AYA UI Problem's

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

Riddlerr
a ghoul
a ghoul
Posts: 137
Joined: Sun May 23, 2004 10:40 am

AYA UI Problem's

Post by Riddlerr » Sun Jun 05, 2005 6:26 am

Ive searched the boards trying to see if this issue was ever brought up and i dont see it. so iam asking for your help.

I was attempting to try out a new ui. and aya cought my eye. only problem is that it does not want to load with MQ running. ive loaded it perfectly fine with out it. but it wont load with it. this is the spam that iam getting in the UIErrors.txt that EQ creates..

Code: Select all

UIErrorLog created at Sun Jun 05 03:10:47 2005
[Sun Jun 05 03:10:47 2005] Warning: file MQUI.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file SIDL.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_CharacterCreate.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_CharacterSelect.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_FacePick.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_BreathWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_NoteWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_OptionsWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_BookWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_CastingWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_AAWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_CursorAttachment.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_TrainWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_BankWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_QuantityWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_SkillsWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_SkillsSelectWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_MerchantWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_BazaarWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_TrackingWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_InspectWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_SocialEditWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_HelpWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_FeedbackWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_BugReportWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_BazaarSearchWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_ColorPickerWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_VideoModesWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_TextEntryWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_GemsGameWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_PlayerNotesWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_LoadskinWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_AlarmWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_RaidOptionsWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_FileSelectionWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_JournalNPCWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:47 2005] Warning: file EQUI_JournalCatWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_BodyTintWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_GroupSearchWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_MapViewWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_MapToolbarWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_EditLabelWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_GuildManagementWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TipWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_SystemInfoWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_AdventureRequestWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_AdventureLeaderboardWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_FindLocationWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_CombatAbilityWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_CombatSkillsSelectWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TradeskillWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_DynamicZoneWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TextMessageWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TributeBenefitWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TributeMasterWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_LeadershipWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_GmAttentionTextWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_LargeDialogWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TicketWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TicketCommentWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_GuildTributeMasterWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TaskSelectWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_AdvancedDisplayOptionsWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_TitleWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_VoiceMacroWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_PvPLeaderBoardWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_PvPStatsWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_PointMerchantWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_BarterWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_BarterMerchantWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_BarterSearchWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_MailWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_MailCompositionWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_MailAddressBookWindow.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_ServerListWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_LFGuildWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file EQUI_GuildBankWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file MQUI_DpsWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:48 2005] Warning: file MQUI_ButtonsWnd.xml not found in directory UIFiles\AYAUI750X\.  Attempting to use file from Default skin.
[Sun Jun 05 03:10:50 2005] XML reference error! Ui2DAnimation[6]:A_TabFrameTopLeft[429] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameTop[430] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameTopRight[431] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameRightTop[432] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameRight[433] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabRightBottom[434] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameLeftTop[435] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameLeft[436] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabLeftBottom[437] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameRightBottom[438] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameBottomRight[439] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameBottom[440] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameBottomLeft[441] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TabFrameLeftBottom[442] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RoundedFrameTitleRightChat[443] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RoundedFrameTitleLeftChat[444] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RoundedFrameTitleCenterChat[445] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerButtonNormal[446] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerScrollBarRight[447] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerScrollBarLeft[448] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:buff_bg01[449] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:buff_bg01Plus[450] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:PW_ATKDecal[451] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MiniBorder[452] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:targetbackground[453] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TW_PetGBack[454] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TW_HPDecal[455] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:SphereNewBack[456] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:GaugeNewBack[457] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:IW_Portrait[458] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Hori_SpellGem[459] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Hori_SpellGemL[460] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Hori_SpellGemR[461] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:CW_Gem#[462] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:EndDecal[463] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:EndNumDecal[464] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XpBackDecal[465] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:PW_STDecal[466] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:SW_Decal[467] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:HW_WTDecal[468] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerBase[469] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerBar0[470] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Compass_A_TimerGauge[471] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:aya_h5[472] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:aya_h10[473] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XP_Decal[474] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:AirDecal[475] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:AA_Decal[476] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:NumberBox[477] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:LAA_Decal[478] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RAA_Decal[479] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Back01[480] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Back02[481] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox[482] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inv_b[483] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inv_a[484] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dis_b[485] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dis_a[486] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Fol_b[487] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Fol_a[488] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dec_b[489] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Dec_a[490] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:FamaVolatLogo[491] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BtnNormal65[492] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BtnNormal130[493] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:LeftArrowNormal[494] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:LeftArrowPressed[495] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RightArrowNormal[496] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RightArrowPressed[497] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_BackNormal[498] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_BackPress[499] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PlayNormal[500] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PlayPress[501] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PauseNormal[502] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_PausePress[503] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_StopNormal[504] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_StopPress[505] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_NextNormal[506] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_NextPress[507] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Normal[508] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:MP_Press[509] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Playergauge100[510] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:RedSphere[511] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:YellowSphere[512] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:GreenSphere[513] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:TW_PetGFill[514] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeFill2[515] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeLines[516] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeLinesFill[517] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeBackground[518] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_TargetGaugeFill[519] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XpFill[520] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:XpLineFill[521] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox30[522] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox40[523] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox20[524] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_RecessedBox25[525] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inventorytab_a[526] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Inventorytab_b[527] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Statustab_a[528] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Statustab_b[529] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Rtab_a[530] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Rtab_b[531] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Gtab_a[532] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:Gtab_b[533] referenced but NEVER declared!
XML reference error! FrameTemplate[10]:FT_BlankTabBorder[7] referenced but NEVER declared!
XML reference error! FrameTemplate[10]:FT_BlankPageBorder[8] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_InnerNew[6] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_DefNew[7] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedChat[8] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedNew[9] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedTopTarget[10] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedNoTitleNew[11] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[12]:WDT_RoundedTop[12] referenced but NEVER declared!
XML reference error! SliderDrawTemplate[13]:AYA_VolumeSlider[1] referenced but NEVER declared!
XML reference error! ScreenPiece[14]:Compass_TimerScrollArea[0] referenced but NEVER declared!

[Sun Jun 05 03:10:50 2005] Error validating symbol table.
[Sun Jun 05 03:10:50 2005] Error loading skin: loading default skin instead.
any help with this will be very nice. i know the first half if the crap is just cause its not in the aya folder so its loading from default. but from the line ..XML reference error! Ui2DAnimation[6]:A_TabFrameTop[430] referenced but NEVER declared!
down. is what is crashing it to default.
It’s a scientific fact that light travels faster than sound, this is why most people appear to be bright before you hear them speak.

Everdead
a lesser mummy
a lesser mummy
Posts: 70
Joined: Wed Feb 16, 2005 4:02 pm

Post by Everdead » Sun Jun 05, 2005 1:37 pm

You go through and do all those changes that were listed on the EQinterface forums?

mponthepc
a lesser mummy
a lesser mummy
Posts: 37
Joined: Sun Mar 06, 2005 1:01 pm

AYA Updated

Post by mponthepc » Wed Jul 06, 2005 11:47 am

Get the very latest version of AYA as of this post it was updated 6/30. If you want to add MQ functionality, I have added a few pieces that were updated with some target and group information. I'm sure you can find endless examples of different additional types here as well, and just copy paste, as you can tell I have ;).

EQUI_TargetWindow.xml

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
  <StaticAnimation item="TW_MiniBorder"> 
    <ScreenID>TargetMiniBorder</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>64</X> 
      <Y>28</Y> 
    </Location> 
    <Size> 
      <CX>26</CX> 
      <CY>14</CY> 
    </Size> 
    <Animation>MiniBorder</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="TW_TargetBackGround"> 
    <ScreenID>TargetBackGround</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>105</X> 
      <Y>2</Y> 
    </Location> 
    <Size> 
      <CX>427</CX> 
      <CY>40</CY> 
    </Size> 
    <Animation>targetbackground</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="TW_PetGaugeBackGround"> 
    <ScreenID>PetGaugeBackGround</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>2</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>60</CX> 
      <CY>5</CY> 
    </Size> 
    <Animation>TW_PetGBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="TW_HPDecalGround"> 
    <ScreenID>TW_HPDecalGround</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>533</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>194</CX> 
      <CY>42</CY> 
    </Size> 
    <Animation>TW_HPDecal</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Sphere_bg01"> 
    <ScreenID>A_Sphere_bg01</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-2</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>80</CX> 
      <CY>19</CY> 
    </Size> 
    <Animation>SphereNewBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Gauge_bg01"> 
    <ScreenID>A_Gauge_bg01</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>631</X> 
      <Y>-81</Y> 
    </Location> 
    <Size> 
      <CX>123</CX> 
      <CY>25</CY> 
    </Size> 
    <Animation>GaugeNewBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Gauge_bg02"> 
    <ScreenID>A_Gauge_bg02</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>587</X> 
      <Y>8</Y> 
    </Location> 
    <Size> 
      <CX>123</CX> 
      <CY>25</CY> 
    </Size> 
    <Animation>GaugeNewBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Gauge_bg03"> 
    <ScreenID>A_Gauge_bg03</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>457</X> 
      <Y>8</Y> 
    </Location> 
    <Size> 
      <CX>123</CX> 
      <CY>25</CY> 
    </Size> 
    <Animation>GaugeNewBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Gauge_bg04"> 
    <ScreenID>A_Gauge_bg04</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>328</X> 
      <Y>8</Y> 
    </Location> 
    <Size> 
      <CX>123</CX> 
      <CY>25</CY> 
    </Size> 
    <Animation>GaugeNewBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Gauge_bg05"> 
    <ScreenID>A_Gauge_bg05</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>197</X> 
      <Y>8</Y> 
    </Location> 
    <Size> 
      <CX>123</CX> 
      <CY>25</CY> 
    </Size> 
    <Animation>GaugeNewBack</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="A_Gauge_bg06"> 
    <ScreenID>A_Gauge_bg06</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>67</X> 
      <Y>8</Y> 
    </Location> 
    <Size> 
      <CX>123</CX> 
      <CY>25</CY> 
    </Size> 
    <Animation>GaugeNewBack</Animation> 
  </StaticAnimation> 
  <Gauge item="TW_SphereOneY"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>1</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-10</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>235</R> 
      <G>232</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>11</EQType> 
    <GaugeDrawTemplate> 
      <Background>RedSphere</Background> 
      <Fill>YellowSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereOneG"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-1</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-20</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>0</R> 
      <G>200</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>11</EQType> 
    <GaugeDrawTemplate> 
      <Fill>GreenSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereTwoY"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>16</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-10</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>235</R> 
      <G>232</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>12</EQType> 
    <GaugeDrawTemplate> 
      <Background>RedSphere</Background> 
      <Fill>YellowSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereTwoG"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>14</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-20</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>0</R> 
      <G>200</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>12</EQType> 
    <GaugeDrawTemplate> 
      <Fill>GreenSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereThreeY"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>31</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-10</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>235</R> 
      <G>232</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>13</EQType> 
    <GaugeDrawTemplate> 
      <Background>RedSphere</Background> 
      <Fill>YellowSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereThreeG"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>29</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-20</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>0</R> 
      <G>200</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>13</EQType> 
    <GaugeDrawTemplate> 
      <Fill>GreenSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereFourY"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>46</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-10</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>235</R> 
      <G>232</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>14</EQType> 
    <GaugeDrawTemplate> 
      <Background>RedSphere</Background> 
      <Fill>YellowSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereFourG"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>44</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-20</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>0</R> 
      <G>200</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>14</EQType> 
    <GaugeDrawTemplate> 
      <Fill>GreenSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereFiveY"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>61</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-10</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>235</R> 
      <G>232</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>15</EQType> 
    <GaugeDrawTemplate> 
      <Background>RedSphere</Background> 
      <Fill>YellowSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="TW_SphereFiveG"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>59</X> 
      <Y>6</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-20</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>0</R> 
      <G>200</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>15</EQType> 
    <GaugeDrawTemplate> 
      <Fill>GreenSphere</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <!-- Sphere gauge ends --> 
  <!-- Advanced Gauge Setting --> 
  <Gauge item="PW_SphereTargetY"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>2</X> 
      <Y>37</Y> 
    </Location> 
    <Size> 
      <CX>60</CX> 
      <CY>5</CY> 
    </Size> 
    <GaugeOffsetX>0</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <TextOffsetY>-50</TextOffsetY> 
    <FillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </FillTint> 
    <EQType>16</EQType> 
    <GaugeDrawTemplate> 
      <Fill>TW_PetGFill</Fill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="PW_SphereTargetG"> 
    <ScreenID>SphereGauge</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>8</X> 
      <Y>43</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <GaugeOffsetX>-20</GaugeOffsetX> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <FillTint> 
      <R>0</R> 
      <G>173</G> 
      <B>99</B> 
    </FillTint> 
    <EQType>16</EQType> 
    <GaugeDrawTemplate> 
      <Fill>GreenSphere</Fill> 
    </GaugeDrawTemplate> 
    <Text>No Pets</Text> 
    <TextOffsetY>2</TextOffsetY> 
    <TextOffsetX>-100</TextOffsetX> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
  </Gauge> 
  <!-- Timer Removed 
  <StaticAnimation item="M_Back"> 
    <Location> 
      <X>669</X> 
      <Y>18</Y> 
    </Location> 
    <Size> 
      <CX>50</CX> 
      <CY>20</CY> 
    </Size> 
    <Animation>Timerb</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="M_Back#"> 
    <Location> 
      <X>669</X> 
      <Y>27</Y> 
    </Location> 
    <Size> 
      <CX>50</CX> 
      <CY>20</CY> 
    </Size> 
    <Animation>Timerb</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="Mez_Timer"> 
    <Location> 
      <X>669</X> 
      <Y>18</Y> 
    </Location> 
    <Size> 
      <CX>50</CX> 
      <CY>20</CY> 
    </Size> 
    <Animation>A_Timer</Animation> 
  </StaticAnimation> 
  <StaticAnimation item="Mez_TimerSeconds"> 
    <Location> 
      <X>669</X> 
      <Y>27</Y> 
    </Location> 
    <Size> 
      <CX>50</CX> 
      <CY>20</CY> 
    </Size> 
    <Animation>A_TimerSeconds</Animation> 
  </StaticAnimation> 
--> 
  <Label item="PW_PetL"> 
    <ScreenID>PW_PETL</ScreenID> 
    <EQType>69</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>64</X> 
      <Y>28</Y> 
    </Location> 
    <Size> 
      <CX>25</CX> 
      <CY>12</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <!-- Your Info --> 
  <Gauge item="TWCasting_Gauge"> 
    <ScreenID>Gauge</ScreenID> 
    <!--<Font>3</Font> --> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>116</X> 
      <Y>7</Y> 
    </Location> 
    <Size> 
      <CX>108</CX> 
      <CY>8</CY> 
    </Size> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>240</R> 
      <G>0</G> 
      <B>240</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>0</R> 
      <G>0</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>7</EQType> 
    <GaugeDrawTemplate> 
      <Background>A_GaugeBackground</Background> 
      <Fill>A_GaugeFill</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
      <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Label item="Player_HPNumber#"> 
    <ScreenID>PlayerHPNumber</ScreenID> 
    <EQType>17</EQType> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>566</X> 
      <Y>0</Y> 
    </Location> 
    <Size> 
      <CX>59</CX> 
      <CY>20</CY> 
    </Size> 
    <Text>10000</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Player_HPDivider#"> 
    <Font>5</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>617</X> 
      <Y>-62</Y> 
    </Location> 
    <Size> 
      <CX>9</CX> 
      <CY>17</CY> 
    </Size> 
    <Text>/</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Player_HPMax#"> 
    <ScreenID>PlayerMaxHP</ScreenID> 
    <EQType>18</EQType> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>626</X> 
      <Y>0</Y> 
    </Location> 
    <Size> 
      <CX>59</CX> 
      <CY>20</CY> 
    </Size> 
    <Text>10000</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Player_ManaNumber#"> 
    <ScreenID>PlayerManaNumber</ScreenID> 
    <EQType>124</EQType> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>566</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>59</CX> 
      <CY>20</CY> 
    </Size> 
    <Text>10000</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Player_ManaMax#"> 
    <ScreenID>PlayerMaxMana</ScreenID> 
    <EQType>125</EQType> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>626</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>59</CX> 
      <CY>20</CY> 
    </Size> 
    <Text>10000</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>true</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <!-- End of Info --> 
  <Gauge item="Target_HP"> 
    <ScreenID>TargetHP</ScreenID> 
    <Font>2</Font> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <!-- 2 neg18 --> 
      <X>132</X> 
      <Y>-28</Y> 
    </Location> 
    <Size> 
      <CX>400</CX> 
      <CY>54</CY> 
    </Size> 
    <GaugeOffsetY>46</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference /> 
    <FillTint> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>6</EQType> 
    <AlignCenter>true</AlignCenter> 
    <GaugeDrawTemplate> 
      <!-- 
      <Background>A_TargetGaugeBackground</Background> 
--> 
      <Fill>A_TargetGaugeFill2</Fill> 
      <Lines>A_TargetGaugeLines</Lines> 
      <LinesFill>A_TargetGaugeLinesFill</LinesFill> 
      <!-- 
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Label item="MY_MANA#"> 
    <ScreenID>ManaPercentage</ScreenID> 
    <EQType>20</EQType> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>685</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>19</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
<Label item="MY_MANAREGEN#"> 
    <ScreenID>ManaPercentage</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
<TooltipReference>${If[${Me.ManaRegen}>=0,+${Me.ManaRegen},-${Me.ManaRegen}]}</TooltipReference> 
    <Location> 
      <X>710</X> 
      <Y>22</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>19</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>43</R> 
      <G>206</G> 
      <B>226</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Gauge item="MY_MANA"> 
    <ScreenID>MY_MANA</ScreenID> 
    <Font>0</Font> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>132</X> 
      <Y>35</Y> 
    </Location> 
    <Size> 
      <CX>400</CX> 
      <CY>8</CY> 
    </Size> 
    <GaugeOffsetY>0</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference /> 
    <FillTint> 
      <R>0</R> 
      <G>30</G> 
      <B>230</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>2</EQType> 
    <AlignCenter>true</AlignCenter> 
    <GaugeDrawTemplate> 
      <Background>A_TargetGaugeBackground</Background> 
      <Fill>A_TargetGaugeFill</Fill> 
      <Lines>A_TargetGaugeLines</Lines> 
      <LinesFill>A_TargetGaugeLinesFill</LinesFill> 
      <!-- 
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="MY_HP"> 
    <ScreenID>MY_HP</ScreenID> 
    <Font>0</Font> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>132</X> 
      <Y>-5</Y> 
    </Location> 
    <Size> 
      <CX>400</CX> 
      <CY>42</CY> 
    </Size> 
    <GaugeOffsetY>33</GaugeOffsetY> 
    <TextOffsetX>-250</TextOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference /> 
    <FillTint> 
      <R>230</R> 
      <G>0</G> 
      <B>30</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>1</EQType> 
    <AlignCenter>true</AlignCenter> 
    <GaugeDrawTemplate> 
      <Background>A_TargetGaugeBackground</Background> 
      <Fill>A_TargetGaugeFill</Fill> 
      <Lines>A_TargetGaugeLines</Lines> 
      <LinesFill>A_TargetGaugeLinesFill</LinesFill> 
      <!-- 
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="PETH"> 
    <ScreenID>PETH</ScreenID> 
    <Font>3</Font> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>21</X> 
      <Y>17</Y> 
    </Location> 
    <Size> 
      <CX>108</CX> 
      <CY>24</CY> 
    </Size> 
    <Text>No Pets</Text> 
    <TextOffsetY>2</TextOffsetY> 
    <TextOffsetX>5</TextOffsetX> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <GaugeOffsetY>16</GaugeOffsetY> 
    <TextOffsetX>-250</TextOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference /> 
    <FillTint> 
      <R>0</R> 
      <G>250</G> 
      <B>50</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>16</EQType> 
    <AlignCenter>true</AlignCenter> 
    <GaugeDrawTemplate> 
      <Background>A_GaugeBackground</Background> 
      <Fill>A_GaugeFill</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
      <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Label item="Target_Name"> 
    <ScreenID>TargetNameLabel</ScreenID> 
    <Font>5</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>133</X> 
      <Y>0</Y> 
    </Location> 
    <Text>Coirnav the Avatar of Water's corpse</Text> 
    <Size> 
      <CX>354</CX> 
      <CY>21</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>28</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 
  <Label item="TW_PetName"> 
    <ScreenID>TW_PetName</ScreenID> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>2</X> 
      <Y>25</Y> 
    </Location> 
    <Text>No Pet</Text> 
    <Size> 
      <CX>60</CX> 
      <CY>11</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>68</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 
  <Label item="Target_At"> 
    <ScreenID>TargetAtLabel</ScreenID> 
    <Font>5</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-390</X> 
      <Y>-2</Y> 
    </Location> 
    <Size> 
      <CX>18</CX> 
      <CY>20</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="Target_Percent"> 
    <ScreenID>TargetPercentLabel</ScreenID> 
    <Font>5</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>496</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>34</CX> 
      <CY>16</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>29</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="Target_PercentSign"> 
    <ScreenID>TargetPercentSignLabel</ScreenID> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>357</X> 
      <Y>169</Y> 
    </Location> 
    <Size> 
      <CX>56</CX> 
      <CY>20</CY> 
    </Size> 
    <Text>TARGET  : </Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Gauge item="Target_Cast"> 
    <ScreenID>TargetCast</ScreenID> 
    <!--<Font>3</Font>--> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>133</X> 
      <Y>23</Y> 
    </Location> 
    <Size> 
      <CX>398</CX> 
      <CY>4</CY> 
    </Size> 
    <GaugeOffsetY>-1</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>20</R> 
      <G>20</G> 
      <B>250</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>0</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>7</EQType> 
    <GaugeDrawTemplate> 
      <!--    <Background>A_TargetGaugeBackground</Background> 
--> 
      <Fill>A_TargetGaugeLinesFill</Fill> 
      <Lines>A_TargetGaugeLines</Lines> 
      <LinesFill>A_TargetGaugeLinesFill</LinesFill> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Label item="PW_HP#"> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>573</X> 
      <Y>-59</Y> 
    </Location> 
    <Size> 
      <CX>54</CX> 
      <CY>19</CY> 
    </Size> 
    <Text>H.P. :</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
<Label item="Player_HPPercentage#"> 
    <ScreenID>HPPercentage</ScreenID> 
    <EQType>19</EQType> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>685</X> 
      <Y>0</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>19</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Player_HPRegen#"> 
    <ScreenID>HPPercentage</ScreenID> 
    <EQType>9999</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
<TooltipReference>${If[${Me.HPRegen}>=0,+${Me.HPRegen},-${Me.HPRegen}]}</TooltipReference> 
    <Location> 
      <X>710</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>19</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>0</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 

  <Label item="PW_STM#"> 
    <Font>6</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>635</X> 
      <Y>-41</Y> 
    </Location> 
    <Size> 
      <CX>67</CX> 
      <CY>19</CY> 
    </Size> 
    <Text>Mana :</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Player_StamPercentage#"> 
    <ScreenID>StamPercentage</ScreenID> 
    <EQType>21</EQType> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>417</X> 
      <Y>159</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>0</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="Target_HPLabel"> 
    <ScreenID>HPLabel</ScreenID> 
    <EQType>29</EQType> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-3</X> 
      <Y>-12</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>Playername123456</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="Target_HPPercLabel"> 
    <ScreenID>HPPercLabel</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-12</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 

<Label item ="TW_TargetDistDisp"> 
<ScreenID>TargetDist</ScreenID> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Target.ID}==0,,${Target.Distance.Precision[0]}]}</TooltipReference> 
<Font>1</Font> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>460</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>30</CX> 
<CY>14</CY> 
</Size> 
<Text>0</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>false</AlignCenter> 
<AlignRight>false</AlignRight> 
<AlignLeft>true</AlignLeft> 
</Label> 

<Label item="TW_TargetDistLbl"> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Target.ID}==0,,Dist:]}</TooltipReference> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>440</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>25</CX> 
<CY>14</CY> 
</Size> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>true</AlignCenter> 
<AlignRight>false</AlignRight> 
<AlignLeft>false</AlignLeft> 
</Label> 

<Label item="MQ_TargetDirection"> 
    <ScreenID>MQ_TargetDirection</ScreenID> 
    <EQType>9999</EQType> 
    <Font>1</Font> 
    <TooltipReference>${Target.HeadingTo}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>416</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>25</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 

<Label item ="TW_TargetClassDisp"> 
<ScreenID>TargetClass</ScreenID> 
<EQType>9999</EQType> 
<TooltipReference>${If[!${Target.ID}, ,${Target.Class}]}</TooltipReference> 
<Font>1</Font> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>370</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>42</CX> 
<CY>14</CY> 
</Size> 
<Text>0</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>false</AlignCenter> 
<AlignRight>false</AlignRight> 
<AlignLeft>true</AlignLeft> 
</Label> 

<Label item ="TW_TargetLevelDisp"> 
<ScreenID>TargetLevel</ScreenID> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Target.ID}==0,,${Target.Level}]}</TooltipReference> 
<Font>1</Font> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>346</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>22</CX> 
<CY>14</CY> 
</Size> 
<Text>0</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>false</AlignCenter> 
<AlignRight>true</AlignRight> 
<AlignLeft>false</AlignLeft> 
</Label> 

  <TextureInfo item="TargetBox.tga"> 
    <Size> 
      <CX>128</CX> 
      <CY>32</CY> 
    </Size> 
  </TextureInfo> 
  <Ui2DAnimation item="A_TargetBox"> 
    <Cycle>false</Cycle> 
    <Frames> 
      <Texture>TargetBox.tga</Texture> 
      <Location> 
        <X>0</X> 
        <Y>0</Y> 
      </Location> 
      <Size> 
        <CX>128</CX> 
        <CY>32</CY> 
      </Size> 
    </Frames> 
  </Ui2DAnimation> 
  <StaticAnimation item="A_TargetBoxStaticAnim"> 
    <ScreenID>A_TargetBoxStaticAnim</ScreenID> 
    <Animation>A_TargetBox</Animation> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
  </StaticAnimation> 
  <!-- Test ends --> 
  <Screen item="TargetWindow"> 
    <ScreenID /> 
    <RelativePosition>false</RelativePosition> 
    <Location> 
      <X>63</X> 
      <Y>240</Y> 
    </Location> 
    <Size> 
      <!-- 624 64 --> 
      <CX>745</CX> 
      <CY>60</CY> 
    </Size> 
    <TextColor> 
      <R>55</R> 
      <G>55</G> 
      <B>55</B> 
    </TextColor> 
    <Text /> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference>Your Current Target</TooltipReference> 
    <DrawTemplate>WDT_RoundedTopTarget</DrawTemplate> 
    <Style_Titlebar>true</Style_Titlebar> 
    <Style_Closebox>false</Style_Closebox> 
    <Style_Minimizebox>false</Style_Minimizebox> 
    <Style_Border>false</Style_Border> 
    <Style_Sizable>false</Style_Sizable> 
    <Pieces>TW_TargetBackGround</Pieces> 
    <Pieces>TW_HPDecalGround</Pieces> 
    <Pieces>TW_PetGaugeBackGround</Pieces> 
    <Pieces>TW_MiniBorder</Pieces> 
    <Pieces>A_Sphere_bg01</Pieces> 
    <Pieces>Target_HP</Pieces> 
    <Pieces>MY_MANA</Pieces> 
    <Pieces>MY_MANA#</Pieces> 
    <Pieces>MY_MANAREGEN#</Pieces> 
    <Pieces>MY_HP</Pieces> 
    <Pieces>Target_Name</Pieces> 
    <Pieces>Target_At</Pieces> 
    <Pieces>Target_Percent</Pieces> 
    <Pieces>Target_PercentSign</Pieces> 
    <Pieces>Target_Cast</Pieces> 
    <Pieces>Player_HPNumber#</Pieces> 
    <Pieces>Player_HPDivider#</Pieces> 
    <Pieces>Player_HPMax#</Pieces> 
    <Pieces>Player_ManaNumber#</Pieces> 
    <Pieces>Player_ManaMax#</Pieces> 
    <Pieces>Player_HPPercentage#</Pieces> 
    <Pieces>Player_HPRegen#</Pieces> 
    <Pieces>PW_HP#</Pieces> 
    <Pieces>PW_STM#</Pieces> 
    <Pieces>TW_TargetDistDisp</Pieces> 
    <Pieces>TW_TargetDistLbl</Pieces> 
    <Pieces>MQ_TargetDirection</Pieces> 
    <Pieces>TW_TargetClassDisp</Pieces> 
    <Pieces>TW_TargetLevelDisp</Pieces> 
    <Pieces>Player_StamPercentage#</Pieces> 
    <!--<Pieces>PETH</Pieces>--> 
    <!-- 
    <Pieces>M_Back</Pieces> 
    <Pieces>M_Back#</Pieces> 
    <Pieces>Mez_Timer</Pieces> 
    <Pieces>Mez_TimerSeconds</Pieces> 
--> 
    <!-- 
  <Pieces>TWCasting_Gauge</Pieces> 
--> 
    <Pieces>PW_PetL</Pieces> 
    <Pieces>PW_SphereTargetY</Pieces> 
    <!-- 
  <Pieces>PW_SphereTargetG</Pieces> 
--> 
    <Pieces>TW_SphereOneY</Pieces> 
    <Pieces>TW_SphereOneG</Pieces> 
    <Pieces>TW_SphereTwoY</Pieces> 
    <Pieces>TW_SphereTwoG</Pieces> 
    <Pieces>TW_SphereThreeY</Pieces> 
    <Pieces>TW_SphereThreeG</Pieces> 
    <Pieces>TW_SphereFourY</Pieces> 
    <Pieces>TW_SphereFourG</Pieces> 
    <Pieces>TW_SphereFiveY</Pieces> 
    <Pieces>TW_SphereFiveG</Pieces> 
    <Pieces>TW_PetName</Pieces> 
    <Pieces>Target_HPLabel</Pieces> 
    <Pieces>Target_HPPercLabel</Pieces> 
    <Pieces>A_TargetBoxStaticAnim</Pieces> 
    <!-- 
  <Pieces>TG_GaugeDecalGraphic</Pieces> 
--> 
  </Screen> 
</XML> 

mponthepc
a lesser mummy
a lesser mummy
Posts: 37
Joined: Sun Mar 06, 2005 1:01 pm

Group Window

Post by mponthepc » Wed Jul 06, 2005 11:49 am

EQUI_GroupWindow.xml

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
  <Button item="GW_InviteButton"> 
    <ScreenID>InviteButton</ScreenID> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>3</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>60</CX> 
      <CY>20</CY> 
    </Size> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference>Select a player and click to invite into the group</TooltipReference> 
    <Style_Checkbox>false</Style_Checkbox> 
    <!--<RadioGroup/>--> 
    <ButtonDrawTemplate> 
      <Normal>Inv_b</Normal> 
      <Pressed>Inv_a</Pressed> 
      <Flyby>Inv_b</Flyby> 
      <Disabled>Inv_a</Disabled> 
      <PressedFlyby>Inv_b</PressedFlyby> 
    </ButtonDrawTemplate> 
  </Button> 
  <Button item="GW_DisbandButton"> 
    <ScreenID>DisbandButton</ScreenID> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>3</X> 
      <Y>23</Y> 
    </Location> 
    <Size> 
      <CX>60</CX> 
      <CY>20</CY> 
    </Size> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference>Click to disband your target from the group</TooltipReference> 
    <Style_Checkbox>false</Style_Checkbox> 
    <!--<RadioGroup/>--> 
    <ButtonDrawTemplate> 
      <Normal>Dis_b</Normal> 
      <Pressed>Dis_a</Pressed> 
      <Flyby>Dis_b</Flyby> 
      <Disabled>Dis_a</Disabled> 
      <PressedFlyby>Dis_b</PressedFlyby> 
    </ButtonDrawTemplate> 
  </Button> 
  <Button item="GW_FollowButton"> 
    <ScreenID>FollowButton</ScreenID> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>3</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>60</CX> 
      <CY>20</CY> 
    </Size> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference>Accept an invitation to group</TooltipReference> 
    <Style_Checkbox>false</Style_Checkbox> 
    <!--<RadioGroup/>--> 
    <ButtonDrawTemplate> 
      <Normal>Fol_b</Normal> 
      <Pressed>Fol_a</Pressed> 
      <Flyby>Fol_b</Flyby> 
      <Disabled>Fol_a</Disabled> 
      <PressedFlyby>Fol_b</PressedFlyby> 
    </ButtonDrawTemplate> 
  </Button> 
  <Button item="GW_DeclineButton"> 
    <ScreenID>DeclineButton</ScreenID> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>3</X> 
      <Y>23</Y> 
    </Location> 
    <Size> 
      <CX>60</CX> 
      <CY>20</CY> 
    </Size> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference>Refuse an invtitation to group</TooltipReference> 
    <Style_Checkbox>false</Style_Checkbox> 
    <!--<RadioGroup/>--> 
    <ButtonDrawTemplate> 
      <Normal>Dec_b</Normal> 
      <Pressed>Dec_a</Pressed> 
      <Flyby>Dec_b</Flyby> 
      <Disabled>Dec_a</Disabled> 
      <PressedFlyby>Dec_b</PressedFlyby> 
    </ButtonDrawTemplate> 
  </Button> 
  <Button item="GW_LFGButton"> 
    <ScreenID>LFGButton</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-100</X> 
      <Y>-100</Y> 
    </Location> 
    <Size> 
      <CX>26</CX> 
      <CY>26</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <TooltipReference>Open LFG Window</TooltipReference> 
    <ButtonDrawTemplate> 
      <Normal>A_LFGBtnNormal</Normal> 
      <Pressed>A_LFGBtnPressed</Pressed> 
      <Flyby>A_LFGBtnFlyby</Flyby> 
      <Disabled>A_LFGBtnNormal</Disabled> 
      <PressedFlyby>A_LFGBtnPressedFlyby</PressedFlyby> 
    </ButtonDrawTemplate> 
  </Button> 
  <Label item="GW_PlayerPercent1"> 
    <ScreenID>TargetPercentage</ScreenID> 
    <EQType>35</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>154</X> 
      <Y>19</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>0</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PercentFig1"> 
    <!--  <Font>1</Font> --> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>101</X> 
      <Y>17</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PlayerPercent2"> 
    <ScreenID>TargetPercentage</ScreenID> 
    <EQType>36</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>284</X> 
      <Y>19</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>0</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PercentFig2"> 
    <!--<Font>3</Font>--> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>220</X> 
      <Y>17</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PlayerPercent3"> 
    <ScreenID>TargetPercentage</ScreenID> 
    <EQType>37</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>421</X> 
      <Y>19</Y> 
    </Location> 
    <Size> 
      <CX>29</CX> 
      <CY>13</CY> 
    </Size> 
    <Text>0</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PercentFig3"> 
    <!--<Font>3</Font>--> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>360</X> 
      <Y>18</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PlayerPercent4"> 
    <ScreenID>TargetPercentage</ScreenID> 
    <EQType>38</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>544</X> 
      <Y>19</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>0</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PercentFig4"> 
    <!--<Font>3</Font>--> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>585</X> 
      <Y>46</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PlayerPercent5"> 
    <ScreenID>TargetPercentage</ScreenID> 
    <EQType>39</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>674</X> 
      <Y>19</Y> 
    </Location> 
    <Size> 
      <CX>35</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>0</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_PercentFig5"> 
    <!--<Font>3</Font>--> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>738</X> 
      <Y>45</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
    <AlignLeft>false</AlignLeft> 
  </Label> 
  <Label item="GW_F2"> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>72</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>F2</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 
  <Label item="GW_F3"> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>202</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>F3</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 
  <Label item="GW_F4"> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>333</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>13</CY> 
    </Size> 
    <Text>F4</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 
  <Label item="GW_F5"> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>462</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>F5</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 
  <Label item="GW_F6"> 
    <Font>1</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>592</X> 
      <Y>21</Y> 
    </Location> 
    <Size> 
      <CX>20</CX> 
      <CY>14</CY> 
    </Size> 
    <Text>F6</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 
  <!-- Advanced Group Testing --> 
  <Gauge item="GW_Gauge1100"> 
    <ScreenID>Gauge1</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>69</X> 
      <Y>-7</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>38</CY> 
    </Size> 
    <TextOffsetX>0</TextOffsetX> 
    <TextOffsetY>14</TextOffsetY> 
    <GaugeOffsetX>20</GaugeOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>250</R> 
      <G>250</G> 
      <B>250</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>11</EQType> 
    <GaugeDrawTemplate> 
      <!-- 
    <Background>A_GaugeBackground</Background>--> 
      <Fill>Playergauge100</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <!-- 
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_PetGauge1##"> 
    <ScreenID>PetGauge1</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>89</X> 
      <Y>36</Y> 
    </Location> 
    <Size> 
      <CX>100</CX> 
      <CY>3</CY> 
    </Size> 
    <TextOffsetY>-50</TextOffsetY> 
    <GaugeOffsetY>-2</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>0</R> 
      <G>250</G> 
      <B>0</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>17</EQType> 
    <GaugeDrawTemplate> 
      <Fill>A_GaugeFill</Fill> 
      <!--<Lines>A_GaugeLines</Lines>--> 
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_Gauge2100"> 
    <ScreenID>Gauge1</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>199</X> 
      <Y>-7</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>38</CY> 
    </Size> 
    <TextOffsetX>0</TextOffsetX> 
    <TextOffsetY>14</TextOffsetY> 
    <GaugeOffsetX>20</GaugeOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>250</R> 
      <G>250</G> 
      <B>250</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>12</EQType> 
    <GaugeDrawTemplate> 
      <Fill>Playergauge100</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <!--    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_PetGauge2##"> 
    <ScreenID>PetGauge2</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>219</X> 
      <Y>36</Y> 
    </Location> 
    <Size> 
      <CX>100</CX> 
      <CY>3</CY> 
    </Size> 
    <TextOffsetY>-50</TextOffsetY> 
    <GaugeOffsetY>-2</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>true</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>0</R> 
      <G>250</G> 
      <B>0</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>18</EQType> 
    <GaugeDrawTemplate> 
      <Fill>A_GaugeFill</Fill> 
      <!--<Lines>A_GaugeLines</Lines>--> 
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_Gauge3100"> 
    <ScreenID>Gauge1</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>330</X> 
      <Y>-7</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>38</CY> 
    </Size> 
    <TextOffsetX>0</TextOffsetX> 
    <TextOffsetY>14</TextOffsetY> 
    <GaugeOffsetX>20</GaugeOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>250</R> 
      <G>250</G> 
      <B>250</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>13</EQType> 
    <GaugeDrawTemplate> 
      <Fill>Playergauge100</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <!--   <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_PetGauge3##"> 
    <ScreenID>PetGauge3</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>350</X> 
      <Y>36</Y> 
    </Location> 
    <Size> 
      <CX>100</CX> 
      <CY>3</CY> 
    </Size> 
    <TextOffsetY>-50</TextOffsetY> 
    <GaugeOffsetY>-2</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>0</R> 
      <G>250</G> 
      <B>0</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>19</EQType> 
    <GaugeDrawTemplate> 
      <Fill>A_GaugeFill</Fill> 
      <!--<Lines>A_GaugeLines</Lines>--> 
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_Gauge4100"> 
    <ScreenID>Gauge1</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>459</X> 
      <Y>-7</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>38</CY> 
    </Size> 
    <TextOffsetX>0</TextOffsetX> 
    <TextOffsetY>14</TextOffsetY> 
    <GaugeOffsetX>20</GaugeOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>250</R> 
      <G>250</G> 
      <B>250</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>14</EQType> 
    <GaugeDrawTemplate> 
      <Fill>Playergauge100</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <!--    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
 --> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_PetGauge4##"> 
    <ScreenID>PetGauge4</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>479</X> 
      <Y>36</Y> 
    </Location> 
    <Size> 
      <CX>100</CX> 
      <CY>3</CY> 
    </Size> 
    <TextOffsetY>-50</TextOffsetY> 
    <GaugeOffsetY>-2</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>0</R> 
      <G>250</G> 
      <B>0</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>20</EQType> 
    <GaugeDrawTemplate> 
      <Fill>A_GaugeFill</Fill> 
      <!--<Lines>A_GaugeLines</Lines>--> 
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_Gauge5100"> 
    <ScreenID>Gauge1</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>589</X> 
      <Y>-7</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>38</CY> 
    </Size> 
    <TextOffsetX>0</TextOffsetX> 
    <TextOffsetY>14</TextOffsetY> 
    <GaugeOffsetX>20</GaugeOffsetX> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>250</R> 
      <G>250</G> 
      <B>250</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>15</EQType> 
    <GaugeDrawTemplate> 
      <Fill>Playergauge100</Fill> 
      <Lines>A_GaugeLines</Lines> 
      <LinesFill>A_GaugeLinesFill</LinesFill> 
      <!--    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
    <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <Gauge item="GW_PetGauge5##"> 
    <ScreenID>PetGauge5</ScreenID> 
    <!--<Font>3</Font>--> 
    <TextColor> 
      <R>240</R> 
      <G>240</G> 
      <B>240</B> 
    </TextColor> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>609</X> 
      <Y>36</Y> 
    </Location> 
    <Size> 
      <CX>100</CX> 
      <CY>3</CY> 
    </Size> 
    <TextOffsetY>-50</TextOffsetY> 
    <GaugeOffsetY>-2</GaugeOffsetY> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <!--<TooltipReference/>--> 
    <FillTint> 
      <R>0</R> 
      <G>250</G> 
      <B>0</B> 
    </FillTint> 
    <LinesFillTint> 
      <R>220</R> 
      <G>220</G> 
      <B>0</B> 
    </LinesFillTint> 
    <DrawLinesFill>false</DrawLinesFill> 
    <EQType>21</EQType> 
    <GaugeDrawTemplate> 
      <Fill>A_GaugeFill</Fill> 
      <!--<Lines>A_GaugeLines</Lines>--> 
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
    </GaugeDrawTemplate> 
  </Gauge> 
  <!-- Group END --> 
  <Label item="GW_HPLabel1"> 
    <ScreenID>HPLabel1</ScreenID> 
    <EQType>35</EQType> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>Playername123456</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="GW_HPPercLabel1"> 
    <ScreenID>HPPercLabel1</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="GW_HPLabel2"> 
    <ScreenID>HPLabel2</ScreenID> 
    <EQType>36</EQType> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>Playername123456</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="GW_HPPercLabel2"> 
    <ScreenID>HPPercLabel2</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="GW_HPLabel3"> 
    <ScreenID>HPLabel3</ScreenID> 
    <EQType>37</EQType> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>Playername123456</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="GW_HPPercLabel3"> 
    <ScreenID>HPPercLabel3</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="GW_HPLabel4"> 
    <ScreenID>HPLabel4</ScreenID> 
    <EQType>38</EQType> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>Playername123456</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="GW_HPPercLabel4"> 
    <ScreenID>HPPercLabel4</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="GW_HPLabel5"> 
    <ScreenID>HPLabel5</ScreenID> 
    <EQType>39</EQType> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>Playername123456</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>true</AlignRight> 
  </Label> 
  <Label item="GW_HPPercLabel5"> 
    <ScreenID>HPPercLabel5</ScreenID> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>-64</X> 
      <Y>-108</Y> 
    </Location> 
    <Size> 
      <CX>1</CX> 
      <CY>1</CY> 
    </Size> 
    <Text>%</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="Group_Name_1"> 
    <ScreenID>Group1</ScreenID> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>69</X> 
      <Y>7</Y> 
    </Location> 
    <Text>Group (F2)</Text> 
    <Size> 
      <CX>100</CX> 
      <CY>14</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>30</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 
  <Label item="Group_Name_2"> 
    <ScreenID>Group2</ScreenID> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>199</X> 
      <Y>8</Y> 
    </Location> 
    <Text>Group (F3)</Text> 
    <Size> 
      <CX>100</CX> 
      <CY>14</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>31</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 
  <Label item="Group_Name_3"> 
    <ScreenID>Group3</ScreenID> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>330</X> 
      <Y>7</Y> 
    </Location> 
    <Text>Group (F4)</Text> 
    <Size> 
      <CX>100</CX> 
      <CY>14</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>32</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 
  <Label item="Group_Name_4"> 
    <ScreenID>Group4</ScreenID> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>459</X> 
      <Y>7</Y> 
    </Location> 
    <Text>Group (F5)</Text> 
    <Size> 
      <CX>100</CX> 
      <CY>14</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>33</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 
  <Label item="Group_Name_5"> 
    <ScreenID>Group5</ScreenID> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>589</X> 
      <Y>7</Y> 
    </Location> 
    <Text>Group (F6)</Text> 
    <Size> 
      <CX>100</CX> 
      <CY>14</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <EQType>34</EQType> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
  </Label> 

<Label item="GW_Level1"> 
      <ScreenID>ClassLabel1</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[1].Level}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>72</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>10</CX> 
         <CY>12</CY> 
      </Size> 
      <Text></Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

<Label item="GW_Level2"> 
      <ScreenID>ClassLabel2</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[2].Level}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>202</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>10</CX> 
         <CY>12</CY> 
      </Size> 
      <Text></Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

<Label item="GW_Level3"> 
      <ScreenID>ClassLabel3</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[3].Level}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>333</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>10</CX> 
         <CY>12</CY> 
      </Size> 
      <Text></Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

<Label item="GW_Level4"> 
      <ScreenID>ClassLabel4</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[4].Level}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>462</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>10</CX> 
         <CY>12</CY> 
      </Size> 
      <Text></Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

<Label item="GW_Level5"> 
      <ScreenID>ClassLabel5</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[5].Level}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>592</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>10</CX> 
         <CY>12</CY> 
      </Size> 
      <Text></Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 

<Label item="GW_Class1"> 
      <ScreenID>ClassLabel1</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[1].Class}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>85</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>65</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>100</Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 

<Label item="GW_Class2"> 
      <ScreenID>ClassLabel2</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[2].Class}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>215</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>65</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>100</Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 

<Label item="GW_Class3"> 
      <ScreenID>ClassLabel3</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[3].Class}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>346</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>65</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>100</Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 

<Label item="GW_Class4"> 
      <ScreenID>ClassLabel4</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[4].Class}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>485</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>65</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>100</Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 

<Label item="GW_Class5"> 
      <ScreenID>ClassLabel5</ScreenID> 
      <Font>1</Font> 
      <EQType>9999</EQType> 
      <TooltipReference>${Group.Member[5].Class}</TooltipReference> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>605</X> 
         <Y>32</Y> 
      </Location> 
      <Size> 
         <CX>65</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>100</Text> 
      <TextColor> 
         <R>200</R> 
         <G>200</G> 
         <B>200</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 

  <Screen item="GroupWindow"> 
    <ScreenID /> 
    <RelativePosition>false</RelativePosition> 
    <Location> 
      <X>516</X> 
      <Y>78</Y> 
    </Location> 
    <Size> 
      <CX>745</CX> 
      <CY>46</CY> 
    </Size> 
    <Text /> 
    <Style_VScroll>false</Style_VScroll> 
    <Style_HScroll>false</Style_HScroll> 
    <Style_Transparent>false</Style_Transparent> 
    <TooltipReference>Advanced Grouping Window</TooltipReference> 
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> 
    <Style_Titlebar>false</Style_Titlebar> 
    <Style_Closebox>false</Style_Closebox> 
    <Style_Minimizebox>false</Style_Minimizebox> 
    <Style_Border>false</Style_Border> 
    <Style_Sizable>false</Style_Sizable> 
    <Pieces>A_Gauge_bg01</Pieces> 
    <Pieces>A_Gauge_bg02</Pieces> 
    <Pieces>A_Gauge_bg03</Pieces> 
    <Pieces>A_Gauge_bg04</Pieces> 
    <Pieces>A_Gauge_bg05</Pieces> 
    <Pieces>A_Gauge_bg06</Pieces> 
    <Pieces>GW_InviteButton</Pieces> 
    <Pieces>GW_DisbandButton</Pieces> 
    <Pieces>GW_FollowButton</Pieces> 
    <Pieces>GW_DeclineButton</Pieces> 
    <!-- Advanced Gauge Testing --> 
    <Pieces>GW_Gauge1100</Pieces> 
    <!-- 
  <Pieces>GW_Gauge160</Pieces> 
  <Pieces>GW_Gauge130</Pieces> 
  <Pieces>GW_Gauge110</Pieces> 
--> 
    <Pieces>GW_Gauge2100</Pieces> 
    <!-- 
  <Pieces>GW_Gauge260</Pieces> 
  <Pieces>GW_Gauge230</Pieces> 
  <Pieces>GW_Gauge210</Pieces> 
--> 
    <Pieces>GW_Gauge3100</Pieces> 
    <!-- 
  <Pieces>GW_Gauge360</Pieces> 
  <Pieces>GW_Gauge330</Pieces> 
  <Pieces>GW_Gauge310</Pieces> 
--> 
    <Pieces>GW_Gauge4100</Pieces> 
    <!-- 
  <Pieces>GW_Gauge460</Pieces> 
  <Pieces>GW_Gauge430</Pieces> 
  <Pieces>GW_Gauge410</Pieces> 
--> 
    <Pieces>GW_Gauge5100</Pieces> 
    <!-- 
  <Pieces>GW_Gauge560</Pieces> 
  <Pieces>GW_Gauge530</Pieces> 
  <Pieces>GW_Gauge510</Pieces> 
--> 
    <!-- Ends --> 
    <Pieces>GW_PetGauge1##</Pieces> 
    <Pieces>GW_PetGauge2##</Pieces> 
    <Pieces>GW_PetGauge3##</Pieces> 
    <Pieces>GW_PetGauge4##</Pieces> 
    <Pieces>GW_PetGauge5##</Pieces> 
    <Pieces>GW_LFGButton</Pieces> 
    <Pieces>GW_PlayerPercent1</Pieces> 
    <Pieces>GW_PercentFig1</Pieces> 
    <Pieces>GW_PlayerPercent2</Pieces> 
    <Pieces>GW_PercentFig2</Pieces> 
    <Pieces>GW_PlayerPercent3</Pieces> 
    <Pieces>GW_PercentFig3</Pieces> 
    <Pieces>GW_PlayerPercent4</Pieces> 
    <Pieces>GW_PercentFig4</Pieces> 
    <Pieces>GW_PlayerPercent5</Pieces> 
    <Pieces>GW_PercentFig5</Pieces> 
    <Pieces>GW_F2</Pieces> 
    <Pieces>GW_F3</Pieces> 
    <Pieces>GW_F4</Pieces> 
    <Pieces>GW_F5</Pieces> 
    <Pieces>GW_F6</Pieces> 
    <Pieces>GW_Level1</Pieces> 
    <Pieces>GW_Level2</Pieces> 
    <Pieces>GW_Level3</Pieces> 
    <Pieces>GW_Level4</Pieces> 
    <Pieces>GW_Level5</Pieces> 
    <Pieces>GW_Class1</Pieces> 
    <Pieces>GW_Class2</Pieces> 
    <Pieces>GW_Class3</Pieces> 
    <Pieces>GW_Class4</Pieces> 
    <Pieces>GW_Class5</Pieces> 
    <Pieces>GW_HPLabel1</Pieces> 
    <Pieces>GW_HPPercLabel1</Pieces> 
    <Pieces>GW_HPLabel2</Pieces> 
    <Pieces>GW_HPPercLabel2</Pieces> 
    <Pieces>GW_HPLabel3</Pieces> 
    <Pieces>GW_HPPercLabel3</Pieces> 
    <Pieces>GW_HPLabel4</Pieces> 
    <Pieces>GW_HPPercLabel4</Pieces> 
    <Pieces>GW_HPLabel5</Pieces> 
    <Pieces>GW_HPPercLabel5</Pieces> 
    <!-- 
    <Pieces>Group_Name_1</Pieces> 
    <Pieces>Group_Name_2</Pieces> 
    <Pieces>Group_Name_3</Pieces> 
    <Pieces>Group_Name_4</Pieces> 
    <Pieces>Group_Name_5</Pieces> 
--> 
  </Screen> 
</XML>