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Posted: Sat Jun 04, 2005 9:04 am
by gimp
ok sorry for late reply:
funbot wrote:I have ClickyGauntletsOfBattle set to 0, but it is still casting the 30% haste.
i found a bug which caused this, next uploaded version will contain the fix
funbot wrote:I noticed that the clickies normally refresh themselves every minute, but sometimes during the raid, they would stop refreshing, not sure if itsdue to death or whatever.
if you look at the gimp_clickies.inc module you can see several clickies are just not refrshed if you are in a raid, because i felt they serve no use when you are raiding
funbot wrote:/assistma is working great, however sometimes, it just stops working. I am not sure if its after deaths, or changing MA, I couldn't get it to work, other then restarting the macro. That would fix it. Also, if the MA first selected a mob, I pressed /assistma, and then MA would switch, even if I would /assistma again, the mobs would not switch.
/assistma was bugged in the first version i uploaded here i remember. are you using the latest version?

Posted: Sat Jun 04, 2005 12:23 pm
by funbot
Thanks for the reply, with all the traffic in this thread, its easy to miss questions. :)

Here are the answers in order:

Great.

I see. Is it possible to add entries in the ini that toggle that?

Yes, I am.

Posted: Sat Jun 04, 2005 5:16 pm
by p00n
Is the AA section of anyone else's Inv window not showing AA's correctly? mine shows 0spent + 0unspent = 0 AA's

Posted: Sat Jun 04, 2005 5:46 pm
by eclipsed
my AA is showing correct

Posted: Sat Jun 04, 2005 10:03 pm
by funbot
Showing fine.

Posted: Sun Jun 19, 2005 8:28 pm
by DigitalMocking
duh question, fixed.

Posted: Sun Jun 19, 2005 8:33 pm
by DigitalMocking
p00n wrote:Is the AA section of anyone else's Inv window not showing AA's correctly? mine shows 0spent + 0unspent = 0 AA's
I just started using the UI today, and I have the same thing. I'm not running the macros or .inc files, that may be the issue.

Posted: Mon Jun 20, 2005 1:26 pm
by funbot
Actually regarding the aa's I am noticing the following issue. The total spent aas are short the DoN aas.

Posted: Tue Jun 21, 2005 11:42 am
by gimp
funbot wrote:Actually regarding the aa's I am noticing the following issue. The total spent aas are short the DoN aas.
There's no DoN aa's to "spend", so these dont count :)

Posted: Tue Jun 21, 2005 11:46 am
by gimp
DigitalMocking wrote:
p00n wrote:Is the AA section of anyone else's Inv window not showing AA's correctly? mine shows 0spent + 0unspent = 0 AA's
I just started using the UI today, and I have the same thing. I'm not running the macros or .inc files, that may be the issue.
this is a odd one. the inventory window XML is just displaying the ${Me.TotalAAs} and ${Me.SpentAAs} or what the variable names is again (am not at home to verify the names at the moment). this is not, at least directly a issue to krust i would guess. i have noticed some variables not working, or working from time to time in mq latley. for example ${Me.AmIGroupLeader} always seem to return false for me, i have to check by /if (${Me.ID} == ${Group.Leader.ID}, or something similar...), and for my warrior i noticed that code to see if Bazu Bellow is ready works perfectly one session, and the next session it's always false. maybe some eq data gets mapped wrongly into mq memory from time to time, i honestly don't know.

Posted: Mon Jun 27, 2005 10:06 pm
by Moeymoejoe
Anyone able to get vieable maps with this UI? Most of the ones i pull up, from mapfiend, have a lot of dark components so labels and walls are invisible.

Posted: Tue Jun 28, 2005 6:51 am
by gimp
make the map window a bit transparent

Posted: Tue Jun 28, 2005 3:12 pm
by gohan4
I think something is wrong with SOE on this one, even with default and some other UIs I have used it seems the map window won't do shit. On all 4 of my instances of EQ I was able to manipulate the map settings once. Not sure if something happened since then to make all 4 not work (seems very unlikly being 4 instances of EQ) or if SOE has messed somethting up.

2005.07.03 macro update

Posted: Sun Jul 03, 2005 6:06 am
by gimp
This version works with the new MQ2.
Every piece of the code havent been tested yet (runs fine here so far), please post here if some code generates errors.

Changes 2005.07.03:
* krust.mac:
* Fixed event handling when camping out, so script will no longer sometimes stand you up for having FM.

* gimp_buffrequests.inc:
* Added DontBuffWhenBusy=1 INI setting. If set it will not buff people who ask for buffs when you are busy.
* Minor bugfixes

* gimp_metabolism.inc:
* Don't try force feed when loot window is open

* gimp_debuffinfo.inc:
* Some more debuffs recognized

* gimp_consent.inc:
* Removed consent code. Use the new auto consent settings instead

* all code:
* Updated to not use the ${String} TLO

2005.07.04 macro update

Posted: Sun Jul 03, 2005 9:03 pm
by gimp
what's new:
* i forgot to include krust.mac in yesterday's update (if you upgraded by overwriting existing files, you should redownload this zip)
* a minor fix or 2