Razma wrote:Anwyay, I wanted to ask you a question. When I firsted loaded up my monk, the new UI seemed to take over hitting my Flying Kick key, and my gloves for Celes Tranquility. That was something I wasn't expecting so I thought it was pretty uber.
This worked for awhile, but now it doesn't seem to want to do it anymore.
monk code should work. i rewrote it a few weeks ago, and didnt mention in readme because i never mentioned the feature being there in the first place, and i didnt know people were using it. i made the code less intrusive, it used to auto-equip epic to click it, now it only clicks it if it is already equipped. if you dont want this feature, just equip other gloves.
for epic 1.0/ornate gloves to be clicked, you need to have em equipped and not have blocking buffs on you. here is the monk epic clicky code, it should serve as a better description of what it does than my 3 am rambling
Code: Select all
/if (!${Me.Buff["Spiritual Vigor"].ID} && !${Me.Buff["Spiritual Vitality"].ID} && !${Me.Buff["Vallon's Quickening"].ID} && !${Me.Buff["Speed of Vallon"].ID} && !${Me.Buff["Hastening of Salik"].ID} && !${Me.Buff["Speed of Salik"].ID}) {
|Stacking issues
/if (${Me.Buff["Celestial Tranquility"].Duration} < 2) {
/if (${InvSlot[hands].Item.Name.Equal["Celestial Fists"]}) {
/call Cast "Celestial Fists" item
}
/if (${InvSlot[hands].Item.Name.Equal["Gauntlets of Enlightenment"]}) {
/call Cast "Gauntlets of Enlightenment" item
}
}
}
monk auto kicks is still in there. you might need to modify it for your liking tho. open krust.mac and find
change to your liking
Razma wrote:Also, is there a way to display the experiance from the experiance tracking module in the player status bar. Maybe instead of showing mana on my monk it could show xp, and instead of end on my caster, show xp...
if you look a few pages back in this thread for posts from Moeymoejoe, he posted a pretty neat player window with xp bars built in. i choosed not to include that one in krust because i personally prefer xp bars on inventory window. but do what you like with krust, modify it to your liking :)
if you want the actual "4.30% XP" text to appear, you need to poke a bit with gimp_xptrack.inc. quickest way would be to make the Gained* variables global and just display the ones you want in the UI xml files[/code]
Razma wrote:
I'm a very newb programming and can figure some minor things out on my own, but I'm simply not sure how this one works, especially using UI variables from the macro being run.
in eq ui file you create a Label tag, make it EQType 9999 and then you add a TooltipReference tag with the macro variable to show. open EQUI_Inventory.xml from krust ui and search for the $ sign. see how to display variables there. the variables from gimp_xptrack.inc would be ${GainedXPPct} and such, after you made them global