Posted: Mon Dec 27, 2004 1:16 am
code is now too long for 2 posts
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Sub Event_HelpInfo
/varset lastevent Event_HelpInfo
/if (${verbosity}>=0) /${channel} --------=========(SKH Help)=========----------
/if (${verbosity}>=0) /${channel} /SKHhelp - Display this information!
/if (${verbosity}>=0) /${channel} /status - Display status of all SKH modes
/if (${verbosity}>=0) /${channel} /pause - Suspends the operations of SKH
/if (${verbosity}>=0) /${channel} /stopfight <%> - Set % of your health to stop attacking
/if (${verbosity}>=0) /${channel} /autostick - Toggle autosticking to NPCs SKHile attacking
/if (${verbosity}>=0) /${channel} /stickdist <range_target> <range_tank> - Set stick thresholds
/if (${verbosity}>=0) /${channel} /closeness <%> - Set % of max hit range SKHile autosticking
/if (${verbosity}>=0) /${channel} /dynclose - Toggle automatic real time closeness adjustments
/if (${verbosity}>=0) /${channel} /autoassist <main_assist> <%health> - Activate autoassist
/if (${verbosity}>=0) /${channel} /autoassist off - Disable autoassisting
/if (${verbosity}>=0) /${channel} /autoassist on - Turn on autoassist w/existing tank info
/if (${verbosity}>=0) /${channel} /mainassist <player> - Sets main assist to <player>
/if (${verbosity}>=0) /${channel} /secondassist <player> - Sets secondary assist to <player>
/if (${verbosity}>=0) /${channel} /thirdassist <player> - Sets third assist to <player>
/if (${verbosity}>=0) /${channel} /autosnare - Sets casting of ${Snare} ON|OFF|spell name
/if (${verbosity}>=0) /${channel} /autoToH - Sets casting ${Attackdebuff} ON|OFF|spell name
/if (${verbosity}>=0) /${channel} /autoToP - Setss casting ${AcDebuff} ON|OFF|spell name
/if (${verbosity}>=0) /${channel} /autoToD - Sets casting ${Terrorspell} ON|OFF|spell name
/if (${verbosity}>=0) /${channel} /autoSpear - Sets casting ${Spearspell} ON|OFF|spell name
/if (${verbosity}>=0) /${channel} /autoBIte - Sets casting ${Bite} ON|OFF|spell name hp
/if (${verbosity}>=0) /${channel} /dynaggro - Toggle dynamic management of assist health %
/if (${verbosity}>=0) /${channel} /leash <distance> - Activate leash with <distance> ft.
/if (${verbosity}>=0) /${channel} /leash <distance> <master> - Activate leash w/a master
/if (${verbosity}>=0) /${channel} /leash off - Disable leashing
/if (${verbosity}>=0) /${channel} /leashflex <%length> - Set leash flexibility
/if (${verbosity}>=0) /${channel} /drag <body1> <body2> ... <bodyN> - Drag corpses
/if (${verbosity}>=0) /${channel} /lootmycorpse - Loot your own corpse completely
/if (${verbosity}>=0) /${channel} /iset <itemalias> keepup|nokeepup <"Item Name"> - Item settings
/if (${verbosity}>=0) /${channel} /ibounce <itemalias> <"Spell Name"> - Add bounce-off spell
/if (${verbosity}>=0) /${channel} /iclick <itemalias> - Click cast item defined in <itemalias>
/if (${verbosity}>=0) /${channel} /autoninja <mode> [<range>] - Automatic NPC corpse looting
/if (${verbosity}>=0) /${channel} /autofollow [<name>] [<distance>] - Follow <name> at <distance>
/if (${verbosity}>=0) /${channel} /weaponswitch <weapon1> <"switch text"> <weapon2> - weapon swap
/if (${verbosity}>=0) /${channel} /targetswitch - Toggle autoswitching of targets in autoassist
/if (${verbosity}>=0) /${channel} /autodisc1 "Discipline Name"|ON|OFF <end%> <reuse> - Auto disc 1
/if (${verbosity}>=0) /${channel} /autodisc2 "Discipline Name"|ON|OFF <end%> <reuse> - Auto disc 2
/if (${verbosity}>=0) /${channel} /addmaster <name> - Add a master to remote control users
/if (${verbosity}>=0) /${channel} /remmaster <name> - Remove a master from remote control users
/return
Sub Event_StatInfo
/varset lastevent Event_StatInfo
/if (${verbosity}>=0) /${channel} -------=======(Current Status)=======--------
|- Check for the presense of MQ2MoveUtils plugin
/if (${Stick.Status.Length}) {
/varset useMU TRUE
/if (${verbosity}>=0) /${channel} ** MQ2MoveUtils ENABLED (Enhanced Movement ON)
} else {
/varset useMU FALSE
/if (${verbosity}>=0) /${channel} ** MQ2MoveUtils NOT FOUND (Enhanced Movement OFF)
}
/if (${verbosity}>=0) /${channel} ** Cease Combat: ${StopFightingHealth}% HP
/if (${verbosity}>=0) /${channel} ** Auto Stick: ${doStick}, Closeness${If[${doDynclose},[DYN],]}: ${closeness}% MaxRange
/if (${verbosity}>=0) /${channel} ** -- Range to Target: ${rngtarget} -- Range to Tank: ${rngtank}
/if (${verbosity}>=0) /${channel} ** Auto ${Snare}: ${doDD}, Auto ${Spear}: ${doSpear}
/if (${verbosity}>=0) /${channel} ** Auto ${Bite}: ${doBite}
/if (${verbosity}>=0) /${channel} ** Auto ${Acdebuff}: ${doToP}, Auto ${Attackdebuff}: ${doToH}
/if (${verbosity}>=0) /${channel} ** Auto ${Terror}: ${doToD}, Auto ${Voice}: ${doVoice} on ${Voicereciever}
/if (${verbosity}>=0) /${channel} ** Auto Taunt: ${doTaunt}
/if (${verbosity}>=0) /${channel} ** Auto Ninja: ${ninjamode}, Distance: ${ninjadist} ft.
/if (${verbosity}>=0) /${channel} ** Auto TargetSwitching: ${doTSwitch}
/if (${verbosity}>=0) /${channel} ** Auto Assist: ${doAutoassist}, Assist at ${assistpct}% HP
/if (${verbosity}>=0) /${channel} ** MA: ${firstassist}, SA: ${secondassist}, TA: ${thirdassist}
/if (${verbosity}>=0) /${channel} ** Leashing: ${doLeash} (${leashlength} ft.), Master: ${leashholder}, Flex: ${leashflex}
/if (${verbosity}>=0) /${channel} ** Auto Disc #1: ${doDisc1} -> ${disc1} / ${disc1reuse} mins - End: ${disc1end}%
/if (${verbosity}>=0) /${channel} ** Auto Disc #2: ${doDisc2} -> ${disc2} / ${disc2reuse} mins - End: ${disc2end}%
/if (${verbosity}>=0) /${channel} ** Dynamic Aggro Control: ${doDynaggro}
/if (${verbosity}>=0) /${channel} ** WeaponSwitching: ${doSwitch}, ${weapon1}->${weapon2} (${switchtext})
/if (${verbosity}>=0) /${channel} ** Authorized remote controllers:
/for i 1 to 20
/if (${Ini[SKHSettings.ini,Masters,Controller${i}].NotEqual[Nobody]}) /if (${verbosity}>=0) /${channel} ---- ${Ini[SKHSettings.ini,Masters,Controller${i}]} allowed...
/next i
/doevents flush
/return