Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
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di28889
- a hill giant

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- Joined: Sat Jul 12, 2003 11:36 pm
Post
by di28889 » Tue Jul 10, 2007 8:42 pm
WizeOne wrote:hey di28889,
Is there any chance(or way) to make the item window look like the old one? this new item window blows.
Looks a bit hard to make it look like the old one! they now use a separate ID tags for every stat. If you guys have any Suggestions let me know.
So the stats will not auto streach from side to side anymore, It will ad more rows and columns as there are more stat space needed
NEW setup
Item Lore
Icon
IDW_ItemInfo# (1-12)
IDW_Row#Col1Stat (1-26)
IDW_Row#Col1Value (1-26)
IDW_Row#Col2Stat (1-26)
IDW_Row#Col2Value (1-26)
IDW_Row#Col3Stat (1-26)
IDW_Row#Col3Value (1-26)
IDW_Heroic# (1-13)
OLD setup
Item Description
Item Lore
Icon
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Scaring`
- a lesser mummy

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by Scaring` » Wed Jul 11, 2007 11:43 pm
Just an idea but maybe try and eliminate the "Modified" button by placing both sets of #'s in same window and using colors to distinguish between the two. Sounds like a pita and probably is, if its possbile, but the idea of having to press a button to switch between Modified and Non modified versions is annoying.
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di28889
- a hill giant

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Post
by di28889 » Mon Jul 16, 2007 12:31 am
Scaring` wrote:Just an idea but maybe try and eliminate the "Modified" button by placing both sets of #'s in same window and using colors to distinguish between the two. Sounds like a pita and probably is, if its possbile, but the idea of having to press a button to switch between Modified and Non modified versions is annoying.
Its all hard coded I don't know how to get around the code.
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TehWraith
- a lesser mummy

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by TehWraith » Mon Jul 16, 2007 2:26 am
Have FreqMod and Freq, then just load and save window positions, takes all of a couple seconds per window, once a month or less.
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splitNhalf
- decaying skeleton

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Post
by splitNhalf » Tue Aug 14, 2007 8:26 pm
I cannolt seem to get mine to work after the patch. Just figured I would post in case I am drugged(i am legally) lol. So I am sure others are having issues too.
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FearTheJourney
- orc pawn

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by FearTheJourney » Tue Aug 14, 2007 8:28 pm
You are not the only one. Man I have not seen the normal UI in years.
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maj021
- decaying skeleton

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Post
by maj021 » Tue Aug 14, 2007 8:37 pm
Code: Select all
[Tue Aug 14 19:23:03 2007] XML reference error! WindowDrawTemplate[12]:WDT_FiligreeThin[13] referenced but NEVER declared!
That's the error I'm seeing.
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Arune
- a hill giant

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Post
by Arune » Tue Aug 14, 2007 10:07 pm
The Animations file is only one of the problems.
Another, for alot of people, will be the EQUI_TCGStartupWnd.xml file.
It is using that Filigree template that breaks UI's every single damned time. So, of course, they even added a new version of it with this patch and stuck it in there, too ... WDT_FiligreeThin.
If you will copy that file to your custom folder ... open in Notepad or whatever ... change every instance of Filigree and FiligreeThin to Def ... and save it inside your custom folder (as an xml .. notepad tries to change it to txt, heh)
Then just reload your UI in-game. /load foldername 1
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splitNhalf
- decaying skeleton

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by splitNhalf » Tue Aug 14, 2007 10:51 pm
It is using that Filigree template that breaks UI's every single damned time. So, of course, they even added a new version of it with this patch and stuck it in there, too ... WDT_FiligreeThin.
If you will copy that file to your custom folder ... open in Notepad or whatever ... change every instance of Filigree and FiligreeThin to Def ... and save it inside your custom folder (as an xml .. notepad tries to change it to txt, heh)
Which specific file are you talking about? the Animations File or the EQUI_TCGStartupWnd.xml file
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splitNhalf
- decaying skeleton

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by splitNhalf » Tue Aug 14, 2007 11:24 pm
Hopefully Di28889 will have a fix soon. I won't even both loading the game without this UI. With or without MQ it is TOP NOTCH ui.
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Arune
- a hill giant

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by Arune » Tue Aug 14, 2007 11:28 pm
The new one.
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di28889
- a hill giant

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Post
by di28889 » Wed Aug 15, 2007 12:03 am
Freq_di28889.zip CLICK ME
NonMQUI
Updated for 8-14-07 patch
enjoy
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totalsat
- decaying skeleton

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by totalsat » Wed Aug 15, 2007 2:12 pm
didnt work for me either so I deleted the dir and then re extacted and it worked
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FearTheJourney
- orc pawn

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by FearTheJourney » Wed Aug 15, 2007 4:27 pm
I can second that. Thank you totalsat for the tip. Worked perfect.