MQ2 Latest Release -- MQ2-20210915(Test).zip

General announcements relating to the modularized MacroQuest2 system.

Moderator: MacroQuest Developers

SwiftyMUSE
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MQ2-20060420.zip

Post by SwiftyMUSE » Thu Apr 20, 2006 11:11 pm

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19 Apr 2006 by dkaa, rswiders
- updated for 4/19 patch
- added spawn.IsNamed
- added personal tribute and radiant/ebon crystals to CHARINFO

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MQ2-20060420a.zip

Post by SwiftyMUSE » Fri Apr 21, 2006 12:25 am

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20 Apr 2006 by rswiders
- fix for isxeq compile issue

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dont_know_at_all
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MQ2-20060421.zip

Post by dont_know_at_all » Fri Apr 21, 2006 1:55 am

Fixed the file formatting.

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MQ2-20060421a.zip

Post by dont_know_at_all » Fri Apr 21, 2006 7:43 pm

Fixed AAs for chanters.

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MQ2-20060430.zip

Post by SwiftyMUSE » Sun Apr 30, 2006 5:33 pm

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30 Apr 2006 by rswiders
- added Me.TributeTimer, Me.RadiantCrystals, Me.EbonCrystals
- added Me.Shrouded, UseSkill, LoH/HT Ready (ieatacid)

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MQ2-20060430b.zip

Post by SwiftyMUSE » Sun Apr 30, 2006 8:04 pm

fixed issue with CCombatAbilityWnd... ok, really this time I believe.

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Post by SwiftyMUSE » Sun Jun 11, 2006 12:45 pm

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10 June 2006 by rswiders
- added Aura to spawn searches and mapfilter
- added spellradius to map for a second radius circle on the map

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Post by dont_know_at_all » Mon Jun 12, 2006 5:42 pm

Fixed the formatting.

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Post by SwiftyMUSE » Fri Jun 16, 2006 7:59 pm

Patched for 6/16 exe

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MQ2-20060628.zip

Post by SwiftyMUSE » Wed Jun 28, 2006 10:40 pm

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28 June 2006 by rswiders, ieatacid
- fix for 6/28 patch
- fix for gbInZone on initial load

27 June 2006 by ieatacid
- added bool Me.AutoFire

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MQ2-20060705.zip

Post by ieatacid » Wed Jul 05, 2006 6:35 pm

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5 July 2006 by ieatacid
- added Me.Language (ex. ${Me.Language[1]} returns "Common Tongue"; ${Me.Language[Common Tongue]} returns 1)
- fixed zoned.cfg to load properly after zoning, also .cfg files that use zone short names

29 June 2006 by ieatacid
- added int MacroQuest.ChatChannels (returns number of channels currently joined)
- added MacroQuest.ChatChannel (ex. ${MacroQuest.ChatChannel[MQChat]} returns true if the channel "MQChat" is joined (bool); ${MacroQuest.ChatChannel[1]} returns the name of chat channel 1 (string))

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Post by ieatacid » Tue Jul 18, 2006 10:33 pm

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18 July 2006 by Amadeus
- fixed for today's patch

17 July 2006 by ieatacid
- Added spell Me.Aura (this applies to your self-aura that is shown in the aura window)

13 July 2006 by ieatacid
- Added to item type: Evolving which has the following members
      ExpPct
      ExpOn
      Level
      MaxLevel
    Example: ${FindItem[some evolving item].Evolving.ExpPct} 
- Some UI struct fixes
- /windowstate now works without screwing up the UI state

8 July 2006 by Amadeus
- Updated ISXEQ to compile a bit better with Visual Studio 2005
- Added ISXEQ project/solution file(s) for Visual Studio 2005.
  1. Double-click on "MQ2Auth.exe" (duh)
  2. Open Visual Studio 2005
  3. Click on File->Open->Project/Solution ..and select "ISXEQ-VS2005"
  4. Build All.
  5. The DLL files will be built in a directory in your primary MQ folder 
     called "ISXEQ Release Files".  Simply move all of the DLL files from
     that directory to your /InnerSpace/Extensions directory.
  ** You will get a few warnings; however, if your library/headers are set  
     up correctly and the ISXDK is installed properly, you should be able
     to compile out-of-the-box.
- Updated the VS2003 solution file ("ISXEQ") to include only ISXEQ projects
  and disable compilation of ISXEQLegacy (since it is currently broken).
- Please note that these VS2005 project files are only for ISXEQ.  If you
  still use MQ2, you can ignore this.

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MQ2-20060720.zip

Post by dont_know_at_all » Thu Jul 20, 2006 4:07 am

-fixed the ITEMINFO size to prevent crashes

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Post by Amadeus » Sat Aug 05, 2006 2:50 am

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5 August 2006 by Amadeus
* Added a new member to the 'string' datatype.
  1. Replace[ToReplace,ReplaceWith]
     a. This member will return a string replacing every instance of
        'ToReplace' with 'ReplaceWith'.  It will work for both strings 
        and individual characters.  IT IS CASE SENSITIVE.   
     ~ Example: echo ${Me.Name.Replace["Amadeus","Maestro"]}
                echo ${Me.Name.Replace[",","."]}  
* Added a custom 'label' that you can put in your macros -- ":OnExit".
  Anything included after that label will be called whenever an /endmacro
  command is issued.  To use this feature, the label must be at the end 
  of your 'Sub Main' function and end with a /return.  Please note that 
  this is NOT required of macros, so no macros will have to be altered 
  unless you wish to take advantage of this feature.  (See my posting
  on the messageboards for an example of how to use this.)

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MQ2-20060825.zip

Post by dont_know_at_all » Fri Aug 25, 2006 3:27 am

25 Aug 2006 by dkaa
- duel->dual
- aura fix for when you don't have an aura

15 August 2006 by ieatacid
- Added Me.ActiveFavorCost


for ISXEQ:
25 Aug 2006 by DKAA
- doortarget, ${NearestDoor}, and ${Switch:Toggle} for ISXEQ
from onetimehero