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MQ2Melee

Posted: Tue Mar 21, 2017 1:17 am
by coty
Hi

Is there any way that i can disable target lock? I use kissassist run 5 toons. My main assist and tank at the same time I control, most of the time at least :). I've notice that after I pull one or more mobs its impossible for me to change target i've tried everything i could think of. Been searching forums but all i found was the stick target which isnt related to what i want.
Anything that i can add to my mq2melee ini maybe? Some help will be much appreciated.
Thanks :)

Re: MQ2Melee

Posted: Tue Mar 21, 2017 8:56 am
by warlock45
are the toons you are attempting to control running a macro?

Re: MQ2Melee

Posted: Tue Mar 21, 2017 9:42 am
by coty
Yes I run the macro on all of them. That's what keeps me from changing target when i try to on tank/MA. I know for sure its MQ2Melee, it is why i ask if there's something i can do to keep it from locking target.

Re: MQ2Melee

Posted: Tue Mar 21, 2017 10:08 am
by woobs
This is a script I use for my ModBot toons to force them to change targets to the Pullers target (I also have a slightly different one for toons with pets, to make the pets switch). Maybe you can get some ideas from it.

[Script-XSwitch7]
Commands=10
C1=/if (!{NetBots[{PullerName}].TargetID}) /return
C2=/varset ACMATarget {NetBots[{PullerName}].TargetID}
C3=/echo Switch => {Spawn[{ACMATarget}]} (#{ACMATarget})
C4=/squelch /melee reset
C5=/target id {ACMATarget}
C6=/g SWITCHING to << %t >>
C7=/delay 2
C8=/if ({Spawn[{ACMATarget}].Distance3D} > {ACLeash}) /return
C9=/stick id {ACMATarget}
C10=/attack on

Re: MQ2Melee

Posted: Tue Mar 21, 2017 5:20 pm
by kaen01
didnt you say uou run kisssassist on your toons?
it has a targetting feature where the team all try and assist the main assist. and the one you has as main assist will target whatever he is set to target via kissassist.

i run KA too, without mq2melee and i get the target locking too, and mq2melee if you only run that you can definately target something else.

youd have to figure out how to disable the target lock on the main asssist in kissassist.

Re: MQ2Melee

Posted: Tue Mar 21, 2017 8:57 pm
by warlock45
Optional Global INI File

MQ2Melee also has 3 global (not character specific) parameters that can be set in a second, optional INI file. MQ2Melee uses default values for these parameters unless it finds a file named MQ2Melee.ini that you created in the same directory. Here is an example of a MQ2Melee.ini file and a description of the parameters:

[Settings]
SpawnType=10
MeleeKeys=z
RangeKeys=x
Unless you have set up the said INI file, you can turn the plugin's melee or range attack on and off using the above listed keys.

The plugin itself does not have a target lock persay that I know of. You can run just the plugin, and it will only autoattack when told to. If you switch targets it will not switch back on it's own.

The plugin works in conjunction with MQ2MoveUtils to stick to the target. Depending on what stick commands you tell MQ2MoveUtils, it may follow something even if you change the targets.

Otherwise I think it may be your macro that is checking if you are on the correct target... and if not it retargets.

One way you can check this is to either "/end" the macro or use "/mqp" to pause the macro fully, then try switching targets during a fight.
---------------------

You may try asking in the KA boards about what other folks do to pause or do manual style things during operation.

Re: MQ2Melee

Posted: Tue Mar 21, 2017 11:06 pm
by coty
Hmm yes, if i tell in kissassist not to use mq2melee the target lock during combat stops, but the casting of skills and such stops too which is mostly why i run the macro to begin with. Also i dont have the auto attack on.

Re: MQ2Melee

Posted: Wed Mar 22, 2017 9:03 am
by kaen01
if you run ka manual, you need to turn on dps mode and buffmode and heal mode, there is in game commands to do so,

Code: Select all

/docommand  ${If[${DPSOn}==1,/dpson 0,/dpson 1]}

is my toggle i use in a social to turn dps on and off.
can do the same with buffson and healson etc.

Re: MQ2Melee

Posted: Wed Mar 22, 2017 10:02 am
by coty
Great! thanks, that's a quick easy fix for my needs. ^ ^

Re: MQ2Melee

Posted: Sun Jan 18, 2026 1:17 am
by xyilla

Re: MQ2Melee

Posted: Sun Jan 18, 2026 1:18 am
by xyilla