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Modified Warcraft UI

Posted: Fri Aug 19, 2005 11:42 am
by mclee
Added some features to Drakah's Fantastic Warcraft UI

Stole everything from others on this board. Want to say thanks to Gimp, Frequency and prolly some other's I can't remember atm whose UI's i used as examples.

Group Window:
Name changed to red when group member's are invis. Plus lvl,class, distance and direction.

Player Window:
Name changed to red when toon is invis. Plus mana and HP regen.

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <!-- Created by Drakah -->
  <TextureInfo item="drakah_wow_multigauge.tga">
    <Size>
      <CX>256</CX>
      <CY>256</CY>
    </Size>
  </TextureInfo>
  <TextureInfo item="drakah_wow_group_buttons.tga">
    <Size>
      <CX>256</CX>
      <CY>256</CY>
    </Size>
  </TextureInfo>
  <TextureInfo item="drakah_wow_group_tot.tga">
    <Size>
      <CX>256</CX>
      <CY>128</CY>
    </Size>
  </TextureInfo>
  <Ui2DAnimation item="GWGreen_gage">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>102</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="GWOrange_gage">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>68</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="GWYellow_gage">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>34</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="GWBrown_gage">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="GWRed_gage">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>136</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
      <Duration>125</Duration>
    </Frames>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>170</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
      <Duration>125</Duration>
    </Frames>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>204</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
      <Duration>125</Duration>
    </Frames>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>170</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
      <Duration>125</Duration>
    </Frames>
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>0</X>
        <Y>136</Y>
      </Location>
      <Size>
        <CX>140</CX>
        <CY>34</CY>
      </Size>
      <Duration>125</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_GroupBack01">
    <Frames>
      <Texture>drakah_wow_group_tot.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>152</CX>
        <CY>49</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="drakah_GroupBack01_Static">
    <ScreenID>drakah_GroupBack01_Static</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>-104</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <Animation>drakah_GroupBack01</Animation>
  </StaticAnimation>
  <Ui2DAnimation item="drakah_GroupBack01_01">
    <Frames>
      <Texture>drakah_wow_multigauge.tga</Texture>
      <Location>
        <X>221</X>
        <Y>222</Y>
      </Location>
      <Size>
        <CX>35</CX>
        <CY>34</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="drakah_GroupBack01_01_Static">
    <ScreenID>drakah_GroupBack01_01_Static</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>-98</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>34</CY>
    </Size>
    <Animation>drakah_GroupBack01_01</Animation>
  </StaticAnimation>
  <Ui2DAnimation item="drakah_GRP_PetHP_Back">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_group_tot.tga</Texture>
      <Location>
        <X>40</X>
        <Y>79</Y>
      </Location>
      <Size>
        <CX>111</CX>
        <CY>14</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_GRP_HPGaugeFill">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_group_tot.tga</Texture>
      <Location>
        <X>0</X>
        <Y>99</Y>
      </Location>
      <Size>
        <CX>100</CX>
        <CY>5</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_GRP_PetHPGaugeFill">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_group_tot.tga</Texture>
      <Location>
        <X>0</X>
        <Y>99</Y>
      </Location>
      <Size>
        <CX>100</CX>
        <CY>12</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_GRP_ToTHPGaugeFill">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_group_tot.tga</Texture>
      <Location>
        <X>0</X>
        <Y>99</Y>
      </Location>
      <Size>
        <CX>100</CX>
        <CY>22</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_DisbandButtonNormal">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>124</X>
        <Y>92</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_DisbandButtonHighlighted">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>124</X>
        <Y>115</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_DisbandButtonDisabled">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>124</X>
        <Y>138</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_DeclineButtonNormal">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>124</X>
        <Y>161</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_DeclineButtonHighlighted">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>124</X>
        <Y>184</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_DeclineButtonDisabled">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>124</X>
        <Y>207</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_FollowButtonNormal">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>0</X>
        <Y>161</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_FollowButtonHighlighted">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>0</X>
        <Y>184</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_FollowButtonDisabled">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>0</X>
        <Y>207</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_InviteButtonNormal">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>0</X>
        <Y>92</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_InviteButtonHighlighted">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>0</X>
        <Y>115</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_InviteButtonDisabled">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>0</X>
        <Y>138</Y>
      </Location>
      <Size>
        <CX>56</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_LFGButtonNormal">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>71</X>
        <Y>92</Y>
      </Location>
      <Size>
        <CX>16</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_LFGButtonHighlighted">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>71</X>
        <Y>115</Y>
      </Location>
      <Size>
        <CX>16</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_LFGButtonDisabled">
    <Frames>
      <Texture>drakah_wow_group_buttons.tga</Texture>
      <Location>
        <X>71</X>
        <Y>138</Y>
      </Location>
      <Size>
        <CX>16</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Label item="GW_GRP_Name0">
    <ScreenID>GW_GRP_Name0</ScreenID>
    <EQType>28</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>-100</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Target</Text>
  </Label>
  <Label item="GW_GRP_Name1">
    <ScreenID>GW_GRP_Name1</ScreenID>
    <EQType>1</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>-48</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F1</Text>
  </Label>
  <Label item="GW_GRP_Name1_BLK">
    <ScreenID>GW_GRP_Name1_BLK</ScreenID>
    <EQType>1</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>50</X>
      <Y>-47</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F1</Text>
  </Label>
  <Label item="GW_GRP_Name2">
    <ScreenID>GW_GRP_Name2</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[!${Group.Member[1].Invis},${Group.Member[1].Name},]}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>38</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F2</Text>
  </Label>
  <Label item="GW_GRP_Name3">
    <ScreenID>GW_GRP_Name3</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[!${Group.Member[2].Invis},${Group.Member[2].Name},]}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>90</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F3</Text>
  </Label>
  <Label item="GW_GRP_Name4">
    <ScreenID>GW_GRP_Name4</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[!${Group.Member[3].Invis},${Group.Member[3].Name},]}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>142</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F4</Text>
  </Label>
  <Label item="GW_GRP_Name5">
    <ScreenID>GW_GRP_Name5</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[!${Group.Member[4].Invis},${Group.Member[4].Name},]}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>194</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F5</Text>
  </Label>
  <Label item="GW_GRP_Name6">
    <ScreenID>GW_GRP_Name6</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[!${Group.Member[5].Invis},${Group.Member[5].Name},]}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>246</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F6</Text>
  </Label>
  <Label item="GW_GRP_Name2_Invis">
    <ScreenID>GW_GRP_Name2_Invis</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[${Group.Member[1].Invis},${Group.Member[1].Name},]} </TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>38</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F2</Text>
  </Label>
  <Label item="GW_GRP_Name3_Invis">
    <ScreenID>GW_GRP_Name3_Invis</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[${Group.Member[2].Invis},${Group.Member[2].Name},]} </TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>90</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F3</Text>
  </Label>
  <Label item="GW_GRP_Name4_Invis">
    <ScreenID>GW_GRP_Name4_Invis</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[${Group.Member[3].Invis},${Group.Member[3].Name},]} </TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>142</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F4</Text>
  </Label>
  <Label item="GW_GRP_Name5_Invis">
    <ScreenID>GW_GRP_Name5_Invis</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[${Group.Member[4].Invis},${Group.Member[4].Name},]} </TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>194</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F5</Text>
  </Label>
  <Label item="GW_GRP_Name6_Invis">
    <ScreenID>GW_GRP_Name6_Invis</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[${Group.Member[5].Invis},${Group.Member[5].Name},]} </TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>51</X>
      <Y>246</Y>
    </Location>
    <Size>
      <CX>89</CX>
      <CY>21</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>False</AlignCenter>
    <AlignRight>false</AlignRight>
    <Text>Player F6</Text>
  </Label>
  <Button item="GW_InviteButton">
    <ScreenID>InviteButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>12</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>56</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Select a player and click to invite into the group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>drakah_InviteButtonNormal</Normal>
      <Pressed>drakah_InviteButtonHighlighted</Pressed>
      <Flyby>drakah_InviteButtonHighlighted</Flyby>
      <Disabled>drakah_InviteButtonDisabled</Disabled>
      <PressedFlyby>drakah_InviteButtonHighlighted</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="GW_DisbandButton">
    <ScreenID>DisbandButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>86</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>56</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Click to disband your target from the group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>drakah_DisbandButtonNormal</Normal>
      <Pressed>drakah_DisbandButtonHighlighted</Pressed>
      <Flyby>drakah_DisbandButtonHighlighted</Flyby>
      <Disabled>drakah_DisbandButtonDisabled</Disabled>
      <PressedFlyby>drakah_DisbandButtonHighlighted</PressedFlyby>
    </ButtonDrawTemplate>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
  </Button>
  <Button item="GW_FollowButton">
    <ScreenID>FollowButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>12</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>56</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Accept an invitation to group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>drakah_FollowButtonNormal</Normal>
      <Pressed>drakah_FollowButtonHighlighted</Pressed>
      <Flyby>drakah_FollowButtonHighlighted</Flyby>
      <Disabled>drakah_FollowButtonDisabled</Disabled>
      <PressedFlyby>drakah_FollowButtonHighlighted</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>

Posted: Fri Aug 19, 2005 11:51 am
by mclee

Code: Select all

 <Button item="GW_DeclineButton">
    <ScreenID>DeclineButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>86</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>56</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Refuse an invtitation to group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>drakah_DeclineButtonNormal</Normal>
      <Pressed>drakah_DeclineButtonHighlighted</Pressed>
      <Flyby>drakah_DeclineButtonHighlighted</Flyby>
      <Disabled>drakah_DeclineButtonDisabled</Disabled>
      <PressedFlyby>drakah_DeclineButtonHighlighted</PressedFlyby>
    </ButtonDrawTemplate>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
  </Button>
  <Gauge item="GW_Gauge_Target">
    <ScreenID>GW_Gauge_Target</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>-103</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Target</Text>
    <TextOffsetY>4</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_Target_ToT">
    <ScreenID>TOTGauge0</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>-74</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>22</CY>
    </Size>
    <TextOffsetY>8</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>27</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_ToTHPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <Text>Target of Target</Text>
    <Font>2</Font>
    <TextOffsetX>2</TextOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_Target_ToT_BLK">
    <ScreenID>TOTGauge0_BLK</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>-74</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>22</CY>
    </Size>
    <TextOffsetY>9</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>27</EQType>
    <Text>Target of Target</Text>
    <Font>2</Font>
    <TextOffsetX>1</TextOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_Target_ToT_Back">
    <ScreenID>GW_Gauge_Target_ToT_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>-75</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>27</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F1">
    <ScreenID>GW_Gauge_F1</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>-51</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Player F1</Text>
    <TextOffsetY>-300</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F1_Back">
    <ScreenID>GW_Gauge_F1_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>-52</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <TextOffsetX>-200</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Background>drakah_GroupBack01</Background>
    </GaugeDrawTemplate>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
    <TextOffsetY>-300</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F1_Pet">
    <ScreenID>PetGauge0</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>-22</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>12</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_PetHPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F1_Pet_Back">
    <ScreenID>PetGauge0_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>-23</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F2">
    <ScreenID>GW_Gauge_F2</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Player F2</Text>
    <TextOffsetY>4</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F2_Back">
    <ScreenID>GW_Gauge_F2_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>34</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <TextOffsetX>-200</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Background>drakah_GroupBack01</Background>
    </GaugeDrawTemplate>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_F2_Pet">
    <ScreenID>PetGauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>64</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>12</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>17</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_PetHPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F2_Pet_Back">
    <ScreenID>GW_Gauge_F2_Pet_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>63</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>17</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F3">
    <ScreenID>GW_Gauge_F3</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>87</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Player F3</Text>
    <TextOffsetY>4</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F3_Back">
    <ScreenID>GW_Gauge_F3_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>86</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <TextOffsetX>-200</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Background>drakah_GroupBack01</Background>
    </GaugeDrawTemplate>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_F3_Pet">
    <ScreenID>PetGauge2</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>116</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>12</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>18</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_PetHPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F3_Pet_Back">
    <ScreenID>GW_Gauge_F3_Pet_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>115</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>18</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F4">
    <ScreenID>GW_Gauge_F4</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>139</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Player F4</Text>
    <TextOffsetY>4</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F4_Back">
    <ScreenID>GW_Gauge_F4_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>138</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <TextOffsetX>-200</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Background>drakah_GroupBack01</Background>
    </GaugeDrawTemplate>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_F4_Pet">
    <ScreenID>PetGauge3</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>168</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>12</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>19</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_PetHPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F4_Pet_Back">
    <ScreenID>GW_Gauge_F4_Pet_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>167</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>19</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F5">
    <ScreenID>GW_Gauge_F5</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>191</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Player F5</Text>
    <TextOffsetY>4</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F5_Back">
    <ScreenID>GW_Gauge_F5_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>190</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <TextOffsetX>-200</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Background>drakah_GroupBack01</Background>
    </GaugeDrawTemplate>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_F5_Pet">
    <ScreenID>PetGauge4</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>220</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>12</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>20</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_PetHPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F5_Pet_Back">
    <ScreenID>GW_Gauge_F5_Pet_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>219</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>20</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F6">
    <ScreenID>GW_Gauge_F6</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>243</Y>
    </Location>
    <Size>
      <CX>145</CX>
      <CY>27</CY>
    </Size>
    <TextOffsetX>47</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <GaugeOffsetY>21</GaugeOffsetY>
    <GaugeOffsetX>45</GaugeOffsetX>
    <Text>Player F6</Text>
    <TextOffsetY>4</TextOffsetY>
  </Gauge>
  <Gauge item="GW_Gauge_F6_Back">
    <ScreenID>GW_Gauge_F6_Back</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>242</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>49</CY>
    </Size>
    <TextOffsetX>-200</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Background>drakah_GroupBack01</Background>
    </GaugeDrawTemplate>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Gauge item="GW_Gauge_F6_Pet">
    <ScreenID>PetGauge5</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>48</X>
      <Y>272</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>12</CY>
    </Size>

Posted: Fri Aug 19, 2005 11:52 am
by mclee

Code: Select all

<TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>21</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_GRP_PetHPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge_F6_Pet_Back">
    <ScreenID>GW_Gauge_F6_Pet_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>271</Y>
    </Location>
    <Size>
      <CX>111</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>True</DrawLinesFill>
    <EQType>21</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_GRP_PetHP_Back</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="GW_HP_Target">
    <ScreenID>HP_Target</ScreenID>
    <EQType>29</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>80</X>
      <Y>-85</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPerc_Target">
    <ScreenID>HPPerc_Target</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>-84</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <EQType>29</EQType>
    <Font>1</Font>
  </Label>
  <Label item="GW_HP_Player">
    <ScreenID>HP_Player</ScreenID>
    <EQType>19</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>80</X>
      <Y>-33</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPerc_Player">
    <ScreenID>HPPerc_Player</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>-32</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <EQType>19</EQType>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPLabel1">
    <ScreenID>HPLabel1</ScreenID>
    <EQType>35</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>80</X>
      <Y>53</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPercLabel1">
    <ScreenID>HPPercLabel1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>54</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <EQType>35</EQType>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPLabel2">
    <ScreenID>HPLabel2</ScreenID>
    <EQType>36</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>80</X>
      <Y>105</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPercLabel2">
    <ScreenID>HPPercLabel2</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>106</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
    <EQType>36</EQType>
  </Label>
  <Label item="GW_HPLabel3">
    <ScreenID>HPLabel3</ScreenID>
    <EQType>37</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>80</X>
      <Y>157</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPercLabel3">
    <ScreenID>HPPercLabel3</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>158</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
    <EQType>37</EQType>
  </Label>
  <Label item="GW_HPLabel4">
    <ScreenID>HPLabel4</ScreenID>
    <EQType>38</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>80</X>
      <Y>209</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPercLabel4">
    <ScreenID>HPPercLabel4</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>210</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
    <EQType>38</EQType>
  </Label>
  <Label item="GW_HPLabel5">
    <ScreenID>HPLabel5</ScreenID>
    <EQType>39</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>81</X>
      <Y>261</Y>
    </Location>
    <Size>
      <CX>36</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
  </Label>
  <Label item="GW_HPPercLabel5">
    <ScreenID>HPPercLabel5</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>79</X>
      <Y>262</Y>
    </Location>
    <Size>
      <CX>37</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>1</Font>
    <EQType>39</EQType>
  </Label>
  <Gauge item="GW_drakah_gaugeHPG0">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>-98</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPO0">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>-98</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY0">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>-98</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB0">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>-98</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPG1">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>-46</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPO1">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>-46</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY1">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>-46</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB1">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>-46</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPG2">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>40</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPO2">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>40</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY2">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>40</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB2">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>40</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPG3">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPO3">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY3">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB3">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPG4">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>144</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPO4">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>144</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY4">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>144</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB4">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>144</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPG5">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>196</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>

Posted: Fri Aug 19, 2005 11:54 am
by mclee

Code: Select all

<Gauge item="GW_drakah_gaugeHPO5">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>196</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY5">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>196</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB5">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>196</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPG6">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-96</X>
      <Y>248</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>125</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Fill>GWGreen_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPO6">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-61</X>
      <Y>248</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>130</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Fill>GWOrange_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPY6">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-26</X>
      <Y>248</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </FillTint>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Fill>GWYellow_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_drakah_gaugeHPB6">
    <ScreenID>drakah_gauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>248</Y>
    </Location>
    <Size>
      <CX>140</CX>
      <CY>34</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Background>GWRed_gage</Background>
      <Fill>GWBrown_gage</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Button item="GW_LFGButton">
    <ScreenID>LFGButton</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>69</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>20</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <TooltipReference>Open LFG Window</TooltipReference>
    <ButtonDrawTemplate>
      <Normal>drakah_LFGButtonNormal</Normal>
      <Pressed>drakah_LFGButtonHighlighted</Pressed>
      <Flyby>drakah_LFGButtonHighlighted</Flyby>
      <Disabled>drakah_LFGButtonDisabled</Disabled>
      <PressedFlyby>drakah_LFGButtonHighlighted</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="GW_Unclickable">
    <ScreenID>GW_Unclickable</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>214</X>
      <Y>27</Y>
    </Location>
    <Size>
      <CX>99</CX>
      <CY>69</CY>
    </Size>
    <Style_Transparent>false</Style_Transparent>
    <Style_Checkbox>false</Style_Checkbox>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate />
  </Button>
  <Label item="Member5Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>105</X>
      <Y>275</Y>
    </Location>
    <TooltipReference>${Group.Member[5].Distance.Int}</TooltipReference>
  </Label>
  <Label item="Member4Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>105</X>
      <Y>223</Y>
    </Location>
    <TooltipReference>${Group.Member[4].Distance.Int}</TooltipReference>
  </Label>
  <Label item="Member3Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>105</X>
      <Y>171</Y>
    </Location>
    <TooltipReference>${Group.Member[3].Distance.Int}</TooltipReference>
  </Label>
  <Label item="Member2Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>105</X>
      <Y>119</Y>
    </Location>
    <TooltipReference>${Group.Member[2].Distance.Int}</TooltipReference>
  </Label>
  <Label item="Member1Distance">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>105</X>
      <Y>67</Y>
    </Location>
    <TooltipReference>${Group.Member[1].Distance.Int}</TooltipReference>
  </Label>
  <Label item="Member5Direction">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>77</X>
      <Y>275</Y>
    </Location>
    <TooltipReference>${Group.Member[5].Heading}</TooltipReference>
  </Label>
  <Label item="Member4Direction">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>77</X>
      <Y>223</Y>
    </Location>
    <TooltipReference>${Group.Member[4].Heading}</TooltipReference>
  </Label>
  <Label item="Member3Direction">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>77</X>
      <Y>171</Y>
    </Location>
    <TooltipReference>${Group.Member[3].Heading}</TooltipReference>
  </Label>
  <Label item="Member2Direction">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>77</X>
      <Y>119</Y>
    </Location>
    <TooltipReference>${Group.Member[2].Heading}</TooltipReference>
  </Label>
  <Label item="Member1Direction">
    <ScreenID>A_ScreenID</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <Size>
      <CX>45</CX>
      <CY>12</CY>
    </Size>
    <AlignRight>true</AlignRight>
    <Location>
      <X>77</X>
      <Y>67</Y>
    </Location>
    <TooltipReference>${Group.Member[1].Heading}</TooltipReference>
  </Label>
  <Label item="GW_Class1">
    <ScreenID>ClassLabel1</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[1].Class.ShortName}</TooltipReference>
    <TooltipReference>$spawn($group(1),class)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>112</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level1">
    <ScreenID>ClassLabel1</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[1].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>41</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>112</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_Class2">
    <ScreenID>ClassLabel2</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[2].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>119</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>135</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level2">
    <ScreenID>ClassLabel2</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[2].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>41</X>
      <Y>119</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>135</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_Class3">
    <ScreenID>ClassLabel3</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[3].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>171</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>157</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level3">
    <ScreenID>ClassLabel3</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[3].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>41</X>
      <Y>171</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>157</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_Class4">
    <ScreenID>ClassLabel4</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[4].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>223</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level4">
    <ScreenID>ClassLabel4</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[4].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>41</X>
      <Y>223</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_Class5">
    <ScreenID>ClassLabel5</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[5].Class.ShortName}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>275</Y>
    </Location>
    <Size>
      <CX>75</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_Level5">
    <ScreenID>ClassLabel5</ScreenID>
    <Font>1</Font>
    <EQType>9999</EQType>
    <TooltipReference>${Group.Member[5].Level}</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>41</X>
      <Y>275</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Screen item="GroupWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>78</Y>
    </Location>
    <Size>
      <CX>152</CX>
      <CY>295</CY>
    </Size>
    <Text>Group Window</Text>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>This is the party window.</TooltipReference>
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>GW_Unclickable</Pieces>
    <Pieces>GW_InviteButton</Pieces>
    <Pieces>GW_DisbandButton</Pieces>
    <Pieces>GW_FollowButton</Pieces>
    <Pieces>GW_DeclineButton</Pieces>
    <Pieces>GW_LFGButton</Pieces>
    <Pieces>drakah_GroupBack01_Static</Pieces>
    <Pieces>drakah_GroupBack01_01_Static</Pieces>
    <Pieces>GW_Gauge_F1_Back</Pieces>
    <Pieces>GW_Gauge_F2_Back</Pieces>
    <Pieces>GW_Gauge_F3_Back</Pieces>
    <Pieces>GW_Gauge_F4_Back</Pieces>
    <Pieces>GW_Gauge_F5_Back</Pieces>
    <Pieces>GW_Gauge_F6_Back</Pieces>
    <Pieces>GW_Gauge_Target</Pieces>
    <Pieces>GW_Gauge_F1</Pieces>
    <Pieces>GW_Gauge_F2</Pieces>
    <Pieces>GW_Gauge_F3</Pieces>
    <Pieces>GW_Gauge_F4</Pieces>
    <Pieces>GW_Gauge_F5</Pieces>
    <Pieces>GW_Gauge_F6</Pieces>
    <Pieces>GW_GRP_Name0</Pieces>
    <Pieces>GW_GRP_Name1_BLK</Pieces>
    <Pieces>GW_GRP_Name1</Pieces>
    <Pieces>GW_GRP_Name2</Pieces>
    <Pieces>GW_GRP_Name3</Pieces>
    <Pieces>GW_GRP_Name4</Pieces>
    <Pieces>GW_GRP_Name5</Pieces>
    <Pieces>GW_GRP_Name6</Pieces>
    <Pieces>GW_GRP_Name2_Invis</Pieces>
    <Pieces>GW_GRP_Name3_Invis</Pieces>
    <Pieces>GW_GRP_Name4_Invis</Pieces>
    <Pieces>GW_GRP_Name5_Invis</Pieces>
    <Pieces>GW_GRP_Name6_Invis</Pieces>
    <Pieces>GW_HPPerc_Target</Pieces>
    <Pieces>GW_HPPerc_Player</Pieces>
    <Pieces>GW_HPPercLabel1</Pieces>
    <Pieces>GW_HPPercLabel2</Pieces>
    <Pieces>GW_HPPercLabel3</Pieces>
    <Pieces>GW_HPPercLabel4</Pieces>
    <Pieces>GW_HPPercLabel5</Pieces>
    <Pieces>GW_HP_Target</Pieces>
    <Pieces>GW_HP_Player</Pieces>
    <Pieces>GW_HPLabel1</Pieces>
    <Pieces>GW_HPLabel2</Pieces>
    <Pieces>GW_HPLabel3</Pieces>
    <Pieces>GW_HPLabel4</Pieces>
    <Pieces>GW_HPLabel5</Pieces>
    <Pieces>GW_drakah_gaugeHPB0</Pieces>
    <Pieces>GW_drakah_gaugeHPY0</Pieces>
    <Pieces>GW_drakah_gaugeHPO0</Pieces>
    <Pieces>GW_drakah_gaugeHPG0</Pieces>
    <Pieces>GW_drakah_gaugeHPB1</Pieces>
    <Pieces>GW_drakah_gaugeHPY1</Pieces>
    <Pieces>GW_drakah_gaugeHPO1</Pieces>
    <Pieces>GW_drakah_gaugeHPG1</Pieces>
    <Pieces>GW_drakah_gaugeHPB2</Pieces>
    <Pieces>GW_drakah_gaugeHPY2</Pieces>
    <Pieces>GW_drakah_gaugeHPO2</Pieces>
    <Pieces>GW_drakah_gaugeHPG2</Pieces>
    <Pieces>GW_drakah_gaugeHPB3</Pieces>
    <Pieces>GW_drakah_gaugeHPY3</Pieces>
    <Pieces>GW_drakah_gaugeHPO3</Pieces>
    <Pieces>GW_drakah_gaugeHPG3</Pieces>
    <Pieces>GW_drakah_gaugeHPB4</Pieces>
    <Pieces>GW_drakah_gaugeHPY4</Pieces>
    <Pieces>GW_drakah_gaugeHPO4</Pieces>
    <Pieces>GW_drakah_gaugeHPG4</Pieces>
    <Pieces>GW_drakah_gaugeHPB5</Pieces>
    <Pieces>GW_drakah_gaugeHPY5</Pieces>
    <Pieces>GW_drakah_gaugeHPO5</Pieces>
    <Pieces>GW_drakah_gaugeHPG5</Pieces>
    <Pieces>GW_drakah_gaugeHPB6</Pieces>
    <Pieces>GW_drakah_gaugeHPY6</Pieces>
    <Pieces>GW_drakah_gaugeHPO6</Pieces>
    <Pieces>GW_drakah_gaugeHPG6</Pieces>
    <Pieces>GW_Gauge_Target_ToT_Back</Pieces>
    <Pieces>GW_Gauge_Target_ToT_BLK</Pieces>
    <Pieces>GW_Gauge_Target_ToT</Pieces>
    <Pieces>GW_Gauge_F1_Pet_Back</Pieces>
    <Pieces>GW_Gauge_F2_Pet_Back</Pieces>
    <Pieces>GW_Gauge_F3_Pet_Back</Pieces>
    <Pieces>GW_Gauge_F4_Pet_Back</Pieces>
    <Pieces>GW_Gauge_F5_Pet_Back</Pieces>
    <Pieces>GW_Gauge_F6_Pet_Back</Pieces>
    <Pieces>GW_Gauge_F1_Pet</Pieces>
    <Pieces>GW_Gauge_F2_Pet</Pieces>
    <Pieces>GW_Gauge_F3_Pet</Pieces>
    <Pieces>GW_Gauge_F4_Pet</Pieces>
    <Pieces>GW_Gauge_F5_Pet</Pieces>
    <Pieces>GW_Gauge_F6_Pet</Pieces>
    <Pieces>Member1Distance</Pieces>
    <Pieces>Member2Distance</Pieces>
    <Pieces>Member3Distance</Pieces>
    <Pieces>Member4Distance</Pieces>
    <Pieces>Member5Distance</Pieces>
    <Pieces>Member1Direction</Pieces>
    <Pieces>Member2Direction</Pieces>
    <Pieces>Member3Direction</Pieces>
    <Pieces>Member4Direction</Pieces>
    <Pieces>Member5Direction</Pieces>
    <Pieces>GW_Class1</Pieces>
    <Pieces>GW_Level1</Pieces>
    <Pieces>GW_Class2</Pieces>
    <Pieces>GW_Level2</Pieces>
    <Pieces>GW_Class3</Pieces>
    <Pieces>GW_Level3</Pieces>
    <Pieces>GW_Class4</Pieces>
    <Pieces>GW_Level4</Pieces>
    <Pieces>GW_Class5</Pieces>
    <Pieces>GW_Level5</Pieces>
  </Screen>
</XML>

Posted: Fri Aug 19, 2005 1:39 pm
by pasini
I use the wow one too. Going to try that out this evening.

Posted: Fri Aug 19, 2005 1:48 pm
by A_Druid_00
Good stuff, it's always nice to see newer members who actually give something back. Now, if only someone would put up a MQed Quartz!

Player Window

Posted: Sat Aug 20, 2005 3:12 pm
by mclee
Player window

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <!-- Created by Drakah -->
  <TextureInfo item="Player_Portrait.tga">
    <Size>
      <CX>64</CX>
      <CY>64</CY>
    </Size>
  </TextureInfo>
  <TextureInfo item="drakah_wow_player.tga">
    <Size>
      <CX>256</CX>
      <CY>256</CY>
    </Size>
  </TextureInfo>
  <Ui2DAnimation item="A_AttackIndicator">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>drakah_wow_player.tga</Texture>
      <Location>
        <X>0</X>
        <Y>128</Y>
      </Location>
      <Size>
        <CX>195</CX>
        <CY>64</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="A_AttackIndicatorAnim">
    <ScreenID>A_AttackIndicatorAnim</ScreenID>
    <Animation>A_AttackIndicator</Animation>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
  </StaticAnimation>
  <Ui2DAnimation item="drakah_PlayerPicture">
    <Frames>
      <Texture>Player_Portrait.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>64</CX>
        <CY>64</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_PlayerGaugeFill">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>Player_Portrait.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>64</CX>
        <CY>64</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_PlayerBack01">
    <Frames>
      <Texture>drakah_wow_player.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>195</CX>
        <CY>77</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_PlayerSmCircle_Anim">
    <Frames>
      <Texture>drakah_wow_player.tga</Texture>
      <Location>
        <X>215</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>31</CX>
        <CY>30</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="drakah_PlayerSmCircle">
    <ScreenID>drakah_PlayerSmCircle</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>1</X>
      <Y>46</Y>
    </Location>
    <Size>
      <CX>31</CX>
      <CY>30</CY>
    </Size>
    <Animation>drakah_PlayerSmCircle_Anim</Animation>
  </StaticAnimation>
  <!-- Start Stat Bars -->
  <Ui2DAnimation item="drakah_HPGaugeFill">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_player.tga</Texture>
      <Location>
        <X>22</X>
        <Y>222</Y>
      </Location>
      <Size>
        <CX>117</CX>
        <CY>9</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <!-- Start Pet Bars -->
  <Ui2DAnimation item="drakah_PLR_PetHPBack">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_player.tga</Texture>
      <Location>
        <X>0</X>
        <Y>242</Y>
      </Location>
      <Size>
        <CX>139</CX>
        <CY>14</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="drakah_PLR_PetHPFill">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>drakah_wow_player.tga</Texture>
      <Location>
        <X>6</X>
        <Y>232</Y>
      </Location>
      <Size>
        <CX>124</CX>
        <CY>9</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="drakah_PlayerPicture_Back">
    <ScreenID>drakah_PlayerPicture_Back</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>7</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>64</CX>
      <CY>64</CY>
    </Size>
    <Animation>drakah_PlayerPicture</Animation>
  </StaticAnimation>
  <StaticAnimation item="drakah_Player_Back1">
    <ScreenID>drakah_Player_Back1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>195</CX>
      <CY>77</CY>
    </Size>
    <Animation>drakah_PlayerBack01</Animation>
  </StaticAnimation>
  <Label item="PW_PlayerNumberHP">
    <ScreenID>PW_PlayerNumberHP</ScreenID>
    <EQType>70</EQType>
    <Font>5</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>108</Y>
    </Location>
    <Size>
      <CX>117</CX>
      <CY>17</CY>
    </Size>
    <Text>10000/10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  <Label item="PW_PlayerNumberHP2">
    <ScreenID>PW_PlayerNumberHP2</ScreenID>
    <EQType>70</EQType>
    <Font>4</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>229</X>
      <Y>109</Y>
    </Location>
    <Size>
      <CX>122</CX>
      <CY>14</CY>
    </Size>
    <Text>10000/10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  
  
  
  
  
  <Label item="PW_FirstName">
    <ScreenID>PW_FirstName</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[!${Me.Invis},${Me.Name},]}</TooltipReference>
    <Font>4</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>69</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>125</CX>
      <CY>20</CY>
    </Size>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
    <Text>Drakah</Text>
  </Label>
  
  <Label item="PW_FirstName_Invis">
    <ScreenID>PW_FirstName_Invis</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${If[${Me.Invis},${Me.Name},]}</TooltipReference>
    <Font>4</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>69</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>125</CX>
      <CY>20</CY>
    </Size>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
    <Text>Drakah</Text>
  </Label>
  
  
  <Label item="PW_FirstNameShadow">
    <ScreenID>PW_FirstNameShadow</ScreenID>
    <EQType>1</EQType>
    <Font>4</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>68</X>
      <Y>18</Y>
    </Location>
    <Size>
      <CX>125</CX>
      <CY>20</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
    <Text>Drakah</Text>
  </Label>
  <Label item="PW_PlayerLevelNum">
    <ScreenID>PW_PlayerLevelNum</ScreenID>
    <EQType>2</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>4</X>
      <Y>52</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>15</CY>
    </Size>
    <Text>65</Text>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  <Label item="PW_HPPercentBLK">
    <ScreenID>PW_HPPercentLabelBLK</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>116</X>
      <Y>34</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>14</CY>
    </Size>
    <EQType>19</EQType>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <Text>100</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  <Label item="PW_ManaPercent">
    <ScreenID>PW_ManaPercentLabel</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>117</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>14</CY>
    </Size>
    <EQType>20</EQType>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <Text>100</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  <Label item="PW_ManaPercentBLK">
    <ScreenID>PW_ManaPercentBLK</ScreenID>
    <EQType>20</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>116</X>
      <Y>45</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>14</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  <Gauge item="PW_Player_HP_Blank1">
    <ScreenID>PW_PlayerHP</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>57</X>
      <Y>16</Y>
    </Location>
    <Size>
      <CX>130</CX>
      <CY>28</CY>
    </Size>
    <TextOffsetX>-300</TextOffsetX>
    <GaugeOffsetY>32</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>210</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate />
    <TextOffsetY>0</TextOffsetY>
    <Font>3</Font>
  </Gauge>

Player Window-2

Posted: Sat Aug 20, 2005 3:22 pm
by mclee

Code: Select all

<Gauge item="PW_Player_HP_Blank2">
    <ScreenID>PW_PlayerHP</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-25</X>
      <Y>-27</Y>
    </Location>
    <Size>
      <CX>93</CX>
      <CY>92</CY>
    </Size>
    <TextOffsetX>-300</TextOffsetX>
    <GaugeOffsetY>32</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>210</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate />
    <TextOffsetY>0</TextOffsetY>
    <Font>3</Font>
  </Gauge>
  <Gauge item="PW_Gauge_Player_PetBack">
    <ScreenID>PW_Gauge_Player_Pet_Back</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>50</X>
      <Y>58</Y>
    </Location>
    <Size>
      <CX>139</CX>
      <CY>14</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Lines>drakah_PLR_PetHPBack</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="PW_CastingTime">
    <ScreenID>PW_CastGauge</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>7</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>64</CX>
      <CY>64</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>50</R>
      <G>100</G>
      <B>255</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>7</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_PlayerGaugeFill</Fill>
    </GaugeDrawTemplate>
    <TopAnchorOffset>0</TopAnchorOffset>
    <GaugeOffsetX>0</GaugeOffsetX>
  </Gauge>
  <Label item="Player_HPLabel">
    <ScreenID>HPLabel</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>117</X>
      <Y>33</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>14</CY>
    </Size>
    <EQType>19</EQType>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <Text>100</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <LeftAnchorToLeft>false</LeftAnchorToLeft>
  </Label>
  <Label item="Player_HPPercLabel">
    <ScreenID>HPPerLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>153</X>
      <Y>139</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Mana_Regen">
    <ScreenID>MQ_M_ManaRegen</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${Me.ManaRegen}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>193</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>14</CY>
    </Size>
    <Text>1234</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignLeft>true</AlignLeft>
  </Label>
  
  <Label item="HP_Regen">
    <ScreenID>MQ_H_HPRegen</ScreenID>
    <EQType>9999</EQType>
    <TooltipReference>${Me.HPRegen}</TooltipReference>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>193</X>
      <Y>33</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>14</CY>
    </Size>
    <Text>1234</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
      <Alpha>255</Alpha>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignLeft>true</AlignLeft>
  </Label>
  
  <Gauge item="Player_HP">
    <ScreenID>PlayerHP</ScreenID>
    <TextColor>
      <R>240</R>
      <G>193</G>
      <B>4</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>72</X>
      <Y>36</Y>
    </Location>
    <Size>
      <CX>117</CX>
      <CY>9</CY>
    </Size>
    <TextOffsetX>-300</TextOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>180</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
    <TextOffsetY>0</TextOffsetY>
    <Font>3</Font>
  </Gauge>
  <Gauge item="Pet_HP">
    <ScreenID>PetHP</ScreenID>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>56</X>
      <Y>58</Y>
    </Location>
    <Size>
      <CX>124</CX>
      <CY>9</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_PLR_PetHPFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="Player_Mana">
    <ScreenID>PlayerMana</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>72</X>
      <Y>47</Y>
    </Location>
    <Size>
      <CX>117</CX>
      <CY>9</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>0</G>
      <B>255</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>220</G>
      <B>220</B>
    </LinesFillTint>
    <EQType>2</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="Player_Fatigue">
    <ScreenID>PlayerFatigue</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>70</X>
      <Y>97</Y>
    </Location>
    <Size>
      <CX>117</CX>
      <CY>9</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>200</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <EQType>3</EQType>
    <GaugeDrawTemplate>
      <Fill>drakah_HPGaugeFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Screen item="PlayerWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>250</Y>
    </Location>
    <Size>
      <CX>210</CX>
      <CY>78</CY>
    </Size>
    <!--<Text>Target Window</Text>-->
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>drakah_PlayerPicture_Back</Pieces>
    <Pieces>PW_CastingTime</Pieces>
    <Pieces>drakah_Player_Back1</Pieces>
    <Pieces>PW_FirstNameShadow</Pieces>
    <Pieces>PW_FirstName</Pieces>
    <Pieces>PW_FirstName_Invis</Pieces>
    <Pieces>PW_Player_HP_Blank1</Pieces>
    <Pieces>PW_Player_HP_Blank2</Pieces>
    <Pieces>Player_HP</Pieces>
    <Pieces>PW_PlayerNumberHP2</Pieces>
    <Pieces>PW_PlayerNumberHP</Pieces>
    <Pieces>PW_Gauge_Player_PetBack</Pieces>
    <Pieces>Pet_HP</Pieces>
    <Pieces>PW_HPPercentBLK</Pieces>
    <Pieces>Player_Fatigue</Pieces>
    <Pieces>Player_Mana</Pieces>
    <Pieces>PW_ManaPercentBLK</Pieces>
    <Pieces>PW_ManaPercent</Pieces>
    <Pieces>drakah_PlayerSmCircle</Pieces>
    <Pieces>PW_PlayerLevelNum</Pieces>
    <Pieces>Player_HPLabel</Pieces>
    <Pieces>Player_HPPercLabel</Pieces>
    <Pieces>A_AttackIndicatorAnim</Pieces>
    <Pieces>Mana_Regen</Pieces>
    <Pieces>HP_Regen</Pieces>
    
  </Screen>
</XML>