Page 2 of 3

Posted: Thu Aug 19, 2004 2:45 pm
by Chill
aChallenged1 wrote:Now all we need is a database (INI) with all normal spell vendors and which spells they sell. Unless someone is really bored, I don't see this happening.
Not quite bored enough to go running around to all the spell vendors today, but was bored enough to write the macro to build the INI:

Code: Select all

moved
Code moved to SpellVendors.mac

PLEASE POST ALL INI FILES TO SpellVendors.mac NOT HERE

I will try to compile them in a few days and keep them up to date in the first 3 posts of that thread. (SpellVendors.mac, SpellVendors.ini, and SpellVendorList.ini)

Posted: Thu Aug 19, 2004 3:04 pm
by wardave
Bet it wouldnt be that hard to write a mac that runs around to merchants and opens the iventory and logs it all and then runs to the next one so on and so on. Saves it all in a ini file or something.

Posted: Thu Aug 19, 2004 3:10 pm
by missingfiles
chills nice macro there im gonna go traviling around tonight lol Ill post my inifile when I have a good ammount in it

Posted: Thu Aug 19, 2004 3:56 pm
by blueninja
Chill wrote:Not quite bored enough to go running around to all the spell vendors today, but was bored enough to write the macro to build the INI:
Good stuff. Added support for searching the ini files in the modified macro I posted.

Posted: Thu Aug 19, 2004 4:12 pm
by aChallenged1
OMFG, you guys are nuts. I didn't think anyone would start doing that. /LOL

You're all :twisted: :!: :!: :!:

I guess if you have multiple people looking up the info, it will get done eventually.

Never know what you're going to start with an offhand remark.

Posted: Thu Aug 19, 2004 4:22 pm
by blueninja
aChallenged1 wrote:OMFG, you guys are nuts. I didn't think anyone would start doing that. /LOL
Never underestimate the power of boredom :) ..

Posted: Thu Aug 19, 2004 4:24 pm
by aChallenged1
That was TWISTED, not nuts. Ya'll beyond nuts sonny.

/end my hijack

More Goodies

Posted: Fri Aug 20, 2004 4:21 pm
by BlackTooth
bah posted in wrong spot lol

Posted: Sat Oct 16, 2004 4:04 pm
by Night Hawk
How can this be updated for OoW spells?

Posted: Sat Oct 16, 2004 4:57 pm
by blueninja
You need to change

Code: Select all

/for x 1 to 5499 
to whatever the new spell max is..

Posted: Mon Oct 18, 2004 9:28 am
by Chill
All OOW spells are quested, as far as I know. Most through turning in runes to the dude in Dranik's Scar, but I know there are seperate port spell quests for druids and wizards.

There is no vendor info, so I guess I am wondering what would be the point?

Posted: Mon Oct 18, 2004 10:19 am
by Night Hawk
To see what spells you do or do not have already. Just easier than writting them down or going and looking em up at like allakhazam.

I tried downloading the Spell Log/Data from lucy, but it has colon's in the filenames making it so I cannot unzip it :P

And you say what's the point cause they're quested right? Well think about Planes of Power. I seem to remember you having to turn in runes to get spells :) (ok so they were spells thatwere droppable, too)

BuySpells function not working

Posted: Wed Dec 28, 2005 2:20 am
by Bigguy70
get following when trying to use:

DoCommand - Couldn't parse 'buyspells'

spellstobuy.mac@38 (Main(int LevelMin, int LevelMax:)else /if(${Levelmin}){


It lists spells I need fine, I open a spell vendor and type BuySpells in the MQ window and get the above message.

update??

Posted: Sun Oct 14, 2007 1:08 am
by king007
Anyone have an updated version of this macro?

Posted: Sun Oct 14, 2007 1:01 pm
by Canadian_Cowgirl
The TLO's are mucky. I have just been selecting the spell and hitting SHIFT Y manually. (Still faster/easier)

If I have a fit on enthusiasm I will look it over, its a nifty macro.

-C_CG.