Pause PC to near or GM caused FD
Posted: Thu Feb 10, 2005 5:29 pm
The following is not meant to be a stand-alone macro, but instead is meant for use in macros that watch for GMs as part of the check for GMs as well as checks for PCs that are too near, as some might want.
I hope someone finds this useful.
I hope someone finds this useful.
Code: Select all
#Turbo 40
Sub main
:Checkpoint
/echo checkpoint
/if ( ${NearestSpawn[2, pc radius 300].ID} ) /call Hold
/if ( ${Me.State.Equal[FEIGN]} ) /call FUCK
/delay 3s
/goto :Checkpoint
/return
Sub Hold
:Hold
/if (!${Me.Sitting}) /sit on
/delay 3s
/echo Hold in action
/if ( ${NearestSpawn[2, pc radius 300].ID} ) /goto :Hold
/return
Sub FUCK
/echo Fuck in action Begin
/delay 3s
/target clear
/beep
/beep
/beep
/if (!${Me.Standing}) /sit
/delay 13
/if (!${Me.Sitting}) /sit on
/afk back right back
/echo Fuck in action
/delay 900s | 15minutes
/echo Fuck in action END
/afk
/return