http://macroquest2.com/main.php?p=download
Don't overwrite your old macroquest stuff, put this in a new directory!
Compile the entire solution. Plugins currently loaded by default are:
MQ2Labels (ui labels)
MQ2FPS (fps limiter)
MQ2Map (spawns on the map)
MQ2ItemDisplay (item display mods -- haste, item value, etc)
MQ2ChatWnd (the "chat window")
MQ2EQBugFix (fixes crash on camping related to Journal window)
To load or unload plugins while playing, use the /plugin command.
/plugin list
/plugin <name>
/plugin <name> unload
If you don't want to use the chat window plugin, you can use the default chat plugin (or both).
/plugin mq2chat
loads the default chat plugin
then you can
/plugin mq2chatwnd unload
and you're good to go.
Everything that works in normal macroquest should work in MQ2. The MQ2Telnet plugin is completed and ready for you to load (settings have changed, open MQ2Telnet.ini) -- it is not loaded by default.
NOTE: MQ2Telnet is rewritten and working.
Also, if you want the "/" command to do MacroQuest /who (it is EQ /who by default), try
/alias / /who. I left it default to EQ who on purpose, so EQ who isn't removed altogether if you're looking to spam your window or if you just prefer the normal who at times. /w is aliased to the MQ who already.
For any bug reports, etc please prefix your threads with MQ2:, ie:
MQ2: Crash to desktop
Compiling instructions
BEFORE COMPILING WITH ANY METHOD - Run MQ2Auth.exe (
NOTE: IF YOU ARE COMPILING FOR SOMEONE ELSE, THEY NEED TO RUN MQ2AUTH.EXE. THE FILES MQ2AUTH GENERATES ALLOWS MQ2 TO RUN ON THE COMPUTER IT IS GENERATED FROM. THE GENERATED FILES CAN ALLOW MULTIPLE PEOPLE TO RUN THE SAME COPY, SEE THE COMPILING FOR FRIENDS TOPICS)
Visual Studio 7 / .NET - Select "Release" configuration (should be already set), hit Build All. All DLLs and the MacroQuest2.exe will compile to the release directory.
Visual Studio 6 - Load the workspace. Set MQ2Main as active project. Hit Build MQ2Main.dll (F7). Now do Batch Build (under Build menu). Make sure everything in the batch build window that says "release" has a check by it. Click Build in the window. All should compile with no errors or warnings.