Extend ${Me} to include Feared/Silenced/Invulnerable

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watlol
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Extend ${Me} to include Feared/Silenced/Invulnerable

Post by watlol » Sat Oct 20, 2018 10:16 pm

I don't know if these can be added easily but I think it would help with macros to be able to do shit like ${Me.Silenced} to see if you can cast.

SwiftyMUSE
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Re: Extend ${Me} to include Feared/Silenced/Invulnerable

Post by SwiftyMUSE » Mon Dec 10, 2018 9:17 pm

any idea why the Rake debuff which slows movement speed isn't counting as ${Me.Snared} ?
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dont_know_at_all wrote:Gee, if only there was a way to correctly report a crash...

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Re: Extend ${Me} to include Feared/Silenced/Invulnerable

Post by SwiftyMUSE » Wed Dec 12, 2018 6:39 pm

I'm currently looking into the Snared issue, but will look at Feared/Silenced/Invulnerable when I have figured out Snared.
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dont_know_at_all wrote:Gee, if only there was a way to correctly report a crash...

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MacQ
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Re: Extend ${Me} to include Feared/Silenced/Invulnerable

Post by MacQ » Thu Dec 13, 2018 1:41 pm

Great suggestions. These different ${Me.xxx} conditions, if possible, would be fantastic.