OLD THREAD: krust (UI, macro & plugin)

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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Moeymoejoe
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Post by Moeymoejoe » Tue Feb 28, 2006 1:40 pm

gimp wrote:
Moeymoejoe wrote:Has anyone noticed a display bug where all characters past a certain poiint in a window (guild or any chat that i have seen so far) are not displayed? /loadskin fixes it.
some windows get messed up sometimes,think its just due to the sort of buggy ui implementation. resizing the windows seem to cause the eq ui to redraw the windows properly, if that is the same problem you mean
Once it happens, all characters in a window, beyond a certain number (i think) are not displayed at all. So the chat window will have top full to a certain point and bottom blank, same with guild window. I can resize the window to be smaller than the cutoff, or reload the UI.

I have never seen this before. Dont know if its a game, mq, or UI bug, but i saw somene else in the IRC channel mention it too yesterday.

OK i think this is something with this specific UI. Last time it happened reloading krust didnt fix it. Loading default UI fixed it.

Edit: This isnt caused by the UI.
http://www.macroquest2.com/phpBB2/viewforum.php?f=48
Last edited by Moeymoejoe on Sun Mar 05, 2006 1:36 am, edited 1 time in total.

Moeymoejoe
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Post by Moeymoejoe » Fri Mar 03, 2006 12:05 am

Performance issue:

There is something with the combat abilities window (alt-c) that is causing a big fps hit on my machine. Has anyone else noticed this?

Harden
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Post by Harden » Fri Mar 03, 2006 8:02 pm

the shrinkself command seems broke atm, I'll look into it some when I can, but it looks to me like it see's your height as already less then 3, and dosent shrink.


-Edit: Seems heights changed maybe? I'll do a little testing for heights. so far, I know Wood Elf's are max shrink at 1.87 height (current shrinkself looks for 3.5)
-Harden
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NFC
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Post by NFC » Fri Mar 03, 2006 9:26 pm

I've been shorter ever since the release of PoR. I didn't notice it really till I went to use the bank in the GH and realized I had to stand on a stool to reach the teller. As a DE I never had that before. Also, I don't have horse ears in my LOS anymore

Mahretep
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Crown Of Deceit?

Post by Mahretep » Sat Mar 04, 2006 1:11 pm

My cleric has the crown and has the following in the .ini yet when krust starts it never finds the crown and never clicks it either.

Code: Select all

Food=Iron Ration
Water=Fuzzlecutter Formula 5000
DontBuffGroupMembers=1
useClickyDS=1
useClickyResists=1
ClickyCrownOfDeceit=1
ClickyJboots=1
The Jboots work right just not the crown.

Thanks

Harden
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Post by Harden » Sat Mar 04, 2006 1:18 pm

I do believe you need to use ClickyIllusion like so:

Code: Select all

ClickyIllusion=Crown Of Deceit
and then use the /illusion command in game to toggle using the illusion on and off.

This is what I use for AoN and it works fine.
-Harden
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Mahretep
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Post by Mahretep » Sat Mar 04, 2006 1:45 pm

Yep that did it thanks much!!!

BTW is there a place to find all the /commands inn on place?

Like :
/rez /illusions /acceptrez /lootmycorpse etc.

If not mabe we should start one someplace

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Post by fearless » Sat Mar 04, 2006 8:41 pm

Mahretep wrote:Yep that did it thanks much!!!

BTW is there a place to find all the /commands inn on place?

Like :
/rez /illusions /acceptrez /lootmycorpse etc.

If not mabe we should start one someplace
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Harden
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Post by Harden » Sat Mar 04, 2006 8:41 pm

Not that I know off, other then looking at the code itself. A lot of the code has a Useage section before the code. Though it might be something worth doing. Maybe I could do that when I'm not busy for Gimp.
-Harden
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gimp
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Post by gimp » Sat Mar 04, 2006 9:30 pm

Mahretep wrote:Yep that did it thanks much!!!

BTW is there a place to find all the /commands inn on place?

Like :
/rez /illusions /acceptrez /lootmycorpse etc.

If not mabe we should start one someplace
read gimp_clickies.txt included in the macro zip for the slash commands installed by that module.

and in krust-CHANGES.txt the other slash commands are described in the change log but not really properly documented, im slack

also, as harden says the code is documented aswell, what slash commands modules expose are (should) be described in the source files

Harden
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Post by Harden » Sun Mar 05, 2006 12:03 pm

Ask and ye shall recieve. Gimp please add this to the readme or something.
  • Command: Description
    /ma: Makes your current target the MA. Assisted when using the /assistma command.
    /assistma: Assists your MA defined by /ma.
    /assist (/assisttarget): A better way to assist your target. (This is part of the plug-in.)
    /targetbyhp (/targethp): Target’s lowest HP PC within Based on HoTT or Group. Starting with you, if not 100%. (This is part of the plug-in.)
    /lootmycorpse: Does just that, will summon and loot your corpse. (part of /acceptrez)
    /acceptrez: Will auto accept the next rez cast on you, then loot after zoning, refresh clickies, and sit to med.
    /acceptinvite: Will accept the next group/raid invite you recieve. Type it twice to accept the next 2 invites, etc.
    /buffrequests: Toggles the Buff Requests on/off
    /clickies: Toggles clickies module on/off
    /mount: Finds and casts your mount, if you had one in your inventory when krust was started.
    /unmount (/dismount): Self Explanatory
    /shrinkself: Shrinks only yourself with the shrink clicky found during krust startup.
    /shrinkgroup: Shrinks your group members in range, with your shrink clicky found during startup (Debug: Will try to shrink others with Wand of Imperceptibility)
    /rez: Auto Equips your Cleric 1.0, and cast’s on your current target.
    /charge: Refreshes all pertinent clickies (Mana regen, Mana Pool, Resists, Overhaste, Atk)
    /makepulleritem: Clicks your puller item (ex: Ton Po's Mystical Pouch) 5 times (Default) Then auto inventories the Summoned items.
    /illusion: Toggles on/off the illusion clicky defined in the krust.ini
    /echo castlions: Will cast Lions Strength on all melee in the raid. (gimp_lions can be modified for any single target spell)
    /metabolism: Turns the auto eat/drink module (gimp_metabolism) on/off.
    /buffself (/echo buffself): Cast’s your self buffs as defined in the krust.ini file.
-Harden
I wanna be a Macro Writer when I grow up!

Harden
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Post by Harden » Sun Mar 05, 2006 12:26 pm

Changes for PoR for the mounts and Shrink command will be coming shortly, when Gimp gets time to update the zip. If you know of any other problems or bugs please post them.
-Harden
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NFC
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Post by NFC » Sun Mar 05, 2006 4:37 pm

I haven't looted a corpse with /autorez since PoR.

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gimp
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Post by gimp » Sun Mar 05, 2006 5:41 pm

NFC wrote:I haven't looted a corpse with /autorez since PoR.
That is because "You have entered zone." event no longer triggers with MQ2.
It's a reported bug, see this thread

aristocle
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Post by aristocle » Mon Mar 06, 2006 12:18 am

When you get around to fixing mac u need to change shaman reconized haste to tailsman of celerity with por release they changed name and now my war keeps self hasting cause krust dont reconize that he has haste