DoubleBlah - Horizontal Buff Bar w/ Lable and time

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

theafkxper
a hill giant
a hill giant
Posts: 207
Joined: Sun Sep 08, 2002 6:41 pm

Post by theafkxper » Sun Mar 07, 2004 7:45 pm

and, any quick way to do this with normal icons?
(sorry, cant stand WC3, yuck!)

wow im stupid.. uses default if you dont have others installed.. lol
Last edited by theafkxper on Mon Apr 19, 2004 9:38 pm, edited 1 time in total.

User avatar
ieatacid
Developer
Developer
Posts: 2727
Joined: Wed Sep 03, 2003 7:44 pm

Post by ieatacid » Sat Apr 17, 2004 1:13 pm

Here it is using MQ2Data:

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Horizontal Buff Window by: Cairenn of E'ci -->
<!-- Tweaks and Modifications by: Remelio Gemweaver of Tarew Marr -->
<Ui2DAnimation item="A_FrameNull">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>180</X>
<Y>160</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<WindowDrawTemplate item="WDT_RoundedNoSides">
<Background>wnd_bg_light_rock.tga</Background>
<VSBTemplate>
<UpButton>
<Normal>A_VSBUpNormal</Normal>
<Pressed>A_VSBUpPressed</Pressed>
<Flyby>A_VSBUpFlyby</Flyby>
<Disabled>A_VSBUpDisabled</Disabled>
<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_VSBDownNormal</Normal>
<Pressed>A_VSBDownPressed</Pressed>
<Flyby>A_VSBDownFlyby</Flyby>
<Disabled>A_VSBDownDisabled</Disabled>
<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Top>A_VSBThumbTop</Top>
<Bottom>A_VSBThumbBottom</Bottom>
<Middle>A_VSBThumbMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Thumb>
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
<MiddleTint>
<Alpha>255</Alpha>
<R>128</R>
<G>128</G>
<B>128</B>
</MiddleTint>
</VSBTemplate>
<HSBTemplate>
<UpButton>
<Normal>A_HSBLeftNormal</Normal>
<Pressed>A_HSBLeftPressed</Pressed>
<Flyby>A_HSBLeftFlyby</Flyby>
<Disabled>A_HSBLeftDisabled</Disabled>
<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_HSBRightNormal</Normal>
<Pressed>A_HSBRightPressed</Pressed>
<Flyby>A_HSBRightFlyby</Flyby>
<Disabled>A_HSBRightDisabled</Disabled>
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Right>A_HSBThumbRight</Right>
<Left>A_HSBThumbLeft</Left>
<Middle>A_HSBThumbMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Thumb>
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
<MiddleTint>
<Alpha>255</Alpha>
<R>128</R>
<G>128</G>
<B>128</B>
</MiddleTint>
</HSBTemplate>
<CloseBox>
<Normal>A_CloseBtnNormal</Normal>
<Pressed>A_CloseBtnPressed</Pressed>
<Flyby>A_CloseBtnFlyby</Flyby>
<Disabled>A_CloseBtnDisabled</Disabled>
<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
</CloseBox>
<MinimizeBox>
<Normal>A_MinimizeBtnNormal</Normal>
<Pressed>A_MinimizeBtnPressed</Pressed>
<Flyby>A_MinimizeBtnFlyby</Flyby>
<Disabled>A_MinimizeBtnDisabled</Disabled>
<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
</MinimizeBox>
<TileBox>
<Normal>A_TileBtnNormal</Normal>
<Pressed>A_TileBtnPressed</Pressed>
<Flyby>A_TileBtnFlyby</Flyby>
<Disabled>A_TileBtnDisabled</Disabled>
<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
</TileBox>
<Border>
<TopLeft>A_RoundedFrameTopLeft</TopLeft>
<Top>A_RoundedFrameTop</Top>
<TopRight>A_RoundedFrameTopRight</TopRight>
<RightTop>A_FrameNull</RightTop>
<Right>A_FrameNull</Right>
<RightBottom>A_FrameNull</RightBottom>
<BottomRight>A_FrameNull</BottomRight>
<Bottom>A_FrameNull</Bottom>
<BottomLeft>A_FrameNull</BottomLeft>
<LeftTop>A_FrameNull</LeftTop>
<Left>A_FrameNull</Left>
<LeftBottom>A_FrameNull</LeftBottom>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Border>
<Titlebar>
<Right>A_RoundedFrameTitleRight</Right>
<Left>A_RoundedFrameTitleLeft</Left>
<Middle>A_RoundedFrameTitleMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Titlebar>
</WindowDrawTemplate>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>550</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B0Name">
<ScreenID>B0_Name</ScreenID>
<EQType>45</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>547</X>
<Y>50</Y>
</Location>
<Size>
<CX>35</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff0_Label">
<ScreenID>BW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[1].Duration.Time}</TooltipReference>
<Location>
<X>545</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>100</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<Text>Katta's Song of Sword Dancing</Text>
<TopAnchorToTop>false</TopAnchorToTop>
</Label>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>510</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
<TextColor>
<Alpha>255</Alpha>
</TextColor>
</Button>
<Label item="BW_B1Name">
<ScreenID>B1_Name</ScreenID>
<EQType>46</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>508</X>
<Y>50</Y>
</Location>
<Size>
<CX>35</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff1_Label">
<ScreenID>BW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[2].Duration.Time}</TooltipReference>
<Location>
<X>506</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>470</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B2Name">
<ScreenID>B2_Name</ScreenID>
<EQType>47</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>470</X>
<Y>50</Y>
</Location>
<Size>
<CX>35</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff2_Label">
<ScreenID>BW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[3].Duration.Time}</TooltipReference>
<Location>
<X>467</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>430</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B3Name">
<ScreenID>B3_Name</ScreenID>
<EQType>48</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>428</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff3_Label">
<ScreenID>BW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[4].Duration.Time}</TooltipReference>
<Location>
<X>428</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>390</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B4Name">
<ScreenID>B4_Name</ScreenID>
<EQType>49</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>389</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff4_Label">
<ScreenID>BW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[5].Duration.Time}</TooltipReference>
<Location>
<X>389</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>350</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B5Name">
<ScreenID>B5_Name</ScreenID>
<EQType>50</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>350</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff5_Label">
<ScreenID>BW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[6].Duration.Time}</TooltipReference>
<Location>
<X>350</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>310</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B6Name">
<ScreenID>B6_Name</ScreenID>
<EQType>51</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>311</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff6_Label">
<ScreenID>BW_Buff6_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[7].Duration.Time}</TooltipReference>
<Location>
<X>311</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>270</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B7Name">
<ScreenID>B7_Name</ScreenID>
<EQType>52</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>272</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff7_Label">
<ScreenID>BW_Buff7_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[8].Duration.Time}</TooltipReference>
<Location>
<X>272</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>230</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B8Name">
<ScreenID>B8_Name</ScreenID>
<EQType>53</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>233</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff8_Label">
<ScreenID>BW_Buff8_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[9].Duration.Time}</TooltipReference>
<Location>
<X>233</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>190</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B9Name">
<ScreenID>B9_Name</ScreenID>
<EQType>54</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>194</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff9_Label">
<ScreenID>BW_Buff9_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[10].Duration.Time}</TooltipReference>
<Location>
<X>194</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>150</X>
<Y>3</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B10Name">
<ScreenID>B10_Name</ScreenID>
<EQType>55</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>155</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff10_Label">
<ScreenID>BW_Buff10_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[11].Duration.Time}</TooltipReference>
<Location>
<X>155</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<LeftAnchorToLeft>True</LeftAnchorToLeft>
</Label>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>110</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B11Name">
<ScreenID>B11_Name</ScreenID>
<EQType>56</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>116</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff11_Label">
<ScreenID>BW_Buff11_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[12].Duration.Time}</TooltipReference>
<Location>
<X>116</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>75</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B12Name">
<ScreenID>B12_Name</ScreenID>
<EQType>57</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>77</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff12_Label">
<ScreenID>BW_Buff12_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[13].Duration.Time}</TooltipReference>
<Location>
<X>77</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>37</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B13Name">
<ScreenID>B13_Name</ScreenID>
<EQType>58</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>38</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff13_Label">
<ScreenID>BW_Buff13_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[14].Duration.Time}</TooltipReference>
<Location>
<X>38</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_B14Name">
<ScreenID>B14_Name</ScreenID>
<EQType>59</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>50</Y>
</Location>
<Size>
<CX>38</CX>
<CY>25</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="BW_Buff14_Label">
<ScreenID>BW_Buff14_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>0</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text>Buffs</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>20</Y>
</Location>
<Size>
<CX>585</CX>
<CY>102</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_RoundedNoSides</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff0_Label</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff1_Label</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff2_Label</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff3_Label</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff4_Label</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff5_Label</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff6_Label</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff7_Label</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff8_Label</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff9_Label</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff10_Label</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff11_Label</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff12_Label</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff13_Label</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff14_Label</Pieces>
<Pieces>BW_B0Name</Pieces>
<Pieces>BW_B1Name</Pieces>
<Pieces>BW_B2Name</Pieces>
<Pieces>BW_B3Name</Pieces>
<Pieces>BW_B4Name</Pieces>
<Pieces>BW_B5Name</Pieces>
<Pieces>BW_B6Name</Pieces>
<Pieces>BW_B7Name</Pieces>
<Pieces>BW_B8Name</Pieces>
<Pieces>BW_B9Name</Pieces>
<Pieces>BW_B10Name</Pieces>
<Pieces>BW_B11Name</Pieces>
<Pieces>BW_B12Name</Pieces>
<Pieces>BW_B13Name</Pieces>
<Pieces>BW_B14Name</Pieces>
</Screen>
</XML>
Last edited by ieatacid on Tue May 04, 2004 9:44 pm, edited 2 times in total.

User avatar
TheUnholy
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Posts: 269
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Post by TheUnholy » Wed Apr 21, 2004 5:59 pm

buff name / timer shows up blank to me. just shows icon with empty space under.

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TheUnholy
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Posts: 269
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Post by TheUnholy » Wed Apr 21, 2004 6:21 pm

...
Last edited by TheUnholy on Thu Oct 21, 2004 5:45 pm, edited 1 time in total.

Reverend
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Posts: 13
Joined: Sat Feb 21, 2004 12:27 pm

Post by Reverend » Sat Oct 02, 2004 12:25 pm

Would someone care to update this wonderful Horizontal Buff Bar?

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TheUnholy
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Post by TheUnholy » Sat Oct 02, 2004 6:14 pm

edit - see below for newer version.
Last edited by TheUnholy on Thu Dec 16, 2004 2:41 pm, edited 1 time in total.

|| Napolion ||
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Posts: 96
Joined: Sat Dec 28, 2002 7:45 am

Post by || Napolion || » Fri Oct 15, 2004 4:14 am

As I don't have OoW I have no need for the extra buffs slots, but EQ keep compling that my XML are not uptodate.

Thanks TheUnholy.
|| Napolion ||

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TheUnholy
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Post by TheUnholy » Thu Oct 21, 2004 5:48 pm

removed ss, sorry.
Last edited by TheUnholy on Thu Dec 16, 2004 2:41 pm, edited 1 time in total.

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KentyMac
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Noob XML Question

Post by KentyMac » Fri Oct 22, 2004 9:37 am

I've been using Frequency's UI and would love to incorporate this buff window but I'm not sure which file to replace or what to call the one I need to add. Could someone help a newbie out with how to alter the UI?

Thanks!
~KentyMac

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TheUnholy
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Post by TheUnholy » Fri Oct 22, 2004 3:45 pm

open the file called "EQUI_BuffWindow.xml" and replace the content with what I have posted, save, then reload UI. Use notepad to open it btw.

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TheUnholy
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Post by TheUnholy » Thu Dec 16, 2004 2:40 pm

Added numbers behind buff icon from 1-20 to help with quickly seeing how many buffs you have on.

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
<!-- Horizontal Buff Window by: Cairenn of E'ci --> 
<!-- Modifications by: DoubleBlah and TheUnholy -->  
  <Ui2DAnimation item="A_FrameNull"> 
    <Cycle>true</Cycle> 
    <Frames> 
      <Texture>window_pieces01.tga</Texture> 
      <Location> 
        <X>180</X> 
        <Y>160</Y> 
      </Location> 
      <Size> 
        <CX>0</CX> 
        <CY>0</CY> 
      </Size> 
      <Hotspot> 
        <X>0</X> 
        <Y>0</Y> 
      </Hotspot> 
      <Duration>1000</Duration> 
    </Frames> 
  </Ui2DAnimation> 
  <WindowDrawTemplate item="WDT_RoundedNoSides"> 
    <Background>wnd_bg_light_rock.tga</Background> 
    <VSBTemplate> 
      <UpButton> 
        <Normal>A_VSBUpNormal</Normal> 
        <Pressed>A_VSBUpPressed</Pressed> 
        <Flyby>A_VSBUpFlyby</Flyby> 
        <Disabled>A_VSBUpDisabled</Disabled> 
        <PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby> 
      </UpButton> 
      <DownButton> 
        <Normal>A_VSBDownNormal</Normal> 
        <Pressed>A_VSBDownPressed</Pressed> 
        <Flyby>A_VSBDownFlyby</Flyby> 
        <Disabled>A_VSBDownDisabled</Disabled> 
        <PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby> 
      </DownButton> 
      <Thumb> 
        <Top>A_VSBThumbTop</Top> 
        <Bottom>A_VSBThumbBottom</Bottom> 
        <Middle>A_VSBThumbMiddle</Middle> 
        <OverlapLeft>0</OverlapLeft> 
        <OverlapTop>0</OverlapTop> 
        <OverlapRight>0</OverlapRight> 
        <OverlapBottom>0</OverlapBottom> 
      </Thumb> 
      <MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
      <MiddleTint> 
        <Alpha>255</Alpha> 
        <R>128</R> 
        <G>128</G> 
        <B>128</B> 
      </MiddleTint> 
    </VSBTemplate> 
    <HSBTemplate> 
      <UpButton> 
        <Normal>A_HSBLeftNormal</Normal> 
        <Pressed>A_HSBLeftPressed</Pressed> 
        <Flyby>A_HSBLeftFlyby</Flyby> 
        <Disabled>A_HSBLeftDisabled</Disabled> 
        <PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby> 
      </UpButton> 
      <DownButton> 
        <Normal>A_HSBRightNormal</Normal> 
        <Pressed>A_HSBRightPressed</Pressed> 
        <Flyby>A_HSBRightFlyby</Flyby> 
        <Disabled>A_HSBRightDisabled</Disabled> 
        <PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby> 
      </DownButton> 
      <Thumb> 
        <Right>A_HSBThumbRight</Right> 
        <Left>A_HSBThumbLeft</Left> 
        <Middle>A_HSBThumbMiddle</Middle> 
        <OverlapLeft>0</OverlapLeft> 
        <OverlapTop>0</OverlapTop> 
        <OverlapRight>0</OverlapRight> 
        <OverlapBottom>0</OverlapBottom> 
      </Thumb> 
      <MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
      <MiddleTint> 
        <Alpha>255</Alpha> 
        <R>128</R> 
        <G>128</G> 
        <B>128</B> 
      </MiddleTint> 
    </HSBTemplate> 
    <CloseBox> 
      <Normal>A_CloseBtnNormal</Normal> 
      <Pressed>A_CloseBtnPressed</Pressed> 
      <Flyby>A_CloseBtnFlyby</Flyby> 
      <Disabled>A_CloseBtnDisabled</Disabled> 
      <PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby> 
    </CloseBox> 
    <MinimizeBox> 
      <Normal>A_MinimizeBtnNormal</Normal> 
      <Pressed>A_MinimizeBtnPressed</Pressed> 
      <Flyby>A_MinimizeBtnFlyby</Flyby> 
      <Disabled>A_MinimizeBtnDisabled</Disabled> 
      <PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby> 
    </MinimizeBox> 
    <TileBox> 
      <Normal>A_TileBtnNormal</Normal> 
      <Pressed>A_TileBtnPressed</Pressed> 
      <Flyby>A_TileBtnFlyby</Flyby> 
      <Disabled>A_TileBtnDisabled</Disabled> 
      <PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby> 
    </TileBox> 
    <Border> 
      <TopLeft>A_RoundedFrameTopLeft</TopLeft> 
      <Top>A_RoundedFrameTop</Top> 
      <TopRight>A_RoundedFrameTopRight</TopRight> 
      <RightTop>A_FrameNull</RightTop> 
      <Right>A_FrameNull</Right> 
      <RightBottom>A_FrameNull</RightBottom> 
      <BottomRight>A_FrameNull</BottomRight> 
      <Bottom>A_FrameNull</Bottom> 
      <BottomLeft>A_FrameNull</BottomLeft> 
      <LeftTop>A_FrameNull</LeftTop> 
      <Left>A_FrameNull</Left> 
      <LeftBottom>A_FrameNull</LeftBottom> 
      <OverlapLeft>0</OverlapLeft> 
      <OverlapTop>0</OverlapTop> 
      <OverlapRight>0</OverlapRight> 
      <OverlapBottom>0</OverlapBottom> 
    </Border> 
    <Titlebar> 
      <Right>A_RoundedFrameTitleRight</Right> 
      <Left>A_RoundedFrameTitleLeft</Left> 
      <Middle>A_RoundedFrameTitleMiddle</Middle> 
      <OverlapLeft>0</OverlapLeft> 
      <OverlapTop>0</OverlapTop> 
      <OverlapRight>0</OverlapRight> 
      <OverlapBottom>0</OverlapBottom> 
    </Titlebar> 
  </WindowDrawTemplate> 
	<Label item ="BW_Buff0_Place">
		<ScreenID>Buff0Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>763</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>1</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff0_Button"> 
    <ScreenID>Buff0</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>750</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff0_Label"> 
    <ScreenID>BW_Buff0_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[1]}]},${Me.Buff[1].Duration.Time} ${Me.Buff[1]},]}</TooltipReference> 
    <Location> 
      <X>745</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TopAnchorToTop>false</TopAnchorToTop> 
  </Label> 
	<Label item ="BW_Buff1_Place">
		<ScreenID>Buff1Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>724</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>2</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff1_Button"> 
    <ScreenID>Buff1</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>710</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
    <TextColor> 
      <Alpha>255</Alpha> 
    </TextColor> 
  </Button> 
  <Label item="BW_Buff1_Label"> 
    <ScreenID>BW_Buff1_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[2]}]},${Me.Buff[2].Duration.Time} ${Me.Buff[2]},]}</TooltipReference> 
    <Location> 
      <X>706</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
      <Alpha>255</Alpha> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff2_Place">
		<ScreenID>Buff2Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>685</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>3</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff2_Button"> 
    <ScreenID>Buff2</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>670</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff2_Label"> 
    <ScreenID>BW_Buff2_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[3]}]},${Me.Buff[3].Duration.Time} ${Me.Buff[3]},]}</TooltipReference> 
    <Location> 
      <X>667</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff3_Place">
		<ScreenID>Buff3Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>646</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>4</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff3_Button"> 
    <ScreenID>Buff3</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>630</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <!--<TooltipReference/> --> 
    <Style_Checkbox>false</Style_Checkbox> 
    <RadioGroup /> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff3_Label"> 
    <ScreenID>BW_Buff3_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[4]}]},${Me.Buff[4].Duration.Time} ${Me.Buff[4]},]}</TooltipReference> 
    <Location> 
      <X>628</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff4_Place">
		<ScreenID>Buff4Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>607</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>5</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff4_Button"> 
    <ScreenID>Buff4</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>590</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <TooltipReference /> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff4_Label"> 
    <ScreenID>BW_Buff4_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[5]}]},${Me.Buff[5].Duration.Time} ${Me.Buff[5]},]}</TooltipReference> 
    <Location> 
      <X>589</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff5_Place">
		<ScreenID>Buff5Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>568</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>6</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff5_Button"> 
    <ScreenID>Buff5</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>550</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff5_Label"> 
    <ScreenID>BW_Buff5_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[6]}]},${Me.Buff[6].Duration.Time} ${Me.Buff[6]},]}</TooltipReference> 
    <Location> 
      <X>550</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff6_Place">
		<ScreenID>Buff6Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>529</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>7</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff6_Button"> 
    <ScreenID>Buff6</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>510</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <TooltipReference /> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff6_Label"> 
    <ScreenID>BW_Buff6_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[7]}]},${Me.Buff[7].Duration.Time} ${Me.Buff[7]},]}</TooltipReference> 
    <Location> 
      <X>511</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff7_Place">
		<ScreenID>Buff7Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>490</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>8</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff7_Button"> 
    <ScreenID>Buff7</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>470</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff7_Label"> 
    <ScreenID>BW_Buff7_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[8]}]},${Me.Buff[8].Duration.Time} ${Me.Buff[8]},]}</TooltipReference> 
    <Location> 
      <X>472</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff8_Place">
		<ScreenID>Buff8Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>451</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>9</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff8_Button"> 
    <ScreenID>Buff8</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>430</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff8_Label"> 
    <ScreenID>BW_Buff8_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[9]}]},${Me.Buff[9].Duration.Time} ${Me.Buff[9]},]}</TooltipReference> 
    <Location> 
      <X>433</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff9_Place">
		<ScreenID>Buff9Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>412</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>10</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff9_Button"> 
    <ScreenID>Buff9</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>390</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff9_Label"> 
    <ScreenID>BW_Buff9_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[10]}]},${Me.Buff[10].Duration.Time} ${Me.Buff[10]},]}</TooltipReference> 
    <Location> 
      <X>394</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff10_Place">
		<ScreenID>Buff10Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>373</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>11</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff10_Button"> 
    <ScreenID>Buff10</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>350</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff10_Label"> 
    <ScreenID>BW_Buff10_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[11]}]},${Me.Buff[11].Duration.Time} ${Me.Buff[11]},]}</TooltipReference> 
    <Location> 
      <X>355</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
    <LeftAnchorToLeft>True</LeftAnchorToLeft> 
  </Label> 
	<Label item ="BW_Buff11_Place">
		<ScreenID>Buff11Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>334</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>12</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff11_Button"> 
    <ScreenID>Buff11</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>310</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff11_Label"> 
    <ScreenID>BW_Buff11_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[12]}]},${Me.Buff[12].Duration.Time} ${Me.Buff[12]},]}</TooltipReference> 
    <Location> 
      <X>316</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff12_Place">
		<ScreenID>Buff12Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>295</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>13</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff12_Button"> 
    <ScreenID>Buff12</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>275</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff12_Label"> 
    <ScreenID>BW_Buff12_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[13]}]},${Me.Buff[13].Duration.Time} ${Me.Buff[13]},]}</TooltipReference> 
    <Location> 
      <X>277</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff13_Place">
		<ScreenID>Buff13Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>256</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>14</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff13_Button"> 
    <ScreenID>Buff13</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>237</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff13_Label"> 
    <ScreenID>BW_Buff13_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[14]}]},${Me.Buff[14].Duration.Time} ${Me.Buff[14]},]}</TooltipReference> 
    <Location> 
      <X>238</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff14_Place">
		<ScreenID>Buff14Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>217</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>15</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
  <Button item="BW_Buff14_Button"> 
    <ScreenID>Buff14</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>200</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff14_Label"> 
    <ScreenID>BW_Buff14_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[15]}]},${Me.Buff[15].Duration.Time} ${Me.Buff[15]},]}</TooltipReference> 
    <Location> 
      <X>200</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff15_Place">
		<ScreenID>Buff15Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>178</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>16</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
<Button item="BW_Buff15_Button"> 
    <ScreenID>Buff15</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>160</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff15_Label"> 
    <ScreenID>BW_Buff15_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[16]}]},${Me.Buff[16].Duration.Time} ${Me.Buff[16]},]}</TooltipReference> 
    <Location> 
      <X>161</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff16_Place">
		<ScreenID>Buff16Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>139</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>17</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
<Button item="BW_Buff16_Button"> 
    <ScreenID>Buff16</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>120</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff16_Label"> 
    <ScreenID>BW_Buff16_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[17]}]},${Me.Buff[17].Duration.Time} ${Me.Buff[17]},]}</TooltipReference> 
    <Location> 
      <X>122</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff17_Place">
		<ScreenID>Buff17Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>100</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>18</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
<Button item="BW_Buff17_Button"> 
    <ScreenID>Buff17</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>80</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff17_Label"> 
    <ScreenID>BW_Buff17_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[18]}]},${Me.Buff[18].Duration.Time} ${Me.Buff[18]},]}</TooltipReference> 
    <Location> 
      <X>83</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff18_Place">
		<ScreenID>Buff18Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>61</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>19</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
<Button item="BW_Buff18_Button"> 
    <ScreenID>Buff18</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>40</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff18_Label"> 
    <ScreenID>BW_Buff18_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[19]}]},${Me.Buff[19].Duration.Time} ${Me.Buff[19]},]}</TooltipReference> 
    <Location> 
      <X>44</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
	<Label item ="BW_Buff19_Place">
		<ScreenID>Buff19Place</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>22</X>
			<Y>16</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>24</CY>
		</Size>
		<Text>20</Text>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
<Button item="BW_Buff19_Button"> 
    <ScreenID>Buff19</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>0</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>1</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Label item="BW_Buff19_Label"> 
    <ScreenID>BW_Buff19_Label</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[20]}]},${Me.Buff[20].Duration.Time} ${Me.Buff[20]},]}</TooltipReference> 
    <Location> 
      <X>5</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>100</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 


  <Screen item="BuffWindow"> 
    <!--<ScreenID/>--> 
    <Text>Buffs</Text> 
    <RelativePosition>false</RelativePosition> 
    <Location> 
      <X>0</X> 
      <Y>20</Y> 
    </Location> 
    <Size> 
      <CX>785</CX> 
      <CY>102</CY> 
    </Size> 
    <Style_Transparent>true</Style_Transparent> 
    <DrawTemplate>WDT_RoundedNoSides</DrawTemplate> 
    <Style_Titlebar>false</Style_Titlebar> 
    <Style_Closebox>false</Style_Closebox> 
    <Style_Minimizebox>false</Style_Minimizebox> 
    <Style_Border>true</Style_Border> 
    <Style_Sizable>false</Style_Sizable> 
    <Pieces>BW_Buff0_Place</Pieces>
    <Pieces>BW_Buff0_Button</Pieces> 
    <Pieces>BW_Buff0_Label</Pieces> 
    <Pieces>BW_Buff1_Place</Pieces>
    <Pieces>BW_Buff1_Button</Pieces> 
    <Pieces>BW_Buff1_Label</Pieces> 
    <Pieces>BW_Buff2_Place</Pieces>
    <Pieces>BW_Buff2_Button</Pieces> 
    <Pieces>BW_Buff2_Label</Pieces> 
    <Pieces>BW_Buff3_Place</Pieces>
    <Pieces>BW_Buff3_Button</Pieces> 
    <Pieces>BW_Buff3_Label</Pieces> 
    <Pieces>BW_Buff4_Place</Pieces>
    <Pieces>BW_Buff4_Button</Pieces> 
    <Pieces>BW_Buff4_Label</Pieces> 
    <Pieces>BW_Buff5_Place</Pieces>
    <Pieces>BW_Buff5_Button</Pieces> 
    <Pieces>BW_Buff5_Label</Pieces> 
    <Pieces>BW_Buff6_Place</Pieces>
    <Pieces>BW_Buff6_Button</Pieces> 
    <Pieces>BW_Buff6_Label</Pieces> 
    <Pieces>BW_Buff7_Place</Pieces>
    <Pieces>BW_Buff7_Button</Pieces> 
    <Pieces>BW_Buff7_Label</Pieces> 
    <Pieces>BW_Buff8_Place</Pieces>
    <Pieces>BW_Buff8_Button</Pieces> 
    <Pieces>BW_Buff8_Label</Pieces> 
    <Pieces>BW_Buff9_Place</Pieces>
    <Pieces>BW_Buff9_Button</Pieces> 
    <Pieces>BW_Buff9_Label</Pieces> 
    <Pieces>BW_Buff10_Place</Pieces>
    <Pieces>BW_Buff10_Button</Pieces> 
    <Pieces>BW_Buff10_Label</Pieces> 
    <Pieces>BW_Buff11_Place</Pieces>
    <Pieces>BW_Buff11_Button</Pieces> 
    <Pieces>BW_Buff11_Label</Pieces> 
    <Pieces>BW_Buff12_Place</Pieces>
    <Pieces>BW_Buff12_Button</Pieces> 
    <Pieces>BW_Buff12_Label</Pieces> 
    <Pieces>BW_Buff13_Place</Pieces>
    <Pieces>BW_Buff13_Button</Pieces> 
    <Pieces>BW_Buff13_Label</Pieces> 
    <Pieces>BW_Buff14_Place</Pieces>
    <Pieces>BW_Buff14_Button</Pieces> 
    <Pieces>BW_Buff14_Label</Pieces> 
    <Pieces>BW_Buff15_Place</Pieces>
    <Pieces>BW_Buff15_Button</Pieces> 
    <Pieces>BW_Buff15_Label</Pieces> 
    <Pieces>BW_Buff16_Place</Pieces>
    <Pieces>BW_Buff16_Button</Pieces> 
    <Pieces>BW_Buff16_Label</Pieces> 
    <Pieces>BW_Buff17_Place</Pieces>
    <Pieces>BW_Buff17_Button</Pieces> 
    <Pieces>BW_Buff17_Label</Pieces> 
    <Pieces>BW_Buff18_Place</Pieces>
    <Pieces>BW_Buff18_Button</Pieces> 
    <Pieces>BW_Buff18_Label</Pieces> 
    <Pieces>BW_Buff19_Place</Pieces>
    <Pieces>BW_Buff19_Button</Pieces> 
    <Pieces>BW_Buff19_Label</Pieces> 
  </Screen> 
</XML>