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commands defaulting to isxeq
Posted: Thu Dec 01, 2005 4:43 pm
by echoism
I'm trying to use commands like /g for /gsay (eq commands), but with isxeq, those default to IS commands (i.e. Gamma).
Is there a way to not have IS commands trigger with / commands in game, or am I just missing something?
I'm only just starting to work with isxeq, and I"m very interested in it, but I don't like not being able to use /t, /g, etc.
Can someone point me in the right direction?
Posted: Thu Dec 01, 2005 5:12 pm
by onetimehero
/alias g gsay
Posted: Thu Dec 01, 2005 5:43 pm
by echoism
then I get a "Unknown command 'gsay'
I'm sure it something small that I'm missing, but its frustrating. heh
Posted: Thu Dec 01, 2005 5:48 pm
by echoism
ah, found it.
Code: Select all
/alias g EQExecute /gsay
/alias t EQExecute /tell
/alias time EQExecute /time
/alias r EQExecute /reply
will keep an eye out for other commands.
Posted: Thu Dec 01, 2005 10:41 pm
by Lax
This is actually the same as in MQ2 -- those same things default to MQ2 commands, but there are aliases made for MQ2.
Here's the full list, from MQ2CommandAPI.cpp
Code: Select all
AddAlias("/d","/duel");
AddAlias("/t","/tell");
AddAlias("/w","/who");
AddAlias("/a","/anonymous");
AddAlias("/ta","/tap");
AddAlias("/c","/consider");
AddAlias("/cha","/channel");
AddAlias("/f","/feedback");
AddAlias("/fa","/fastdrop");
AddAlias("/m","/msg");
AddAlias("/load","/loadspells");
AddAlias("/b","/bazaar");
AddAlias("/ba","/bazaar");
AddAlias("/g","/gsay");
AddAlias("/gu","/guildsay");
AddAlias("/key","/keys");
AddAlias("/r","/reply");
Note: I'll add these in ISXEQ cvs
Posted: Fri Dec 02, 2005 1:53 am
by echoism
Ah, thanks lax.