure. You may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Game characters, items, coin or copyrighted material.

I haven't read up on this specific to EQ, but in almost all cases, nobody ever buys software. You buy the installation media, you buy the hard documentation, but you do not buy the software. You license the software. This is more than just splitting hairs; the license you purchase is restrictive. It defines what you can do with the software, and what you cannot do. Without such a license, for example, you could legally pirate the software.I buy software, bring it home, install it, and run the program.
Search through the EULA for text similar to "Use of third party applications which modify game play". They don't say "though shalt not fuck with the files", they say "though shalt not modify game play". I'm no lawyer, but I think it'd be interesting to poder this... its possible that under their EULA, ShowEQ is not even a violation of the rules because it in no way modifes game play. It exposes information and that is all. MacroQuest, on the other hand, modifies game play in several ways. It fixes their bugs (Oh Nos!!!1!1!), it adds commands, etc. Another interesting point to ponder in the verbage... if you develop MacroQuest, or similar tools, you are not violating the EULA when you use them. No, I'm not on crackI could also run a program that modifies my pc's memory, affecting the way another program runs on my system. How does this violate the EULA?