Moderator: MacroQuest Developers
current mq2 and krust dont go along very well.Moe wrote:First of all Thank for all teh good work done.
When i first started useing Krust my "Fabled Shrunken Goblin Skull Earring" & "Fabled Journeyman's Boots" would automaticky get took out of bag put in slot & clicked, but not any more since 2 or 3 of the updates too krust. could my haveing um now "Augmented" make a difrence. all so since then i have a few other items that i would like to get automaticly clicked on too "Fearsome shield" & "Bracer of the hidden". i have tryed puting um in the "gimp_clickies.inc" but have broke it each & evry time. i would like to get some code to Copy & past or maby the items get added in too "gimp_clickies.inc" for the next relese. please let me know eather way, Thank you vary much
I have this same problemionsf wrote:With MQ2 running and Krust loaded I crash to desktop when casting a spell. I do not crash to destkop with Krust unless I have the new MQ2 running. I do not crash to desktop with the default UI and MQ2 running. I'm leaning towards the spell casting popup window.
I'm a real newb when it comes to UI coding atm.
I believe this issue falls under "current mq2 and krust dont go along very well."
Just a bug report type thing. I'm sure it was quickly noticed.
You know i was thinkinG that same thing my self.ionsf wrote:Need a beta tester for the new UI?
Code: Select all
EQUI_HotButtonWnd.xml: made compatible with DoDh, hotkey bar 2-4 works
EQUI_Inventory.xml: made compatible with DoDh, shows evolving items & shroud progression tabs
EQUI_CastingWindow.xml: shows ${Me.Casting.CastTime} for now, since ${Me.Casting.MyCastTime} crashes MQ. this is a temporarly fix