Moderator: MacroQuest Developers
Code: Select all
NS=3,700,38,255,0,0,~~~~ Named Spawns ~~~~
Spawn1=3,700,56,255,255,0,#1 ${If[${NearestSpawn[1,npc #]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #]},${NearestSpawn[1,npc #].Name},]}
Spawn2=3,700,68,255,255,0,#2 ${If[${NearestSpawn[2,npc #]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #]},${NearestSpawn[2,npc #].Name},]}
Spawn3=3,700,80,255,255,0,#3 ${If[${NearestSpawn[3,npc #]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #]},${NearestSpawn[3,npc #].Name},]}
Spawn4=3,700,92,255,255,0,#4 ${If[${NearestSpawn[4,npc #]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #]},${NearestSpawn[4,npc #].Name},]} Code: Select all
NS= 3,005,290,255,255,255,~~~~ Named Spawns ~~~
Spawn1= 3,005,300,255,255,000,${If[${Bool[${NearestSpawn[1,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[1,npc named].CleanName} (${NearestSpawn[1,npc named].HeadingTo}),No Named]}
Spawn2= 3,005,310,255,255,000,${If[${Bool[${NearestSpawn[2,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[2,npc named].CleanName} (${NearestSpawn[2,npc named].HeadingTo}),No Named]}
Spawn3= 3,005,320,255,255,000,${If[${Bool[${NearestSpawn[3,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[3,npc named].CleanName} (${NearestSpawn[3,npc named].HeadingTo}),No Named]}
Spawn4= 3,005,330,255,255,000,${If[${Bool[${NearestSpawn[4,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[4,npc named].CleanName} (${NearestSpawn[4,npc named].HeadingTo}),No Named]}
Spawn5= 3,005,340,255,255,000,${If[${Bool[${NearestSpawn[5,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[5,npc named].CleanName} (${NearestSpawn[5,npc named].HeadingTo}),No Named]}