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auto frenzy
Posted: Mon Mar 12, 2007 1:49 pm
by Jinshu
I added
Code: Select all
||| ${Me.Class.Name.Equal["Berserker"]} ||
/if (${Me.AbilityReady[Frenzy]} && ${Target.ID}) /doability "Frenzy"
/if (${AutoDisarm} && ${Me.AbilityReady["Disarm"]} && (${Target.Distance} < 20)) /doability "Disarm"
}
}
having a problem with disarm not deactivating if nothing is targeted
Posted: Mon Mar 12, 2007 2:42 pm
by fearless
Jinshu-
WTH are you talking about?
Re: auto frenzy
Posted: Mon Mar 12, 2007 6:33 pm
by Yunto?
Jinshu wrote:I added
Code: Select all
||| ${Me.Class.Name.Equal["Berserker"]} ||
/if (${Me.AbilityReady[Frenzy]} && ${Target.ID}) /doability "Frenzy"
/if (${AutoDisarm} && ${Me.AbilityReady["Disarm"]} && (${Target.Distance} < 20)) /doability "Disarm"
}
}
having a problem with disarm not deactivating if nothing is targeted
If AutoDisarm and Disarm is ready and Null < 20 then Disarm.
Null is always < 20.
Posted: Mon Mar 12, 2007 6:54 pm
by di28889
What does this have to do with A UI?
U=User I=Interface
You Are in the wrong forum

Re: auto frenzy
Posted: Sun Aug 10, 2025 2:22 pm
by xyilla
Re: auto frenzy
Posted: Sun Aug 10, 2025 2:23 pm
by xyilla
Re: auto frenzy
Posted: Sun Aug 10, 2025 3:00 pm
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Re: auto frenzy
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Re: auto frenzy
Posted: Sun Aug 10, 2025 3:03 pm
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Re: auto frenzy
Posted: Sun Aug 10, 2025 3:04 pm
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Re: auto frenzy
Posted: Sun Aug 10, 2025 3:05 pm
by xyilla
Re: auto frenzy
Posted: Sun Aug 10, 2025 3:06 pm
by xyilla
Re: auto frenzy
Posted: Sun Aug 10, 2025 3:07 pm
by xyilla
Re: auto frenzy
Posted: Sun Aug 10, 2025 3:46 pm
by xyilla
Re: auto frenzy
Posted: Sun Aug 10, 2025 3:47 pm
by xyilla